#133250: "Create a "market" (or something else) as a variant for the place tiles"
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| # | Status | Votes | Game | Type | Title | Last update |
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Detailed description
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• Please copy/paste the error message you see on your screen, if applicable.
There are a lot of variants out there (official and not) for the place tiles, especially when using some of the min-expansions of extra tiles. There is too much choice with the original rule.
If it's allowed, I'd love to see an option to choose a "market" (e.g. # places tiles shown = to players +1 at a time) variant - although I don't care too much which variant, I'd just prefer not to have "all tiles available" as the only option. -
• Please explain what you wanted to do, what you did and what happened
• Which browser are you using?
Google Chrome v127
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
There are a lot of variants out there (official and not) for the place tiles, especially when using some of the min-expansions of extra tiles. There is too much choice with the original rule.
If it's allowed, I'd love to see an option to choose a "market" (e.g. # places tiles shown = to players +1 at a time) variant - although I don't care too much which variant, I'd just prefer not to have "all tiles available" as the only option. -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Google Chrome v127
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
There are a lot of variants out there (official and not) for the place tiles, especially when using some of the min-expansions of extra tiles. There is too much choice with the original rule.
If it's allowed, I'd love to see an option to choose a "market" (e.g. # places tiles shown = to players +1 at a time) variant - although I don't care too much which variant, I'd just prefer not to have "all tiles available" as the only option. • Which browser are you using?
Google Chrome v127
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• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
There are a lot of variants out there (official and not) for the place tiles, especially when using some of the min-expansions of extra tiles. There is too much choice with the original rule.
If it's allowed, I'd love to see an option to choose a "market" (e.g. # places tiles shown = to players +1 at a time) variant - although I don't care too much which variant, I'd just prefer not to have "all tiles available" as the only option. • Which browser are you using?
Google Chrome v127
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• Which part of the rules was not followed by the BGA adaptation?
There are a lot of variants out there (official and not) for the place tiles, especially when using some of the min-expansions of extra tiles. There is too much choice with the original rule.
If it's allowed, I'd love to see an option to choose a "market" (e.g. # places tiles shown = to players +1 at a time) variant - although I don't care too much which variant, I'd just prefer not to have "all tiles available" as the only option. -
• Is the rules violation visible on game replay? If yes, at which move number?
• Which browser are you using?
Google Chrome v127
-
• What was the game action you wanted to do?
There are a lot of variants out there (official and not) for the place tiles, especially when using some of the min-expansions of extra tiles. There is too much choice with the original rule.
If it's allowed, I'd love to see an option to choose a "market" (e.g. # places tiles shown = to players +1 at a time) variant - although I don't care too much which variant, I'd just prefer not to have "all tiles available" as the only option. -
• What did you try to do to trigger this game action?
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• What happened when you tried to do this (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v127
-
• At which step of the game did the problem occur? What was the current game instruction?
There are a lot of variants out there (official and not) for the place tiles, especially when using some of the min-expansions of extra tiles. There is too much choice with the original rule.
If it's allowed, I'd love to see an option to choose a "market" (e.g. # places tiles shown = to players +1 at a time) variant - although I don't care too much which variant, I'd just prefer not to have "all tiles available" as the only option. -
• What happened when you tried to do this game action (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v127
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
There are a lot of variants out there (official and not) for the place tiles, especially when using some of the min-expansions of extra tiles. There is too much choice with the original rule.
If it's allowed, I'd love to see an option to choose a "market" (e.g. # places tiles shown = to players +1 at a time) variant - although I don't care too much which variant, I'd just prefer not to have "all tiles available" as the only option. • Which browser are you using?
Google Chrome v127
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
There are a lot of variants out there (official and not) for the place tiles, especially when using some of the min-expansions of extra tiles. There is too much choice with the original rule.
If it's allowed, I'd love to see an option to choose a "market" (e.g. # places tiles shown = to players +1 at a time) variant - although I don't care too much which variant, I'd just prefer not to have "all tiles available" as the only option. -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Google Chrome v127
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
There are a lot of variants out there (official and not) for the place tiles, especially when using some of the min-expansions of extra tiles. There is too much choice with the original rule.
If it's allowed, I'd love to see an option to choose a "market" (e.g. # places tiles shown = to players +1 at a time) variant - although I don't care too much which variant, I'd just prefer not to have "all tiles available" as the only option. • Which browser are you using?
Google Chrome v127
Report history
In the meantime please upvote if you think this is a good suggestion, the more chance we'll have for it to be added.
"I know some people play it like this. I would not recommend it, because it’s not overwhelming to look into the place tiles and it would change the game. It’s always - especially in the beginning - a question, where you go: Knight track to be able to draw more followers? Take a technology tile? Or be the first who can choose a place tile? If you have only 3 or place tiles available, it may happen, you take one and then you reveal a much better one and another player can take this. Secondly it’s part of the game to combine place tiles for your strategy. And therefore you should know, if there are some which can help to move on the map or move on the development track, get coins and so on. And since there are more place tiles available then the 20 that are in the base game, it’s already randomly which ones are available in a game, so that you can’t play a certain strategy again and again. Finally, some people say, that some place tiles are very strong and others are not so strong. If it’s true it’s fairer to have a race for the strong tiles, first can take first, instead that they come randomly and you are just lucky, that you get them. Therefore I would not add this as a variant."
So I will not be adding this.
In our house ruling, it was always to reduce the amount of downtime but this completely solves that. Only noticed it today that not all the tiles were available. Thanks for getting back to us with the explanation from the designer - it made a lot of sense.
So, two new game options are now available: Market 3 and Market 5
These work the same but just determine the size of the open market, 3 or 5. At the start 3 or 5 tiles are revealed from each stack (I and II). Whenever a player takes a tile, and confirms their turn a new tile is revealed.
Add to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
