#122480: "Provide visual feedback when an extra turn is earned"
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| # | Status | Votes | Game | Type | Title | Last update |
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Detailed description
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• Please copy/paste the error message you see on your screen, if applicable.
When playing with my older relatives, though they liked the game, there were multiple places where I would have to talk them through things, like, "Mom, it's still your turn, because you <rolled 6/captured/went home>". Would it be possible to add some kind of visual feedback for these situations? Like when a pawn is captured, cause the die to turn red and "pulse" like by growing by 100% and then returning to normal size? Or put a "boom/explosion" animation on top of the pawn, or something like that? It would also make the game more fun, like they'd see the animation and go, "Oh cool, I got another turn!"
Thanks! -
• Please explain what you wanted to do, what you did and what happened
• Which browser are you using?
Google Chrome v124
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
When playing with my older relatives, though they liked the game, there were multiple places where I would have to talk them through things, like, "Mom, it's still your turn, because you <rolled 6/captured/went home>". Would it be possible to add some kind of visual feedback for these situations? Like when a pawn is captured, cause the die to turn red and "pulse" like by growing by 100% and then returning to normal size? Or put a "boom/explosion" animation on top of the pawn, or something like that? It would also make the game more fun, like they'd see the animation and go, "Oh cool, I got another turn!"
Thanks! -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Google Chrome v124
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• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
When playing with my older relatives, though they liked the game, there were multiple places where I would have to talk them through things, like, "Mom, it's still your turn, because you <rolled 6/captured/went home>". Would it be possible to add some kind of visual feedback for these situations? Like when a pawn is captured, cause the die to turn red and "pulse" like by growing by 100% and then returning to normal size? Or put a "boom/explosion" animation on top of the pawn, or something like that? It would also make the game more fun, like they'd see the animation and go, "Oh cool, I got another turn!"
Thanks! • Which browser are you using?
Google Chrome v124
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• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
When playing with my older relatives, though they liked the game, there were multiple places where I would have to talk them through things, like, "Mom, it's still your turn, because you <rolled 6/captured/went home>". Would it be possible to add some kind of visual feedback for these situations? Like when a pawn is captured, cause the die to turn red and "pulse" like by growing by 100% and then returning to normal size? Or put a "boom/explosion" animation on top of the pawn, or something like that? It would also make the game more fun, like they'd see the animation and go, "Oh cool, I got another turn!"
Thanks! • Which browser are you using?
Google Chrome v124
-
• Which part of the rules was not followed by the BGA adaptation?
When playing with my older relatives, though they liked the game, there were multiple places where I would have to talk them through things, like, "Mom, it's still your turn, because you <rolled 6/captured/went home>". Would it be possible to add some kind of visual feedback for these situations? Like when a pawn is captured, cause the die to turn red and "pulse" like by growing by 100% and then returning to normal size? Or put a "boom/explosion" animation on top of the pawn, or something like that? It would also make the game more fun, like they'd see the animation and go, "Oh cool, I got another turn!"
Thanks! -
• Is the rules violation visible on game replay? If yes, at which move number?
• Which browser are you using?
Google Chrome v124
-
• What was the game action you wanted to do?
When playing with my older relatives, though they liked the game, there were multiple places where I would have to talk them through things, like, "Mom, it's still your turn, because you <rolled 6/captured/went home>". Would it be possible to add some kind of visual feedback for these situations? Like when a pawn is captured, cause the die to turn red and "pulse" like by growing by 100% and then returning to normal size? Or put a "boom/explosion" animation on top of the pawn, or something like that? It would also make the game more fun, like they'd see the animation and go, "Oh cool, I got another turn!"
Thanks! -
• What did you try to do to trigger this game action?
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• What happened when you tried to do this (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v124
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• At which step of the game did the problem occur? What was the current game instruction?
When playing with my older relatives, though they liked the game, there were multiple places where I would have to talk them through things, like, "Mom, it's still your turn, because you <rolled 6/captured/went home>". Would it be possible to add some kind of visual feedback for these situations? Like when a pawn is captured, cause the die to turn red and "pulse" like by growing by 100% and then returning to normal size? Or put a "boom/explosion" animation on top of the pawn, or something like that? It would also make the game more fun, like they'd see the animation and go, "Oh cool, I got another turn!"
Thanks! -
• What happened when you tried to do this game action (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v124
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
When playing with my older relatives, though they liked the game, there were multiple places where I would have to talk them through things, like, "Mom, it's still your turn, because you <rolled 6/captured/went home>". Would it be possible to add some kind of visual feedback for these situations? Like when a pawn is captured, cause the die to turn red and "pulse" like by growing by 100% and then returning to normal size? Or put a "boom/explosion" animation on top of the pawn, or something like that? It would also make the game more fun, like they'd see the animation and go, "Oh cool, I got another turn!"
Thanks! • Which browser are you using?
Google Chrome v124
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
When playing with my older relatives, though they liked the game, there were multiple places where I would have to talk them through things, like, "Mom, it's still your turn, because you <rolled 6/captured/went home>". Would it be possible to add some kind of visual feedback for these situations? Like when a pawn is captured, cause the die to turn red and "pulse" like by growing by 100% and then returning to normal size? Or put a "boom/explosion" animation on top of the pawn, or something like that? It would also make the game more fun, like they'd see the animation and go, "Oh cool, I got another turn!"
Thanks! -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Google Chrome v124
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
When playing with my older relatives, though they liked the game, there were multiple places where I would have to talk them through things, like, "Mom, it's still your turn, because you <rolled 6/captured/went home>". Would it be possible to add some kind of visual feedback for these situations? Like when a pawn is captured, cause the die to turn red and "pulse" like by growing by 100% and then returning to normal size? Or put a "boom/explosion" animation on top of the pawn, or something like that? It would also make the game more fun, like they'd see the animation and go, "Oh cool, I got another turn!"
Thanks! • Which browser are you using?
Google Chrome v124
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Add to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
