#127276: "Stalemate situation "
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What happened? Please select from below
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| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detailed description
-
• Please copy/paste the error message you see on your screen, if applicable.
It would be nice if there was a way to resolve stalemates.
For example in my last game I attempted to pass, the opposing player swapped 8h with 7h
Pass
Swap 7h with 8h
Pass
Swap 8h with 7h
Ect.
Not sure what the resolution would be. -
• Please explain what you wanted to do, what you did and what happened
• Which browser are you using?
Google Chrome v125
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
It would be nice if there was a way to resolve stalemates.
For example in my last game I attempted to pass, the opposing player swapped 8h with 7h
Pass
Swap 7h with 8h
Pass
Swap 8h with 7h
Ect.
Not sure what the resolution would be. -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Google Chrome v125
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
It would be nice if there was a way to resolve stalemates.
For example in my last game I attempted to pass, the opposing player swapped 8h with 7h
Pass
Swap 7h with 8h
Pass
Swap 8h with 7h
Ect.
Not sure what the resolution would be. • Which browser are you using?
Google Chrome v125
-
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
It would be nice if there was a way to resolve stalemates.
For example in my last game I attempted to pass, the opposing player swapped 8h with 7h
Pass
Swap 7h with 8h
Pass
Swap 8h with 7h
Ect.
Not sure what the resolution would be. • Which browser are you using?
Google Chrome v125
-
• Which part of the rules was not followed by the BGA adaptation?
It would be nice if there was a way to resolve stalemates.
For example in my last game I attempted to pass, the opposing player swapped 8h with 7h
Pass
Swap 7h with 8h
Pass
Swap 8h with 7h
Ect.
Not sure what the resolution would be. -
• Is the rules violation visible on game replay? If yes, at which move number?
• Which browser are you using?
Google Chrome v125
-
• What was the game action you wanted to do?
It would be nice if there was a way to resolve stalemates.
For example in my last game I attempted to pass, the opposing player swapped 8h with 7h
Pass
Swap 7h with 8h
Pass
Swap 8h with 7h
Ect.
Not sure what the resolution would be. -
• What did you try to do to trigger this game action?
-
• What happened when you tried to do this (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v125
-
• At which step of the game did the problem occur? What was the current game instruction?
It would be nice if there was a way to resolve stalemates.
For example in my last game I attempted to pass, the opposing player swapped 8h with 7h
Pass
Swap 7h with 8h
Pass
Swap 8h with 7h
Ect.
Not sure what the resolution would be. -
• What happened when you tried to do this game action (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v125
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
It would be nice if there was a way to resolve stalemates.
For example in my last game I attempted to pass, the opposing player swapped 8h with 7h
Pass
Swap 7h with 8h
Pass
Swap 8h with 7h
Ect.
Not sure what the resolution would be. • Which browser are you using?
Google Chrome v125
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
It would be nice if there was a way to resolve stalemates.
For example in my last game I attempted to pass, the opposing player swapped 8h with 7h
Pass
Swap 7h with 8h
Pass
Swap 8h with 7h
Ect.
Not sure what the resolution would be. -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Google Chrome v125
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
It would be nice if there was a way to resolve stalemates.
For example in my last game I attempted to pass, the opposing player swapped 8h with 7h
Pass
Swap 7h with 8h
Pass
Swap 8h with 7h
Ect.
Not sure what the resolution would be. • Which browser are you using?
Google Chrome v125
Report history
in order for people to not endlessly shuffle anyway, an automatic end of the round if x number of exchanges happen with no progress should also be implemented / added as an optional setting.
getting an anti-stalemate option would be big for that reason.
in most casual games, it doesn't matter and people will progress to not be annoying, but if played competitively / optimally, this will come up and needs a better solution.
if played optimally (and he knew that too), he had to continue passing there, and I had to continue shuffling, because I don't have enough to close and win (knowing he has at least 17), and if I did exchange the 8 of Spades, then he could take it and would likely win.
his best move: passing
my best move: shuffling 2 cards
this should be repeated endlessly with optimal play. closing is not an option that either of us can take if we wanted to win. it's an option that progresses the game, but it doesn't favor either player. with good players this happens fairly often and is unavoidable.
Adding a "tie offer" would be great and something most honorable players would want - and an extra optional setting to protect yourself against people potentially abusing it "round automatically closes after 20 moves without progress" would be great.
People could virtually just sit there and shuffle cards, and wait for the other person to get bored / give up. I've had similar scenarios with many players, where nothing but the same exchanges were done for 10 minutes and draw offers via chat were ignored.
If the round does not end after surviving player count x 10 moves after the last card draw (either by round start or fresh draw after all players pass), the round instantly ends.
Add to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
