MelakyeWelcome to *Spyrium*, a game set in an alternate-reality, Steampunk England.
Players will deploy workers to construct various buildings, work in the mines to extract the precious green crystals known as Spyrium, and develop technologies to increase efficiency.1board_wrap000
MelakyeThe game consists of *6 Turns*. A turn ends when all players have passed.
At the end of the 6th Turn, the player with the most Victory Points will be the winner.5turn_no000
MelakyeEach Turn consists of two *Phases*.
During *Phase I*, players may only place workers onto the board or activate an Event.6phase_1000
MelakyeDuring *Phase II*, you may activate your worker, activate an Event, or activate a Building you have constructed.
We'll go into more detail of what each of these actions looks like later. One thing to remember here is that once you go into Phase II, you may not go back to Phase I for the remainder of the Turn.7phase_2000
MelakyeNow let's get into how to actually play the game8market_cardplaces000
MelakyeEach player starts with 3 *Workers*, £10 of *Money*, and 2 *Spyrium*.
Your Opponent has the Starting Player token so he will go first.
He will place one of his workers between any two cards.9firstplayer000
MelakyeNow it is your turn.
Go ahead and click the highlighted area to place a worker there.1market_cardplaces603a7c419156a10market_workerplace_15 1
MelakyeYour opponent places another worker.
It's your turn again. place a worker in the highlighted location.1market_cardplaces603a7c4e987bc10market_workerplace_11 1
MelakyeYour Opponent places the final of his three available workers. Notice that more than one worker can occupy a space between two cards.1market_workerplace_3603a7c595e7be00
MelakyeNow you can also place your last worker here.2market_workerplace_4603a7c595e7be10market_workerplace_4 1
MelakyeNow it is back to your Opponent's turn. He has no more workers to place.
To activate his workers on the board, your Opponent must first activate *Phase II*. This does not count as an action and he can then immediately activate one of his workers.4phase_2603a7c63c88d800
MelakyeNow that your opponent is in Phase II he chooses to activate one of his workers.1phase_2603a7c677675700
MelakyeHe would like to activate a worker here.2market_workerplace_3603a7c677675700worker_3 2
MelakyeWhen activating a worker on the board, he may do one of three things.3market_workerplace_3603a7c677675700
MelakyeFirst, your Opponent selects his worker, then selects a card [red]adjacent[/red] to the worker he just picked, and collects £1 of money for each worker surrounding the card. (Counting his own workers as well as opponent's, but not the worker he is activating.)
In this case, he gains £2 of money.1market_workerplace_3603a7c69a873b00
MelakyeYou've run out of workers to deploy. Let's activate them.
To go to *Phase II*, Click on the button at the top of the screen labeled *Start Activation Phase*1startActivation603a7c6b7ce0b10startActivation 1
MelakyeSelect the highlighted worker1market_cardplaces603a7c723386310worker_8 1
MelakyeNotice the two cards [red]adjacent[/red] to your worker are highlighted as possible activations.
The second thing you can do when activating a worker is to activate an adjacent *Character Card* (Gold Background).
Click on the *Miner* card below your worker to activate it.1market_cardplaces603a7c745b66110
MelakyeAfter selecting the card, you have the option to gain money for each worker surrounding the card, but that's not what we want to do in this case. Let's activate the *Miner* who will provide you with Spyrium crystals equal to the number on the blue token.
Instead of receiving money, you must pay £1 for each other worker surrounding the card to activate it.2card_19603a7c745b66110card_19 1
MelakyeYou paid £1 to gain 3 Spyrium.
Now it's your Opponent's turn. He once again activates his worker to gain money. This time however he only gains £1 as there is only one other worker surrounding the card.1market_workerplace_3603a7c7698f4400
MelakyeLet's activate your next worker.
Click on the highlighted worker.1market_workerplace_4603a7c7b8d11810worker_10 1
MelakyeThe third thing you can do when activating a worker is to acquire a card [red]adjacent[/red] to the worker, paying the cost on the top right of the card.
Click on the *Mine* (blue card) to the right of your worker to purchase it.1market_workerplace_4603a7c8517f7410card_3 1
MelakyeThen select the location where you wish to place the card.
*Building Cards* (blue cards) must be placed to the right of your player board.
Click on the highlight area to place your Mine.1card_wrap_44840115_1603a7c88f3aa210card_wrap_44840115_1 1
MelakyeYour Opponent wishes to build a *Mine* as well. However, he must pay £1 additional because there is another worker surrounding the card he wishes to purchase.1market_workerplace_14603a7c8d0815400
MelakyeNow you can activate your last worker on the board.1worker_9603a7c915b1ac10worker_9 1
MelakyeClick on the *Bureaucrat* Card. He grants *Victory Point* equal to the number on the blue token.
Since there is no other worker surrounding the card. There is no cost to activate it.1card_10603a7c92bdac910card_10 1
MelakyeIt's your Opponent's turn. He will now activate the Turn's Event.
