#115038: "Raider attack value issues"
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| # | Status | Votes | Game | Type | Title | Last update |
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Detailed description
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• Please copy/paste the error message you see on your screen, if applicable.
I have found 2 issues with Raiders attack values:
Even if there is a ship with Detector 2, Raider 2 should attack at 5, and not 4.
They should not benefit from the +1 Attack for first round during bombardment. -
• Please explain what you wanted to do, what you did and what happened
The bombardment issue happened during movement round 40, and the attack of Raider 2 issue during movement round 41.
• Which browser are you using?
Google Chrome v121
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
I have found 2 issues with Raiders attack values:
Even if there is a ship with Detector 2, Raider 2 should attack at 5, and not 4.
They should not benefit from the +1 Attack for first round during bombardment. -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
The bombardment issue happened during movement round 40, and the attack of Raider 2 issue during movement round 41.
• Which browser are you using?
Google Chrome v121
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
I have found 2 issues with Raiders attack values:
Even if there is a ship with Detector 2, Raider 2 should attack at 5, and not 4.
They should not benefit from the +1 Attack for first round during bombardment. • Which browser are you using?
Google Chrome v121
-
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
I have found 2 issues with Raiders attack values:
Even if there is a ship with Detector 2, Raider 2 should attack at 5, and not 4.
They should not benefit from the +1 Attack for first round during bombardment. • Which browser are you using?
Google Chrome v121
-
• Which part of the rules was not followed by the BGA adaptation?
I have found 2 issues with Raiders attack values:
Even if there is a ship with Detector 2, Raider 2 should attack at 5, and not 4.
They should not benefit from the +1 Attack for first round during bombardment. -
• Is the rules violation visible on game replay? If yes, at which move number?
The bombardment issue happened during movement round 40, and the attack of Raider 2 issue during movement round 41.
• Which browser are you using?
Google Chrome v121
-
• What was the game action you wanted to do?
I have found 2 issues with Raiders attack values:
Even if there is a ship with Detector 2, Raider 2 should attack at 5, and not 4.
They should not benefit from the +1 Attack for first round during bombardment. -
• What did you try to do to trigger this game action?
The bombardment issue happened during movement round 40, and the attack of Raider 2 issue during movement round 41.
-
• What happened when you tried to do this (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v121
-
• At which step of the game did the problem occur? What was the current game instruction?
I have found 2 issues with Raiders attack values:
Even if there is a ship with Detector 2, Raider 2 should attack at 5, and not 4.
They should not benefit from the +1 Attack for first round during bombardment. -
• What happened when you tried to do this game action (error message, game status bar message, ...)?
The bombardment issue happened during movement round 40, and the attack of Raider 2 issue during movement round 41.
• Which browser are you using?
Google Chrome v121
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
I have found 2 issues with Raiders attack values:
Even if there is a ship with Detector 2, Raider 2 should attack at 5, and not 4.
They should not benefit from the +1 Attack for first round during bombardment. • Which browser are you using?
Google Chrome v121
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
I have found 2 issues with Raiders attack values:
Even if there is a ship with Detector 2, Raider 2 should attack at 5, and not 4.
They should not benefit from the +1 Attack for first round during bombardment. -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
The bombardment issue happened during movement round 40, and the attack of Raider 2 issue during movement round 41.
• Which browser are you using?
Google Chrome v121
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
I have found 2 issues with Raiders attack values:
Even if there is a ship with Detector 2, Raider 2 should attack at 5, and not 4.
They should not benefit from the +1 Attack for first round during bombardment. • Which browser are you using?
Google Chrome v121
Report history
That said, the bombardment issue remains and happened in the move after this one.
Raiders 2 should remain 5/0 even with a DD with scanner 2 (as it becomes their base stat).
Your bug has probably been fixed already, or was linked to a temporary failure of BGA service.
In any case, when filling a bug report, make sure to have an explicit title linked to the incident (ex: with error message), so other players can recognize it and vote for it.
Add to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
