#116169: "Episode 12: Compasses are ignored, should be fortresses"
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Detailed description
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• Please copy/paste the error message you see on your screen, if applicable.
The PDF rulebook states at episode 11 under "Fortresses: From episode 11 onwards, the compass side of the dice again has a special meaning. When the compass is rolled, [...] a fortress is constructed instead." That includes episode 12. Yet in current version, compasses are ignored in episode 12.
This misinterpretation can cause a player to get locked out of a portion of the board in episode 12 as is happening to me in that game. I misplaced my fortresses in 11 and couldn't surround the bandits. Those fortresses are taken away for episode 12, but no new ones can be built to allow me to attack the bandits again. The way the bandits are configured, I will not be able to surround them at all without new fortresses. -
• Please explain what you wanted to do, what you did and what happened
From episode 12 onwards, it is visible on the screen that "compasses are ignored for this episode."
• Which browser are you using?
Google Chrome v121
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
The PDF rulebook states at episode 11 under "Fortresses: From episode 11 onwards, the compass side of the dice again has a special meaning. When the compass is rolled, [...] a fortress is constructed instead." That includes episode 12. Yet in current version, compasses are ignored in episode 12.
This misinterpretation can cause a player to get locked out of a portion of the board in episode 12 as is happening to me in that game. I misplaced my fortresses in 11 and couldn't surround the bandits. Those fortresses are taken away for episode 12, but no new ones can be built to allow me to attack the bandits again. The way the bandits are configured, I will not be able to surround them at all without new fortresses. -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
From episode 12 onwards, it is visible on the screen that "compasses are ignored for this episode."
• Which browser are you using?
Google Chrome v121
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
The PDF rulebook states at episode 11 under "Fortresses: From episode 11 onwards, the compass side of the dice again has a special meaning. When the compass is rolled, [...] a fortress is constructed instead." That includes episode 12. Yet in current version, compasses are ignored in episode 12.
This misinterpretation can cause a player to get locked out of a portion of the board in episode 12 as is happening to me in that game. I misplaced my fortresses in 11 and couldn't surround the bandits. Those fortresses are taken away for episode 12, but no new ones can be built to allow me to attack the bandits again. The way the bandits are configured, I will not be able to surround them at all without new fortresses. • Which browser are you using?
Google Chrome v121
-
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
The PDF rulebook states at episode 11 under "Fortresses: From episode 11 onwards, the compass side of the dice again has a special meaning. When the compass is rolled, [...] a fortress is constructed instead." That includes episode 12. Yet in current version, compasses are ignored in episode 12.
This misinterpretation can cause a player to get locked out of a portion of the board in episode 12 as is happening to me in that game. I misplaced my fortresses in 11 and couldn't surround the bandits. Those fortresses are taken away for episode 12, but no new ones can be built to allow me to attack the bandits again. The way the bandits are configured, I will not be able to surround them at all without new fortresses. • Which browser are you using?
Google Chrome v121
-
• Which part of the rules was not followed by the BGA adaptation?
The PDF rulebook states at episode 11 under "Fortresses: From episode 11 onwards, the compass side of the dice again has a special meaning. When the compass is rolled, [...] a fortress is constructed instead." That includes episode 12. Yet in current version, compasses are ignored in episode 12.
This misinterpretation can cause a player to get locked out of a portion of the board in episode 12 as is happening to me in that game. I misplaced my fortresses in 11 and couldn't surround the bandits. Those fortresses are taken away for episode 12, but no new ones can be built to allow me to attack the bandits again. The way the bandits are configured, I will not be able to surround them at all without new fortresses. -
• Is the rules violation visible on game replay? If yes, at which move number?
From episode 12 onwards, it is visible on the screen that "compasses are ignored for this episode."
• Which browser are you using?
Google Chrome v121
-
• What was the game action you wanted to do?
The PDF rulebook states at episode 11 under "Fortresses: From episode 11 onwards, the compass side of the dice again has a special meaning. When the compass is rolled, [...] a fortress is constructed instead." That includes episode 12. Yet in current version, compasses are ignored in episode 12.
This misinterpretation can cause a player to get locked out of a portion of the board in episode 12 as is happening to me in that game. I misplaced my fortresses in 11 and couldn't surround the bandits. Those fortresses are taken away for episode 12, but no new ones can be built to allow me to attack the bandits again. The way the bandits are configured, I will not be able to surround them at all without new fortresses. -
• What did you try to do to trigger this game action?
From episode 12 onwards, it is visible on the screen that "compasses are ignored for this episode."
-
• What happened when you tried to do this (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v121
-
• At which step of the game did the problem occur? What was the current game instruction?
The PDF rulebook states at episode 11 under "Fortresses: From episode 11 onwards, the compass side of the dice again has a special meaning. When the compass is rolled, [...] a fortress is constructed instead." That includes episode 12. Yet in current version, compasses are ignored in episode 12.
This misinterpretation can cause a player to get locked out of a portion of the board in episode 12 as is happening to me in that game. I misplaced my fortresses in 11 and couldn't surround the bandits. Those fortresses are taken away for episode 12, but no new ones can be built to allow me to attack the bandits again. The way the bandits are configured, I will not be able to surround them at all without new fortresses. -
• What happened when you tried to do this game action (error message, game status bar message, ...)?
From episode 12 onwards, it is visible on the screen that "compasses are ignored for this episode."
• Which browser are you using?
Google Chrome v121
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
The PDF rulebook states at episode 11 under "Fortresses: From episode 11 onwards, the compass side of the dice again has a special meaning. When the compass is rolled, [...] a fortress is constructed instead." That includes episode 12. Yet in current version, compasses are ignored in episode 12.
This misinterpretation can cause a player to get locked out of a portion of the board in episode 12 as is happening to me in that game. I misplaced my fortresses in 11 and couldn't surround the bandits. Those fortresses are taken away for episode 12, but no new ones can be built to allow me to attack the bandits again. The way the bandits are configured, I will not be able to surround them at all without new fortresses. • Which browser are you using?
Google Chrome v121
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
The PDF rulebook states at episode 11 under "Fortresses: From episode 11 onwards, the compass side of the dice again has a special meaning. When the compass is rolled, [...] a fortress is constructed instead." That includes episode 12. Yet in current version, compasses are ignored in episode 12.
This misinterpretation can cause a player to get locked out of a portion of the board in episode 12 as is happening to me in that game. I misplaced my fortresses in 11 and couldn't surround the bandits. Those fortresses are taken away for episode 12, but no new ones can be built to allow me to attack the bandits again. The way the bandits are configured, I will not be able to surround them at all without new fortresses. -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
From episode 12 onwards, it is visible on the screen that "compasses are ignored for this episode."
• Which browser are you using?
Google Chrome v121
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
The PDF rulebook states at episode 11 under "Fortresses: From episode 11 onwards, the compass side of the dice again has a special meaning. When the compass is rolled, [...] a fortress is constructed instead." That includes episode 12. Yet in current version, compasses are ignored in episode 12.
This misinterpretation can cause a player to get locked out of a portion of the board in episode 12 as is happening to me in that game. I misplaced my fortresses in 11 and couldn't surround the bandits. Those fortresses are taken away for episode 12, but no new ones can be built to allow me to attack the bandits again. The way the bandits are configured, I will not be able to surround them at all without new fortresses. • Which browser are you using?
Google Chrome v121
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Add to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
