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https://en.boardgamearena.com/doc/GamehelprttabronzeageGamehelprttabronzeage
Gamehelprttabronzeage
Table 1 – Dice Results
Result
|
Collect
|
Effect
|
|
3 Food
|
Add 3 food to your peg board.
|
|
1 Good
|
Worth 1 good. Add multiple goods to separate rows, e.g., 1 = 1 wood;
2 = 1 wood + 1 stone; 3 = 1 wood + 1 stone + 1 pottery, and so on.
|
|
2 Goods and 1 Skull
|
Worth 2 goods and 1 skull. After rolling all dice, if a player has more than 1 skull showing, a disaster will occur. Skulls do not accumulate from round to round.
|
|
3 Workers
|
Check off 3 boxes in cities and/or monuments of your choice.
|
|
2 Food or 2 Workers
|
Feed 2 cities or check off 2 boxes to build cities and/or monuments.
|
|
7 Coins
|
Worth 7 coins toward a development. Coins cannot be saved from round to round.
|
Table 2 – Disaster Results
Cause
|
Result
|
Effect
|
Affected By
|
No Food
|
Famine
|
Lose 1 point for each city
|
Food (1 food needed per city).
|
1 Skull
|
None
|
No effect
|
Not applicable
|
2 Skulls
|
Drought
|
Lose 2 points
|
If you have Irrigation, you are unaffected
|
3 Skulls
|
Pestilence
|
Your opponents lose 3 points
|
Opponents with Medicine are unaffected
|
4 Skulls
|
Invasion
|
Lose 4 points
|
If you have completed the Great Wall monument, you are unaffected
|
5+ Skulls
|
Revolt
|
Lose all your goods (including those just collected)
|
If you have Religion, instead of losing all of your goods, your opponents lose all of their goods. Opponents with Religion are unaffected.
|
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