#13415: "Port action cannot be taken after main action"
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Detailed description
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• Please copy/paste the error message you see on your screen, if applicable.
In the BGA implementation, you must take the port bonus action before your main action. If you take your main action, your turn then immediately ends without giving you the opportunity for a port action. This directly contradicts the rules: "If a Port bonus tile is neighbouring, or within Shipping reach of, any of a player’s units, that player may use the corresponding Port bonus in addition to whatever Action they perform on their turn (a Port bonus tile can be used before or after the player’s main Action)."
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• Please explain what you wanted to do, what you did and what happened
There was indeed a move where I wanted to take the port bonus action immediately following my main action, and couldn't.
• Which browser are you using?
Google Chrome v76
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
In the BGA implementation, you must take the port bonus action before your main action. If you take your main action, your turn then immediately ends without giving you the opportunity for a port action. This directly contradicts the rules: "If a Port bonus tile is neighbouring, or within Shipping reach of, any of a player’s units, that player may use the corresponding Port bonus in addition to whatever Action they perform on their turn (a Port bonus tile can be used before or after the player’s main Action)."
• Which browser are you using?
Google Chrome v76
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
In the BGA implementation, you must take the port bonus action before your main action. If you take your main action, your turn then immediately ends without giving you the opportunity for a port action. This directly contradicts the rules: "If a Port bonus tile is neighbouring, or within Shipping reach of, any of a player’s units, that player may use the corresponding Port bonus in addition to whatever Action they perform on their turn (a Port bonus tile can be used before or after the player’s main Action)."
• Which browser are you using?
Google Chrome v76
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• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
In the BGA implementation, you must take the port bonus action before your main action. If you take your main action, your turn then immediately ends without giving you the opportunity for a port action. This directly contradicts the rules: "If a Port bonus tile is neighbouring, or within Shipping reach of, any of a player’s units, that player may use the corresponding Port bonus in addition to whatever Action they perform on their turn (a Port bonus tile can be used before or after the player’s main Action)."
• Which browser are you using?
Google Chrome v76
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• Which part of the rules was not followed by the BGA adaptation?
In the BGA implementation, you must take the port bonus action before your main action. If you take your main action, your turn then immediately ends without giving you the opportunity for a port action. This directly contradicts the rules: "If a Port bonus tile is neighbouring, or within Shipping reach of, any of a player’s units, that player may use the corresponding Port bonus in addition to whatever Action they perform on their turn (a Port bonus tile can be used before or after the player’s main Action)."
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• Is the rules violation visible on game replay? If yes, at which move number?
There was indeed a move where I wanted to take the port bonus action immediately following my main action, and couldn't.
• Which browser are you using?
Google Chrome v76
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• What was the game action you wanted to do?
In the BGA implementation, you must take the port bonus action before your main action. If you take your main action, your turn then immediately ends without giving you the opportunity for a port action. This directly contradicts the rules: "If a Port bonus tile is neighbouring, or within Shipping reach of, any of a player’s units, that player may use the corresponding Port bonus in addition to whatever Action they perform on their turn (a Port bonus tile can be used before or after the player’s main Action)."
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• What did you try to do to trigger this game action?
There was indeed a move where I wanted to take the port bonus action immediately following my main action, and couldn't.
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• What happened when you tried to do this (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v76
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• At which step of the game did the problem occur? What was the current game instruction?
In the BGA implementation, you must take the port bonus action before your main action. If you take your main action, your turn then immediately ends without giving you the opportunity for a port action. This directly contradicts the rules: "If a Port bonus tile is neighbouring, or within Shipping reach of, any of a player’s units, that player may use the corresponding Port bonus in addition to whatever Action they perform on their turn (a Port bonus tile can be used before or after the player’s main Action)."
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• What happened when you tried to do this game action (error message, game status bar message, ...)?
There was indeed a move where I wanted to take the port bonus action immediately following my main action, and couldn't.
• Which browser are you using?
Google Chrome v76
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• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
In the BGA implementation, you must take the port bonus action before your main action. If you take your main action, your turn then immediately ends without giving you the opportunity for a port action. This directly contradicts the rules: "If a Port bonus tile is neighbouring, or within Shipping reach of, any of a player’s units, that player may use the corresponding Port bonus in addition to whatever Action they perform on their turn (a Port bonus tile can be used before or after the player’s main Action)."
• Which browser are you using?
Google Chrome v76
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
In the BGA implementation, you must take the port bonus action before your main action. If you take your main action, your turn then immediately ends without giving you the opportunity for a port action. This directly contradicts the rules: "If a Port bonus tile is neighbouring, or within Shipping reach of, any of a player’s units, that player may use the corresponding Port bonus in addition to whatever Action they perform on their turn (a Port bonus tile can be used before or after the player’s main Action)."
• Which browser are you using?
Google Chrome v76
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
In the BGA implementation, you must take the port bonus action before your main action. If you take your main action, your turn then immediately ends without giving you the opportunity for a port action. This directly contradicts the rules: "If a Port bonus tile is neighbouring, or within Shipping reach of, any of a player’s units, that player may use the corresponding Port bonus in addition to whatever Action they perform on their turn (a Port bonus tile can be used before or after the player’s main Action)."
• Which browser are you using?
Google Chrome v76
Report history
what dou you think?
I have already selected an export contract which requires 3 beef. I have built next to a port which will give me a 1 meat (beef or mutton) discount. There doesn't seem to be any way to use the discount on that export contract.
If I click the port first, it gives me the error "This port can only be used fulfilling contracts".
If I click on the contract first, it wants me to select 3 beef to spend. Clicking on the port at that point gives me the same error.
I have 1 shpping, so the port is in reach.
F5 and/or reloading the page doesn't help.
Table #58820109
Move #68
When reaching a port by building a unit next to it you CAN still use the port in your current round.
This should be consistent and you should be able to always use a reached port in any way in the current round.
Regarding the original bug description, I think it's extremely rare that it would matter in a game. I can only think of one theoretical situation of micro optimization that has never happened in my game.
So I don't think it's worth risking introducing regressions for that, but feel free to write down why you believe it matters, maybe I missed an important one.
Add to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
