#132805: "Cancel button for tile placement "
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What happened? Please select from below
What happened? Please select from below
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| # | Status | Votes | Game | Type | Title | Last update |
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Detailed description
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• Please copy/paste the error message you see on your screen, if applicable.
I would like to suggest a cancel button for tile placement. Undo is a good idea and works well to undo one move, however, if I move the tile to try in different locations, it can take several undos to get completely out.
It would be a nice to have. Great job with the game design! -
• Please explain what you wanted to do, what you did and what happened
• Which browser are you using?
Google Chrome v127
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
I would like to suggest a cancel button for tile placement. Undo is a good idea and works well to undo one move, however, if I move the tile to try in different locations, it can take several undos to get completely out.
It would be a nice to have. Great job with the game design! • Which browser are you using?
Google Chrome v127
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
I would like to suggest a cancel button for tile placement. Undo is a good idea and works well to undo one move, however, if I move the tile to try in different locations, it can take several undos to get completely out.
It would be a nice to have. Great job with the game design! • Which browser are you using?
Google Chrome v127
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• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
I would like to suggest a cancel button for tile placement. Undo is a good idea and works well to undo one move, however, if I move the tile to try in different locations, it can take several undos to get completely out.
It would be a nice to have. Great job with the game design! • Which browser are you using?
Google Chrome v127
-
• Which part of the rules was not followed by the BGA adaptation?
I would like to suggest a cancel button for tile placement. Undo is a good idea and works well to undo one move, however, if I move the tile to try in different locations, it can take several undos to get completely out.
It would be a nice to have. Great job with the game design! -
• Is the rules violation visible on game replay? If yes, at which move number?
• Which browser are you using?
Google Chrome v127
-
• What was the game action you wanted to do?
I would like to suggest a cancel button for tile placement. Undo is a good idea and works well to undo one move, however, if I move the tile to try in different locations, it can take several undos to get completely out.
It would be a nice to have. Great job with the game design! -
• What did you try to do to trigger this game action?
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• What happened when you tried to do this (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v127
-
• At which step of the game did the problem occur? What was the current game instruction?
I would like to suggest a cancel button for tile placement. Undo is a good idea and works well to undo one move, however, if I move the tile to try in different locations, it can take several undos to get completely out.
It would be a nice to have. Great job with the game design! -
• What happened when you tried to do this game action (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v127
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
I would like to suggest a cancel button for tile placement. Undo is a good idea and works well to undo one move, however, if I move the tile to try in different locations, it can take several undos to get completely out.
It would be a nice to have. Great job with the game design! • Which browser are you using?
Google Chrome v127
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
I would like to suggest a cancel button for tile placement. Undo is a good idea and works well to undo one move, however, if I move the tile to try in different locations, it can take several undos to get completely out.
It would be a nice to have. Great job with the game design! • Which browser are you using?
Google Chrome v127
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
I would like to suggest a cancel button for tile placement. Undo is a good idea and works well to undo one move, however, if I move the tile to try in different locations, it can take several undos to get completely out.
It would be a nice to have. Great job with the game design! • Which browser are you using?
Google Chrome v127
Report history
The OP didn't explain this report well.
If you are a newer player who needs to place tiles and rotate them and go from location to location to location to see where the tiles fit, you want to hit "cancel" and take the tile off the board. Not hit undo and go to the last location, undo, the location before that... undo, and 65 undo clicks later finally be able to put the tile in the right place.
He was asking for a cancel button. What he really should be asking is that "undo" removes the tile from the board and not take it to it's last orientation/configuration. IT is important because when you have the 2nd tile for placement, a user can get confused where the first tile was and accidentally make a mistake. Maybe also put a blue halo first tile and yellow halo around 2nd tile so a user know which tiles they put down. Halo colors up to your discretion
Add to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
