#108032: "Loss and Damage's target unclear"
What is this report about?
What happened? Please select from below
What happened? Please select from below
Please check if there is already a report on the same subject
If yes, please VOTE for this report. Reports with the most votes are given PRIORITY!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detailed description
-
• Please copy/paste the error message you see on your screen, if applicable.
It's not clear which Crisis the Loss and Damage Fund will apply to - near the end of our game we had a "Change in Major Weather Systems" result, so there were two cards added. When we were offered the option to discard for Loss and Damage, the Crisis it would apply to wasn't available anywhere in play. It was only after we'd passed on the discard that the crisis even appeared in the sidebar.
In general, the currently resolving Crisis card isn't well signaled - there's text in the sidebar and that's all, and especially when Change in Weather happens, there aren't even face down cards added to the display. That's marginally acceptable for the most part, since the sidebar text can be hovered over.
But Loss and Damage requires a selection _before_ the Crisis is revealed, which isn't how the rules work and isn't really fair. -
• Please explain what you wanted to do, what you did and what happened
• Which browser are you using?
Google Chrome v117
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
It's not clear which Crisis the Loss and Damage Fund will apply to - near the end of our game we had a "Change in Major Weather Systems" result, so there were two cards added. When we were offered the option to discard for Loss and Damage, the Crisis it would apply to wasn't available anywhere in play. It was only after we'd passed on the discard that the crisis even appeared in the sidebar.
In general, the currently resolving Crisis card isn't well signaled - there's text in the sidebar and that's all, and especially when Change in Weather happens, there aren't even face down cards added to the display. That's marginally acceptable for the most part, since the sidebar text can be hovered over.
But Loss and Damage requires a selection _before_ the Crisis is revealed, which isn't how the rules work and isn't really fair. • Which browser are you using?
Google Chrome v117
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
It's not clear which Crisis the Loss and Damage Fund will apply to - near the end of our game we had a "Change in Major Weather Systems" result, so there were two cards added. When we were offered the option to discard for Loss and Damage, the Crisis it would apply to wasn't available anywhere in play. It was only after we'd passed on the discard that the crisis even appeared in the sidebar.
In general, the currently resolving Crisis card isn't well signaled - there's text in the sidebar and that's all, and especially when Change in Weather happens, there aren't even face down cards added to the display. That's marginally acceptable for the most part, since the sidebar text can be hovered over.
But Loss and Damage requires a selection _before_ the Crisis is revealed, which isn't how the rules work and isn't really fair. • Which browser are you using?
Google Chrome v117
-
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
It's not clear which Crisis the Loss and Damage Fund will apply to - near the end of our game we had a "Change in Major Weather Systems" result, so there were two cards added. When we were offered the option to discard for Loss and Damage, the Crisis it would apply to wasn't available anywhere in play. It was only after we'd passed on the discard that the crisis even appeared in the sidebar.
In general, the currently resolving Crisis card isn't well signaled - there's text in the sidebar and that's all, and especially when Change in Weather happens, there aren't even face down cards added to the display. That's marginally acceptable for the most part, since the sidebar text can be hovered over.
But Loss and Damage requires a selection _before_ the Crisis is revealed, which isn't how the rules work and isn't really fair. • Which browser are you using?
Google Chrome v117
-
• Which part of the rules was not followed by the BGA adaptation?
It's not clear which Crisis the Loss and Damage Fund will apply to - near the end of our game we had a "Change in Major Weather Systems" result, so there were two cards added. When we were offered the option to discard for Loss and Damage, the Crisis it would apply to wasn't available anywhere in play. It was only after we'd passed on the discard that the crisis even appeared in the sidebar.
In general, the currently resolving Crisis card isn't well signaled - there's text in the sidebar and that's all, and especially when Change in Weather happens, there aren't even face down cards added to the display. That's marginally acceptable for the most part, since the sidebar text can be hovered over.
But Loss and Damage requires a selection _before_ the Crisis is revealed, which isn't how the rules work and isn't really fair. -
• Is the rules violation visible on game replay? If yes, at which move number?
• Which browser are you using?
Google Chrome v117
-
• What was the game action you wanted to do?
It's not clear which Crisis the Loss and Damage Fund will apply to - near the end of our game we had a "Change in Major Weather Systems" result, so there were two cards added. When we were offered the option to discard for Loss and Damage, the Crisis it would apply to wasn't available anywhere in play. It was only after we'd passed on the discard that the crisis even appeared in the sidebar.
In general, the currently resolving Crisis card isn't well signaled - there's text in the sidebar and that's all, and especially when Change in Weather happens, there aren't even face down cards added to the display. That's marginally acceptable for the most part, since the sidebar text can be hovered over.