The event for each Turn of the game is randomly assigned. And each Event can only be activated Once per Turn.1event_1603a7c93753d800
MelakyeYou can preview the *Event* that will be available during the next *Turn*.2event_3603a7c93753d800
MelakyeThe *Event* for this Turn is to receive *Money, Spyrium, or Victory Point* equal to the number on the blue token.
Your Opponent chose to receive £1.1event_1603a7c991a2bb00
MelakyeLet's activate the *Mine* you have constructed.
Each Building may only be activated once per Turn. Building with multiple actions with a line drawn between them lets you activate only *one* of them.
Since you have no more available worker, you can use zero worker to receive 1 spyrium from the Mine.2card_on_tableau_3603a7c991a2bb10card_action_1_3 1
MelakyeLastly, for your Event, let's get 1 Spyrium.
Click the Spyrium icon on the Event.1event_1603a7ca145efc10card_action_2_event1 1
MelakyeWith nothing left to do you can now *Pass*, which will end *Turn 1*.
Click Confirm when asked.1startActivation603a7ca339e4710
MelakyeAt the beginning of the *Turn*, each player will receive income equal to their level on the *Resident Track*.
This Turn, each player received £2.
When you have an opportunity to increase your Resident Track (From *Building, Character, or Event*), you may choose to instead gain Victory Points equal to your current level.1residence_surface603a7ca71a06500
MelakyeYou are the First player this Turn.
Place your worker here.2market_workerplace_3603a7ca71a06510market_workerplace_3 1
MelakyeYou may not always want to deploy all of your workers before going to *Phase II*
Let's Click on *Start Activation Phase*1startActivation603a7cbd85a3d10startActivation 1
MelakyeNow select your worker1market_workerplace_3603a7cc606d1910worker_8 1
MelakyeLet's build the *University*.1card_9603a7cc71f31e10card_9 1
MelakyeYou may put your new Building over your existing Building. Of course, you will no longer be able to use the Building that was covered. You will also not receive any end-game Victory Point for any Building that was covered.
Or you can place it as a second building paying additional £1 for the location cost, your third will cost additional £2, and next £3, and so on. 1card_on_tableau_3603a7cc7cd92100
MelakyeLet's place it in a new location paying £2 for the University + £1 for the location cost adding up to £3 total.2card_wrap_44840115_2603a7cc7cd92110card_wrap_44840115_2 1
MelakyeNow let's activate the University by clicking on it.
This will use one of your two remaining workers to receive 2 Victory Points.1card_on_tableau_9603a7ccb043ab10card_action_1_9 1
MelakyeThe Event of this Turn allows you to place a worker onto the board in *Phase II*. Click on the Event to activate it.1event_3603a7ce68c8fc10card_action_1_event3 1
MelakyeNow click on the location you want to place your worker.1market_workerplace_6603a7cea6ef4810market_workerplace_6 1
MelakyeClick on your worker to activate it.1card_1603a7cf8ae20910worker_10 1
MelakyeClick on the *Apprentice* Character Card. You can spend 1 Spyrium to receive 3 Victory Points.1card_1603a7cfb13bac10card_1 1
MelakyeWhen you've reached or passed 8 Victory Points, you have a choice of receiving one of two bonuses - an *Extra Worker* or *£5* of money.
Whichever one you don't choose you will receive when you reach 20 Victory Points.1chooseBonus1603a7cfbb4d9e00
MelakyeLet's get an *Extra Worker*2chooseBonus1603a7cfbb4d9e10
MelakyeYour Opponent wants to purchase a *Technique Card* (Green Background).
The cost of the card is at the top right of the card. *Technique Card* grants a special ability to the player, as well as being worth a maximum of 7 Victory Points to the player for fulfilling certain condition at the end of the game.1card_24603a7d04eb47400
MelakyeUnlike *Buildings*, there is no additional cost for purchasing multiple *Technique Cards*. 1card_on_tableau_24603a7d062797a00
MelakyeNow you can use the Extra Worker you've earned to activate the Mine for 2 Spyrium.2card_on_tableau_3603a7d062797a10card_action_2_3 1
MelakyeThat's nearly everything you need to play a game of Spyrium.1market_cardplaces603a7d11db81c00
MelakyeThere are just two more things you need to know.
*1*. You may have only a maximum of 7 workers.
*2*. When you construct a Building over another Building with the same symbol on top of the card, you receive £3 discount.2market_cardplaces603a7d11db81c00
MelakyeAt the end of the game, add Victory Points visible on the top left corner of your *Building Cards* plus Victory Points earned for meeting the conditions of your *Technique Cards* (Maximum 7 Victory Points per Card) to your Victory Points earned during the game for your final score.3card_on_tableau_15603a7d11db81c00
Now you know how to play *Spyrium*.