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New on BGA!

Casual games

6 nimmt!
8 Masters' Revenge
Armadöra
Battle Sheep
Can't Stop
Coloretto
Colt Express
Diam's
Dragonheart
Evo The Game no Name
Four Color Cards
Go
Haggis
Injawara
Jaipur
Koi-koi
Koryŏ
Le Dernier Peuple
Logger
Lost Cities
Love Letter
Nautilus
Niagara
Nile
Noir: Killer versus Inspector
Perudo
Saboteur
Sobek
Takenoko
The Boss
The Jelly Monster Lab

For regular players

Assyria
Bombay
Dungeon Twister
Elfenland
Florenza: The Card Game
Hanabi
Hawaii
K2
Kahuna
Lords of Xidit
Metromania
Quantum
Stone Age
Targi
The Palaces of Carrara
Thermopyles
Time Masters
Tobago
Tokaido
Twin Tin Bots

For core gamers

Amyitis
Caylus
Dark Agent
Expedition: Northwest Passage
Gear & Piston
Gosu
In The Year of the Dragon
Keyflower
Libertalia
Madeira
Polis: Fight for Hegemony
Puerto Rico
Race for the Galaxy
Seasons
Spyrium
Through the Ages
Tournay
Troyes
Tzolk'in

Abstract games

Backgammon
Battle of LITS
Checkers
Chess
China Gold
Cinco
Color Pop
Gomoku
Gygès
Hearts
Hex
Hive
Kalah
Machiavelli
Neutreeko
Pylos
Quarto
Quoridor
Reversi
Senet
Tash-Kalar
Uncle Chestnut's Table Gype
United Square
Xiangqi
Yahtzee

Other games:

Tactics
Logic
Professional
No advanced rules
International checkers
Straight checkers
Brazilian checkers
Russian checkers
Mindlab checkers
Classic chess
Chess960
Joker
Standard
3 teams of 2 players
2 teams of 3 players
Character selection by players
Random character selection
Basic game
Expert variant game
Lightning War- 1 Objective (3 in solo mode)
2 aims (15 min/player)
3 aims (20 min/player)
4 aims (25 min/player)
5 aims (30 min/player)
Neutralize Kara (Dark Agent)
BGA MODE 1: 10 turns limit if BGA Aim still on board
Normal mode
BGA MODE 2: winning BGA aim stops the game, 10 turns limit
For beginners: You don't need to use the spy to attack a target
Standard rules
Advanced rules
Standard (3 rounds)
Quick game (1 round)
Standard (randomized)
Deterministic (last card)
Hometown
Standard
Gomoku+ (Caro)
Freestyle
Tournament
Base game + draft
Kamakor extension
Rules for beginners
Long game (350 points)
Short game (250 points)
Tricky: 6th color (10 cards)
Difficult: 6th color (5 cards)
Very difficult: Multicolor (10 cards)
6th color (10 cards)
6th color (5 cards)
multicolor (10 cards)
multicolor (10 cards)
multicolor (10 cards)
20 min
10 min
40 min
30 min
The Ladybug
The Mosquito
The Pill bug
Tournament opening
Stones in hole: 3
Stones in hole: 4
Stones in hole: 5
Stones in hole: 6
Opening: standard
Opening: pie rule
Empty capture: no
Empty capture: yes
Half a year (6 hands)
Full year (12 hands)
Soft "Koi!"
Hard "Koi!"
Rain ruins the party
Viewing yaku disabled
Loser starts the next month
Alternate starting player
Visible
Hidden
Single round
2 wins
3 wins
Calza (players can call exact)
Balanced game
Craftsman Angst
New buildings
The nobles
Random buildings setup
Square
Advanced
Children
Base game
The Gathering Storm
Rebel vs Imperium + The Gathering Storm
Draft
Takeovers
Saboteur 2
Visible gold
Old mine
New mine
Competing gold-diggers
Selfish dwarf
Apprentice Wizard
Magician Level
Archmage Level
Archmage Level + Enchanted Kingdom
Archmage Level + Path of Destiny
Archmage Level + Enchanted Kingdom + Path of Destiny
Official Tournament authorized cards
Archmage Level + All expansions + Promo cards
High Form
Deathmatch
Player selection
Random selection
Base game + extension
Simple
Advanced
Complete
Initiation
Return trip
Gastronomy
Preparations
The New Encounters
Crossroads
Classic game
Random start
Rule of Chaos
Random Start & Rule of Chaos
5x5
7x7
Every man for himself
2 rounds game
Yahtzee
Yams
75


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