#137742: "Redeploy shouldn't remove all tokens from the board first"
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| # | Status | Votes | Game | Type | Title | Last update |
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Detailed description
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• Please copy/paste the error message you see on your screen, if applicable.
The rules as written say that end-turn redeployment consists of moving tokens from one territory to another at will, not that all tokens are picked up, and redistributed. Also, the other major digital implementation (the one on Steam) works that way.
It would be more intuitive, faster, and more in-line with the rules as written to leave the pieces on the board during redeployment, and allow the player to move them, if they wish. Especially since, most of the time, your troops are already on the front line where you want them, when conquering is done, so making us pick them all up and put them back down again, is just adding lots of extra clicks. :) -
• Please explain what you wanted to do, what you did and what happened
• Which browser are you using?
Google Chrome v128
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
The rules as written say that end-turn redeployment consists of moving tokens from one territory to another at will, not that all tokens are picked up, and redistributed. Also, the other major digital implementation (the one on Steam) works that way.
It would be more intuitive, faster, and more in-line with the rules as written to leave the pieces on the board during redeployment, and allow the player to move them, if they wish. Especially since, most of the time, your troops are already on the front line where you want them, when conquering is done, so making us pick them all up and put them back down again, is just adding lots of extra clicks. :) -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Google Chrome v128
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
The rules as written say that end-turn redeployment consists of moving tokens from one territory to another at will, not that all tokens are picked up, and redistributed. Also, the other major digital implementation (the one on Steam) works that way.
It would be more intuitive, faster, and more in-line with the rules as written to leave the pieces on the board during redeployment, and allow the player to move them, if they wish. Especially since, most of the time, your troops are already on the front line where you want them, when conquering is done, so making us pick them all up and put them back down again, is just adding lots of extra clicks. :) • Which browser are you using?
Google Chrome v128
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• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
The rules as written say that end-turn redeployment consists of moving tokens from one territory to another at will, not that all tokens are picked up, and redistributed. Also, the other major digital implementation (the one on Steam) works that way.
It would be more intuitive, faster, and more in-line with the rules as written to leave the pieces on the board during redeployment, and allow the player to move them, if they wish. Especially since, most of the time, your troops are already on the front line where you want them, when conquering is done, so making us pick them all up and put them back down again, is just adding lots of extra clicks. :) • Which browser are you using?
Google Chrome v128
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• Which part of the rules was not followed by the BGA adaptation?
The rules as written say that end-turn redeployment consists of moving tokens from one territory to another at will, not that all tokens are picked up, and redistributed. Also, the other major digital implementation (the one on Steam) works that way.
It would be more intuitive, faster, and more in-line with the rules as written to leave the pieces on the board during redeployment, and allow the player to move them, if they wish. Especially since, most of the time, your troops are already on the front line where you want them, when conquering is done, so making us pick them all up and put them back down again, is just adding lots of extra clicks. :) -
• Is the rules violation visible on game replay? If yes, at which move number?
• Which browser are you using?
Google Chrome v128
-
• What was the game action you wanted to do?
The rules as written say that end-turn redeployment consists of moving tokens from one territory to another at will, not that all tokens are picked up, and redistributed. Also, the other major digital implementation (the one on Steam) works that way.
It would be more intuitive, faster, and more in-line with the rules as written to leave the pieces on the board during redeployment, and allow the player to move them, if they wish. Especially since, most of the time, your troops are already on the front line where you want them, when conquering is done, so making us pick them all up and put them back down again, is just adding lots of extra clicks. :) -
• What did you try to do to trigger this game action?
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• What happened when you tried to do this (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v128
-
• At which step of the game did the problem occur? What was the current game instruction?
The rules as written say that end-turn redeployment consists of moving tokens from one territory to another at will, not that all tokens are picked up, and redistributed. Also, the other major digital implementation (the one on Steam) works that way.
It would be more intuitive, faster, and more in-line with the rules as written to leave the pieces on the board during redeployment, and allow the player to move them, if they wish. Especially since, most of the time, your troops are already on the front line where you want them, when conquering is done, so making us pick them all up and put them back down again, is just adding lots of extra clicks. :) -
• What happened when you tried to do this game action (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v128
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
The rules as written say that end-turn redeployment consists of moving tokens from one territory to another at will, not that all tokens are picked up, and redistributed. Also, the other major digital implementation (the one on Steam) works that way.
It would be more intuitive, faster, and more in-line with the rules as written to leave the pieces on the board during redeployment, and allow the player to move them, if they wish. Especially since, most of the time, your troops are already on the front line where you want them, when conquering is done, so making us pick them all up and put them back down again, is just adding lots of extra clicks. :) • Which browser are you using?
Google Chrome v128
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
The rules as written say that end-turn redeployment consists of moving tokens from one territory to another at will, not that all tokens are picked up, and redistributed. Also, the other major digital implementation (the one on Steam) works that way.
It would be more intuitive, faster, and more in-line with the rules as written to leave the pieces on the board during redeployment, and allow the player to move them, if they wish. Especially since, most of the time, your troops are already on the front line where you want them, when conquering is done, so making us pick them all up and put them back down again, is just adding lots of extra clicks. :) -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Google Chrome v128
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
The rules as written say that end-turn redeployment consists of moving tokens from one territory to another at will, not that all tokens are picked up, and redistributed. Also, the other major digital implementation (the one on Steam) works that way.
It would be more intuitive, faster, and more in-line with the rules as written to leave the pieces on the board during redeployment, and allow the player to move them, if they wish. Especially since, most of the time, your troops are already on the front line where you want them, when conquering is done, so making us pick them all up and put them back down again, is just adding lots of extra clicks. :) • Which browser are you using?
Google Chrome v128
Report history
"Once a player's conquests for the turn have ended, he may
freely redeploy the Race tokens he has on the board, moving
them from one Region to any other Region occupied by his race
(not necessarily just an adjacent or contiguous Region), provided
that at least one Race token remains in each Region under his
control."
Picking up and redeploying is a more complicated interface (two separate actions) compared to the single action we have now.
I had to place my camps, then all my extra race tokens were removed for redeployment. If the current system continues, I would prefer all the extra race tokens to be removed before I have to place my camps.
Add to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