But Loss and Damage requires a selection _before_ the Crisis is revealed, which isn't how the rules work and isn't really fair. -
• What did you try to do to trigger this game action?
-
• What happened when you tried to do this (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v117
-
• At which step of the game did the problem occur? What was the current game instruction?
It's not clear which Crisis the Loss and Damage Fund will apply to - near the end of our game we had a "Change in Major Weather Systems" result, so there were two cards added. When we were offered the option to discard for Loss and Damage, the Crisis it would apply to wasn't available anywhere in play. It was only after we'd passed on the discard that the crisis even appeared in the sidebar.
In general, the currently resolving Crisis card isn't well signaled - there's text in the sidebar and that's all, and especially when Change in Weather happens, there aren't even face down cards added to the display. That's marginally acceptable for the most part, since the sidebar text can be hovered over.
But Loss and Damage requires a selection _before_ the Crisis is revealed, which isn't how the rules work and isn't really fair. -
• What happened when you tried to do this game action (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v117
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
It's not clear which Crisis the Loss and Damage Fund will apply to - near the end of our game we had a "Change in Major Weather Systems" result, so there were two cards added. When we were offered the option to discard for Loss and Damage, the Crisis it would apply to wasn't available anywhere in play. It was only after we'd passed on the discard that the crisis even appeared in the sidebar.
In general, the currently resolving Crisis card isn't well signaled - there's text in the sidebar and that's all, and especially when Change in Weather happens, there aren't even face down cards added to the display. That's marginally acceptable for the most part, since the sidebar text can be hovered over.
But Loss and Damage requires a selection _before_ the Crisis is revealed, which isn't how the rules work and isn't really fair. • Which browser are you using?
Google Chrome v117
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
It's not clear which Crisis the Loss and Damage Fund will apply to - near the end of our game we had a "Change in Major Weather Systems" result, so there were two cards added. When we were offered the option to discard for Loss and Damage, the Crisis it would apply to wasn't available anywhere in play. It was only after we'd passed on the discard that the crisis even appeared in the sidebar.
In general, the currently resolving Crisis card isn't well signaled - there's text in the sidebar and that's all, and especially when Change in Weather happens, there aren't even face down cards added to the display. That's marginally acceptable for the most part, since the sidebar text can be hovered over.
But Loss and Damage requires a selection _before_ the Crisis is revealed, which isn't how the rules work and isn't really fair. • Which browser are you using?
Google Chrome v117
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
It's not clear which Crisis the Loss and Damage Fund will apply to - near the end of our game we had a "Change in Major Weather Systems" result, so there were two cards added. When we were offered the option to discard for Loss and Damage, the Crisis it would apply to wasn't available anywhere in play. It was only after we'd passed on the discard that the crisis even appeared in the sidebar.
In general, the currently resolving Crisis card isn't well signaled - there's text in the sidebar and that's all, and especially when Change in Weather happens, there aren't even face down cards added to the display. That's marginally acceptable for the most part, since the sidebar text can be hovered over.
But Loss and Damage requires a selection _before_ the Crisis is revealed, which isn't how the rules work and isn't really fair. • Which browser are you using?
Google Chrome v117
Report history
I looked at your replay for 451669425 but while "Change in Major Weather Systems" did appear if I look at moves 210 to the end of the game it did not indicate that additional crisis cards were drawn. This is because it never reached a Tipping Point which is on spaces 5 and 6 for that effect.
Does that make sense? I'm not a developer and am not trying to refute what you are saying in the rest of your report but just wanted to note that from the replay for 451669425 I don't think any additional crisis cards were drawn due to the weather die.
> which then got marked "implemented."
It was marked as implemented because the suggestion you commented on, add "Loss and Damage Fund" to the title bar text, is implemented. You can add a different suggestion in a comment and reasonably expect the scope of the ticket to continually grow. If that were the case, users would just throw in unrelated improvements on popular suggestion tickets, effectively holding the suggestion completion hostage until the additional suggestions were implemented.
Now, I don't see any move number in your suggestion, so I've looked over your entire game, just like @TheInquisitor did. I don't see any point at which additional crisis cards were drawn. So I looked for a point at which a face-down crisis was about to be resolved on which you could activate Loss and Damage Fund. There's one such occurrence towards the end of move 210, the same move @TheInquisitor found. So I replayed that step by step and, wouldn't you know it, the crisis card in question (Fossil Fuel Subsidies) is flipped face up and displayed prominently when the Loss and Damage Fund appears.
If you have a table and move # I should look at to see the problem when crisis cards are drawn mid-turn, I'll take a look. Without any evidence to the contrary, I think the current presentation fulfills the suggestion with respect to the table submitted, so I'm marking this as implemented.
Add to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
