#133066: "First guests (caught on same turn) moved to -10 and -9 steps of cellar rather than starting at -3"
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Detailed description
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• Please copy/paste the error message you see on your screen, if applicable.
The rules say: If Hugo passes or stops at a space with a guest, that guest is captured and put on the LOWEST (+3 Spooky Point) open step in the cellar.
I had two guests caught by Hugo in the same turn and they were the first guests caught in the game. Instead of going onto steps 3 and 4, though, they were put onto steps 9 and 10, which gave me 19 spooky points. In addition to the 10 spooky points each player starts with, that put me at 29 spooky points from the first guests caught. -
• Please explain what you wanted to do, what you did and what happened
Move 66 is when my guests were caught and put on steps 9 and 10. There were no other guests in the cellar at this point.
• Which browser are you using?
Safari v17.5
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
The rules say: If Hugo passes or stops at a space with a guest, that guest is captured and put on the LOWEST (+3 Spooky Point) open step in the cellar.
I had two guests caught by Hugo in the same turn and they were the first guests caught in the game. Instead of going onto steps 3 and 4, though, they were put onto steps 9 and 10, which gave me 19 spooky points. In addition to the 10 spooky points each player starts with, that put me at 29 spooky points from the first guests caught. -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
Move 66 is when my guests were caught and put on steps 9 and 10. There were no other guests in the cellar at this point.
• Which browser are you using?
Safari v17.5
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
The rules say: If Hugo passes or stops at a space with a guest, that guest is captured and put on the LOWEST (+3 Spooky Point) open step in the cellar.
I had two guests caught by Hugo in the same turn and they were the first guests caught in the game. Instead of going onto steps 3 and 4, though, they were put onto steps 9 and 10, which gave me 19 spooky points. In addition to the 10 spooky points each player starts with, that put me at 29 spooky points from the first guests caught. • Which browser are you using?
Safari v17.5
-
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
The rules say: If Hugo passes or stops at a space with a guest, that guest is captured and put on the LOWEST (+3 Spooky Point) open step in the cellar.
I had two guests caught by Hugo in the same turn and they were the first guests caught in the game. Instead of going onto steps 3 and 4, though, they were put onto steps 9 and 10, which gave me 19 spooky points. In addition to the 10 spooky points each player starts with, that put me at 29 spooky points from the first guests caught. • Which browser are you using?
Safari v17.5
-
• Which part of the rules was not followed by the BGA adaptation?
The rules say: If Hugo passes or stops at a space with a guest, that guest is captured and put on the LOWEST (+3 Spooky Point) open step in the cellar.
I had two guests caught by Hugo in the same turn and they were the first guests caught in the game. Instead of going onto steps 3 and 4, though, they were put onto steps 9 and 10, which gave me 19 spooky points. In addition to the 10 spooky points each player starts with, that put me at 29 spooky points from the first guests caught. -
• Is the rules violation visible on game replay? If yes, at which move number?
Move 66 is when my guests were caught and put on steps 9 and 10. There were no other guests in the cellar at this point.
• Which browser are you using?
Safari v17.5
-
• What was the game action you wanted to do?
The rules say: If Hugo passes or stops at a space with a guest, that guest is captured and put on the LOWEST (+3 Spooky Point) open step in the cellar.
I had two guests caught by Hugo in the same turn and they were the first guests caught in the game. Instead of going onto steps 3 and 4, though, they were put onto steps 9 and 10, which gave me 19 spooky points. In addition to the 10 spooky points each player starts with, that put me at 29 spooky points from the first guests caught. -
• What did you try to do to trigger this game action?
Move 66 is when my guests were caught and put on steps 9 and 10. There were no other guests in the cellar at this point.
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• What happened when you tried to do this (error message, game status bar message, ...)?
• Which browser are you using?
Safari v17.5
-
• At which step of the game did the problem occur? What was the current game instruction?
The rules say: If Hugo passes or stops at a space with a guest, that guest is captured and put on the LOWEST (+3 Spooky Point) open step in the cellar.
I had two guests caught by Hugo in the same turn and they were the first guests caught in the game. Instead of going onto steps 3 and 4, though, they were put onto steps 9 and 10, which gave me 19 spooky points. In addition to the 10 spooky points each player starts with, that put me at 29 spooky points from the first guests caught. -
• What happened when you tried to do this game action (error message, game status bar message, ...)?
Move 66 is when my guests were caught and put on steps 9 and 10. There were no other guests in the cellar at this point.
• Which browser are you using?
Safari v17.5
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
The rules say: If Hugo passes or stops at a space with a guest, that guest is captured and put on the LOWEST (+3 Spooky Point) open step in the cellar.
I had two guests caught by Hugo in the same turn and they were the first guests caught in the game. Instead of going onto steps 3 and 4, though, they were put onto steps 9 and 10, which gave me 19 spooky points. In addition to the 10 spooky points each player starts with, that put me at 29 spooky points from the first guests caught. • Which browser are you using?
Safari v17.5
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
The rules say: If Hugo passes or stops at a space with a guest, that guest is captured and put on the LOWEST (+3 Spooky Point) open step in the cellar.
I had two guests caught by Hugo in the same turn and they were the first guests caught in the game. Instead of going onto steps 3 and 4, though, they were put onto steps 9 and 10, which gave me 19 spooky points. In addition to the 10 spooky points each player starts with, that put me at 29 spooky points from the first guests caught. -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
Move 66 is when my guests were caught and put on steps 9 and 10. There were no other guests in the cellar at this point.
• Which browser are you using?
Safari v17.5
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
The rules say: If Hugo passes or stops at a space with a guest, that guest is captured and put on the LOWEST (+3 Spooky Point) open step in the cellar.
I had two guests caught by Hugo in the same turn and they were the first guests caught in the game. Instead of going onto steps 3 and 4, though, they were put onto steps 9 and 10, which gave me 19 spooky points. In addition to the 10 spooky points each player starts with, that put me at 29 spooky points from the first guests caught. • Which browser are you using?
Safari v17.5
Report history
boardgamegeek.com/filepage/125762/official-english-rules-of-the-2013-amigo-release
"A guest that has been captured is sent to the cellar steps – i.e. on the next free step with
the highest number. So the first guest to be sent to the cellar is put on the “+10” step. The
next guest then is put on the “+9” step and so on. At the same time, the counter of that
player is moved forward that same number of spaces on the spooky trail. More than one
counter may occupy the same space on the spooky trail."
(The spooky trail is the points counter on the border of the board.)
This also matches the last sentence of the game's description on BGA: "The first guest caught "earns" the most fright points, with those caught later earning less and less."
I'll make an edit to the wiki rules to correct them!
Add to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
