#128220: "While waiting for confirmation, please highlight the fishes, that my dice would catch."
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| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detailed description
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• Please copy/paste the error message you see on your screen, if applicable.
When it is my turn to catch fishes, can you please highlight the fish cards, that I would catch with my current dice and lures? Maybe, a glowing border around the cards?
And when I modify a die (using an adapt lure), the highlight should change to reflect the new situation.
This would help to understand, which catch requirements are triggered and which are not. Currently, the fishes got caught directly after I confirmed my roll, but the animation is to fast to see, which fish got caught and what requirement this fish had.
I think, it would even speed up the phase, where player adapt their dice using adaption lures. When there are several cards with different requirements, it is easier to see, which requirements are still met and which are not longer met, after I adapted one or mor dice. -
• Please explain what you wanted to do, what you did and what happened
• Which browser are you using?
Google Chrome v126
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
When it is my turn to catch fishes, can you please highlight the fish cards, that I would catch with my current dice and lures? Maybe, a glowing border around the cards?
And when I modify a die (using an adapt lure), the highlight should change to reflect the new situation.
This would help to understand, which catch requirements are triggered and which are not. Currently, the fishes got caught directly after I confirmed my roll, but the animation is to fast to see, which fish got caught and what requirement this fish had.
I think, it would even speed up the phase, where player adapt their dice using adaption lures. When there are several cards with different requirements, it is easier to see, which requirements are still met and which are not longer met, after I adapted one or mor dice. -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Google Chrome v126
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
When it is my turn to catch fishes, can you please highlight the fish cards, that I would catch with my current dice and lures? Maybe, a glowing border around the cards?
And when I modify a die (using an adapt lure), the highlight should change to reflect the new situation.
This would help to understand, which catch requirements are triggered and which are not. Currently, the fishes got caught directly after I confirmed my roll, but the animation is to fast to see, which fish got caught and what requirement this fish had.
I think, it would even speed up the phase, where player adapt their dice using adaption lures. When there are several cards with different requirements, it is easier to see, which requirements are still met and which are not longer met, after I adapted one or mor dice. • Which browser are you using?
Google Chrome v126
-
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
When it is my turn to catch fishes, can you please highlight the fish cards, that I would catch with my current dice and lures? Maybe, a glowing border around the cards?
And when I modify a die (using an adapt lure), the highlight should change to reflect the new situation.
This would help to understand, which catch requirements are triggered and which are not. Currently, the fishes got caught directly after I confirmed my roll, but the animation is to fast to see, which fish got caught and what requirement this fish had.
I think, it would even speed up the phase, where player adapt their dice using adaption lures. When there are several cards with different requirements, it is easier to see, which requirements are still met and which are not longer met, after I adapted one or mor dice. • Which browser are you using?
Google Chrome v126
-
• Which part of the rules was not followed by the BGA adaptation?
When it is my turn to catch fishes, can you please highlight the fish cards, that I would catch with my current dice and lures? Maybe, a glowing border around the cards?
And when I modify a die (using an adapt lure), the highlight should change to reflect the new situation.
This would help to understand, which catch requirements are triggered and which are not. Currently, the fishes got caught directly after I confirmed my roll, but the animation is to fast to see, which fish got caught and what requirement this fish had.
I think, it would even speed up the phase, where player adapt their dice using adaption lures. When there are several cards with different requirements, it is easier to see, which requirements are still met and which are not longer met, after I adapted one or mor dice. -
• Is the rules violation visible on game replay? If yes, at which move number?
• Which browser are you using?
Google Chrome v126
-
• What was the game action you wanted to do?
When it is my turn to catch fishes, can you please highlight the fish cards, that I would catch with my current dice and lures? Maybe, a glowing border around the cards?
And when I modify a die (using an adapt lure), the highlight should change to reflect the new situation.
This would help to understand, which catch requirements are triggered and which are not. Currently, the fishes got caught directly after I confirmed my roll, but the animation is to fast to see, which fish got caught and what requirement this fish had.
I think, it would even speed up the phase, where player adapt their dice using adaption lures. When there are several cards with different requirements, it is easier to see, which requirements are still met and which are not longer met, after I adapted one or mor dice. -
• What did you try to do to trigger this game action?
-
• What happened when you tried to do this (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v126
-
• At which step of the game did the problem occur? What was the current game instruction?
When it is my turn to catch fishes, can you please highlight the fish cards, that I would catch with my current dice and lures? Maybe, a glowing border around the cards?
And when I modify a die (using an adapt lure), the highlight should change to reflect the new situation.
This would help to understand, which catch requirements are triggered and which are not. Currently, the fishes got caught directly after I confirmed my roll, but the animation is to fast to see, which fish got caught and what requirement this fish had.
I think, it would even speed up the phase, where player adapt their dice using adaption lures. When there are several cards with different requirements, it is easier to see, which requirements are still met and which are not longer met, after I adapted one or mor dice. -
• What happened when you tried to do this game action (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v126
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
When it is my turn to catch fishes, can you please highlight the fish cards, that I would catch with my current dice and lures? Maybe, a glowing border around the cards?
And when I modify a die (using an adapt lure), the highlight should change to reflect the new situation.
This would help to understand, which catch requirements are triggered and which are not. Currently, the fishes got caught directly after I confirmed my roll, but the animation is to fast to see, which fish got caught and what requirement this fish had.
I think, it would even speed up the phase, where player adapt their dice using adaption lures. When there are several cards with different requirements, it is easier to see, which requirements are still met and which are not longer met, after I adapted one or mor dice. • Which browser are you using?
Google Chrome v126
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
When it is my turn to catch fishes, can you please highlight the fish cards, that I would catch with my current dice and lures? Maybe, a glowing border around the cards?
And when I modify a die (using an adapt lure), the highlight should change to reflect the new situation.
This would help to understand, which catch requirements are triggered and which are not. Currently, the fishes got caught directly after I confirmed my roll, but the animation is to fast to see, which fish got caught and what requirement this fish had.
I think, it would even speed up the phase, where player adapt their dice using adaption lures. When there are several cards with different requirements, it is easier to see, which requirements are still met and which are not longer met, after I adapted one or mor dice. -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Google Chrome v126
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
When it is my turn to catch fishes, can you please highlight the fish cards, that I would catch with my current dice and lures? Maybe, a glowing border around the cards?
And when I modify a die (using an adapt lure), the highlight should change to reflect the new situation.
This would help to understand, which catch requirements are triggered and which are not. Currently, the fishes got caught directly after I confirmed my roll, but the animation is to fast to see, which fish got caught and what requirement this fish had.
I think, it would even speed up the phase, where player adapt their dice using adaption lures. When there are several cards with different requirements, it is easier to see, which requirements are still met and which are not longer met, after I adapted one or mor dice. • Which browser are you using?
Google Chrome v126
Report history
imgur.com/a/JHHfzyX
Unfortunately, this will not be applied during lure adjustment:
The game doesn't send lure adjustments to the server until the phase is over to hide information when multiple players can adjust their dice at the same time.
Add to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
