Tips welcometothemoon
Questions
How do you use a wild action? Where do I click?
Click the joker option before you select a number card.
Summary of action types by adventure
| Where do points come from? | Energy | Robots | Water | Plants | Astronaut | Planning | |
|---|---|---|---|---|---|---|---|
| 1 | Completed quarters | All must be placed in matching quarters or in Wild quarters. No special power for Astronaut/Planning. | |||||
| 2 | Plants, water, longest completed zone, most completed zones | 2x = split track into zones | Multiplier for plants (bonus for first) | Points for specific placement | Points when placed in segment with a station | 2x = Wild | 2x = Wild |
| 3 | Plants, water, connected antennae, completed quarters, most astronauts
Penalty for planning |
Multiplier for plants, water, antennae | Connect antennae | Points for specific placement | Symbol for placement in quarter | Bonus for most used | Penalty for using |
| 4 | Symbols gained from completed columns: plants, water, opals, rubies
Penalty for planning |
Power up factories | Power up factories | Symbol for specific placement | Symbol for specific placement | Bonus for using (if factory is powered) | Penalty for using (if factory is not powered) |
| 5 | Plants, water, completed towers, astronauts
Penalty for unbuilt dome sections |
Multiplier for all other categories | Build dome section | Points for placement in row (with plants) | Points for placement in row (with water) | Bonus for most used | Penalty for using (creates dome sections) |
| 6 | Plants, water, completed quarters
Penalty for virus spaces |
Multiplier for completed quarters | Block virus spreading | Symbol for specific placement | Symbol for placement in quarter | 2x = Wild | 2x = Wild |
| 7 | Completed greenhouses, completed modules | Increase value of all modules in row | Allow access to greenhouses/modules | Multiplier for modules (with specific placement) | Increase greenhouse value (when placed in row) | 2x = Wild | Penalty for using |
| 8 | |||||||
For all adventures except #1, the Astronaut and Planning actions have the same basic effects:
- Astronaut: Adjust number value by up to 2 in either direction
- Planning: After writing the number, write an X in any legal spot
