#131107: "Redesign UI, make colors and bonuses easier to distinguish"
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Detailed description
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• Please copy/paste the error message you see on your screen, if applicable.
Re-design the user interface of the came, including the styling of the cards, to emphasize clear presentation of game-relevant information and making it easy for people to scan the screen and quickly absorb the information they need for playing.
As you can see from this discussion thread, there is tremendous discontent with the current look of the game on BGA: boardgamearena.com/forum/viewtopic.php?t=37706 - this is because it's a significant regression from the previous design. However, the previous wasn't great either, it was already difficult to see what you need to play the game; this new design just made it even worse.
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• Please explain what you wanted to do, what you did and what happened
• Which browser are you using?
Google Chrome v127
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Re-design the user interface of the came, including the styling of the cards, to emphasize clear presentation of game-relevant information and making it easy for people to scan the screen and quickly absorb the information they need for playing.
As you can see from this discussion thread, there is tremendous discontent with the current look of the game on BGA: boardgamearena.com/forum/viewtopic.php?t=37706 - this is because it's a significant regression from the previous design. However, the previous wasn't great either, it was already difficult to see what you need to play the game; this new design just made it even worse.
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• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Google Chrome v127
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Re-design the user interface of the came, including the styling of the cards, to emphasize clear presentation of game-relevant information and making it easy for people to scan the screen and quickly absorb the information they need for playing.
As you can see from this discussion thread, there is tremendous discontent with the current look of the game on BGA: boardgamearena.com/forum/viewtopic.php?t=37706 - this is because it's a significant regression from the previous design. However, the previous wasn't great either, it was already difficult to see what you need to play the game; this new design just made it even worse.
• Which browser are you using?
Google Chrome v127
-
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
Re-design the user interface of the came, including the styling of the cards, to emphasize clear presentation of game-relevant information and making it easy for people to scan the screen and quickly absorb the information they need for playing.
As you can see from this discussion thread, there is tremendous discontent with the current look of the game on BGA: boardgamearena.com/forum/viewtopic.php?t=37706 - this is because it's a significant regression from the previous design. However, the previous wasn't great either, it was already difficult to see what you need to play the game; this new design just made it even worse.
• Which browser are you using?
Google Chrome v127
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• Which part of the rules was not followed by the BGA adaptation?
Re-design the user interface of the came, including the styling of the cards, to emphasize clear presentation of game-relevant information and making it easy for people to scan the screen and quickly absorb the information they need for playing.
As you can see from this discussion thread, there is tremendous discontent with the current look of the game on BGA: boardgamearena.com/forum/viewtopic.php?t=37706 - this is because it's a significant regression from the previous design. However, the previous wasn't great either, it was already difficult to see what you need to play the game; this new design just made it even worse.
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• Is the rules violation visible on game replay? If yes, at which move number?
• Which browser are you using?
Google Chrome v127
-
• What was the game action you wanted to do?
Re-design the user interface of the came, including the styling of the cards, to emphasize clear presentation of game-relevant information and making it easy for people to scan the screen and quickly absorb the information they need for playing.
As you can see from this discussion thread, there is tremendous discontent with the current look of the game on BGA: boardgamearena.com/forum/viewtopic.php?t=37706 - this is because it's a significant regression from the previous design. However, the previous wasn't great either, it was already difficult to see what you need to play the game; this new design just made it even worse.
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• What did you try to do to trigger this game action?
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• What happened when you tried to do this (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v127
-
• At which step of the game did the problem occur? What was the current game instruction?
Re-design the user interface of the came, including the styling of the cards, to emphasize clear presentation of game-relevant information and making it easy for people to scan the screen and quickly absorb the information they need for playing.
As you can see from this discussion thread, there is tremendous discontent with the current look of the game on BGA: boardgamearena.com/forum/viewtopic.php?t=37706 - this is because it's a significant regression from the previous design. However, the previous wasn't great either, it was already difficult to see what you need to play the game; this new design just made it even worse.
-
• What happened when you tried to do this game action (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v127
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Re-design the user interface of the came, including the styling of the cards, to emphasize clear presentation of game-relevant information and making it easy for people to scan the screen and quickly absorb the information they need for playing.
As you can see from this discussion thread, there is tremendous discontent with the current look of the game on BGA: boardgamearena.com/forum/viewtopic.php?t=37706 - this is because it's a significant regression from the previous design. However, the previous wasn't great either, it was already difficult to see what you need to play the game; this new design just made it even worse.
• Which browser are you using?
Google Chrome v127
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Re-design the user interface of the came, including the styling of the cards, to emphasize clear presentation of game-relevant information and making it easy for people to scan the screen and quickly absorb the information they need for playing.
As you can see from this discussion thread, there is tremendous discontent with the current look of the game on BGA: boardgamearena.com/forum/viewtopic.php?t=37706 - this is because it's a significant regression from the previous design. However, the previous wasn't great either, it was already difficult to see what you need to play the game; this new design just made it even worse.
-
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Google Chrome v127
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Re-design the user interface of the came, including the styling of the cards, to emphasize clear presentation of game-relevant information and making it easy for people to scan the screen and quickly absorb the information they need for playing.
As you can see from this discussion thread, there is tremendous discontent with the current look of the game on BGA: boardgamearena.com/forum/viewtopic.php?t=37706 - this is because it's a significant regression from the previous design. However, the previous wasn't great either, it was already difficult to see what you need to play the game; this new design just made it even worse.
• Which browser are you using?
Google Chrome v127
Report history
1. Cost indicators on the noble cards are too small, and with the style of the black/white borders and the numerals, it's hard to visually scan the nobles and see what colors you need to buy them. Looking at one noble card at a time is not good enough, we want to be able to see the whole collection of nobles and at a glance see, for example, that three of them require green and two of them require black and so on. As it looks now, doing this is visually frustrating and takes too much mental energy.
2. Gem markers at top right of development cards can't be visually distinguished except by color, so if their purpose is to help people with color blindness or whose screen colors are off, they're doing no good now.
3. Color squares with point values at top left often don't have enough contrast with the background, so you have to think for a split second to realize which color it is. At least the numbers at top left (point values) are easy to read now - except on white cards.
4. A major problem that was also a major problem in the old design: Your gem tiles in hand, and development bonus values, are presented too similarly, and it's really hard to remember which is which. Do I have 2 free reds plus one red tile, or is it two red tiles and 1 free red from development cards? Even worse are the colors where you only have one: Is that 1 green tile, or 1 green bonus from cards? It's just hard to keep them straight, even if you know you're likely to forget repeatedly and have to keep trying to examine the screen to figure out which is which. The fact that they're presented so differently on the big screen vs. on the player by player boxes on the side, doesn't help.
It would be easier to see if you could use solid, single-color circles.
Please revert to old graphics, while addressing the other concerns.
That design was perfect. The colors and gem icons were easily, quickly, and nicely distinguishable. The new design takes more effort to distinguish the colors and analyze the cards on the tableau.
That is a valid clarification; I think the below would be the best to make quicker incremental improvement:
[Tara_SD] > Please revert to old graphics, while addressing the other concerns.
Reverting would be the quickest [incremental] improvement; while other valid concerns (with even that old style) could be implemented subsequently as software-development time allows. This strategy dos not "favor" old style, but rather reverts to it first (incremental improvement) as that is quicker (if not relatively "immediate") while other concerns are improved that take more dev time.
Add to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
