#112869: "Glitch when trying to give 17th Candy"
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What happened? Please select from below
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| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detailed description
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• Please copy/paste the error message you see on your screen, if applicable.
In this game, I played a Draco when there wasn't enough candy boosts to give me one (not sure if it was able to give one to the victim or not). Upon resolving the Draco, the animation of moving a candy to my board played, but then the interface froze with the candy sitting on my board face down and the "yes, move on / no, reset everything" buttons didn't show up.
After refreshing, everything worked again: the buttons showed up, the face down candy was gone, and I had the same number of candies as before I did before activating the Draco (which did suck, because I didn't realize I wasn't going to get a candy...). -
• Please explain what you wanted to do, what you did and what happened
• Which browser are you using?
Google Chrome v120
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
In this game, I played a Draco when there wasn't enough candy boosts to give me one (not sure if it was able to give one to the victim or not). Upon resolving the Draco, the animation of moving a candy to my board played, but then the interface froze with the candy sitting on my board face down and the "yes, move on / no, reset everything" buttons didn't show up.
After refreshing, everything worked again: the buttons showed up, the face down candy was gone, and I had the same number of candies as before I did before activating the Draco (which did suck, because I didn't realize I wasn't going to get a candy...). -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Google Chrome v120
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
In this game, I played a Draco when there wasn't enough candy boosts to give me one (not sure if it was able to give one to the victim or not). Upon resolving the Draco, the animation of moving a candy to my board played, but then the interface froze with the candy sitting on my board face down and the "yes, move on / no, reset everything" buttons didn't show up.
After refreshing, everything worked again: the buttons showed up, the face down candy was gone, and I had the same number of candies as before I did before activating the Draco (which did suck, because I didn't realize I wasn't going to get a candy...). • Which browser are you using?
Google Chrome v120
-
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
In this game, I played a Draco when there wasn't enough candy boosts to give me one (not sure if it was able to give one to the victim or not). Upon resolving the Draco, the animation of moving a candy to my board played, but then the interface froze with the candy sitting on my board face down and the "yes, move on / no, reset everything" buttons didn't show up.
After refreshing, everything worked again: the buttons showed up, the face down candy was gone, and I had the same number of candies as before I did before activating the Draco (which did suck, because I didn't realize I wasn't going to get a candy...). • Which browser are you using?
Google Chrome v120
-
• Which part of the rules was not followed by the BGA adaptation?
In this game, I played a Draco when there wasn't enough candy boosts to give me one (not sure if it was able to give one to the victim or not). Upon resolving the Draco, the animation of moving a candy to my board played, but then the interface froze with the candy sitting on my board face down and the "yes, move on / no, reset everything" buttons didn't show up.
After refreshing, everything worked again: the buttons showed up, the face down candy was gone, and I had the same number of candies as before I did before activating the Draco (which did suck, because I didn't realize I wasn't going to get a candy...). -
• Is the rules violation visible on game replay? If yes, at which move number?
• Which browser are you using?
Google Chrome v120
-
• What was the game action you wanted to do?
In this game, I played a Draco when there wasn't enough candy boosts to give me one (not sure if it was able to give one to the victim or not). Upon resolving the Draco, the animation of moving a candy to my board played, but then the interface froze with the candy sitting on my board face down and the "yes, move on / no, reset everything" buttons didn't show up.
After refreshing, everything worked again: the buttons showed up, the face down candy was gone, and I had the same number of candies as before I did before activating the Draco (which did suck, because I didn't realize I wasn't going to get a candy...). -
• What did you try to do to trigger this game action?
-
• What happened when you tried to do this (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v120
-
• At which step of the game did the problem occur? What was the current game instruction?
In this game, I played a Draco when there wasn't enough candy boosts to give me one (not sure if it was able to give one to the victim or not). Upon resolving the Draco, the animation of moving a candy to my board played, but then the interface froze with the candy sitting on my board face down and the "yes, move on / no, reset everything" buttons didn't show up.
After refreshing, everything worked again: the buttons showed up, the face down candy was gone, and I had the same number of candies as before I did before activating the Draco (which did suck, because I didn't realize I wasn't going to get a candy...). -
• What happened when you tried to do this game action (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v120
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
In this game, I played a Draco when there wasn't enough candy boosts to give me one (not sure if it was able to give one to the victim or not). Upon resolving the Draco, the animation of moving a candy to my board played, but then the interface froze with the candy sitting on my board face down and the "yes, move on / no, reset everything" buttons didn't show up.
After refreshing, everything worked again: the buttons showed up, the face down candy was gone, and I had the same number of candies as before I did before activating the Draco (which did suck, because I didn't realize I wasn't going to get a candy...). • Which browser are you using?
Google Chrome v120
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
In this game, I played a Draco when there wasn't enough candy boosts to give me one (not sure if it was able to give one to the victim or not). Upon resolving the Draco, the animation of moving a candy to my board played, but then the interface froze with the candy sitting on my board face down and the "yes, move on / no, reset everything" buttons didn't show up.
After refreshing, everything worked again: the buttons showed up, the face down candy was gone, and I had the same number of candies as before I did before activating the Draco (which did suck, because I didn't realize I wasn't going to get a candy...). -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Google Chrome v120
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
In this game, I played a Draco when there wasn't enough candy boosts to give me one (not sure if it was able to give one to the victim or not). Upon resolving the Draco, the animation of moving a candy to my board played, but then the interface froze with the candy sitting on my board face down and the "yes, move on / no, reset everything" buttons didn't show up.
After refreshing, everything worked again: the buttons showed up, the face down candy was gone, and I had the same number of candies as before I did before activating the Draco (which did suck, because I didn't realize I wasn't going to get a candy...). • Which browser are you using?
Google Chrome v120
Report history
Fixed. The game doesn't try to give you a candy boost if there are none left in the reserve anymore.
Add to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
