#148960: "opponent rolled two retreat flags on a artillery in sandbags "
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| # | Status | Votes | Game | Type | Title | Last update |
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Detailed description
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• Please copy/paste the error message you see on your screen, if applicable.
that a unit in sandbags can ignore one retreat flag, and my artillery which was positioned on 8f only had to retreat one tile to the edge of the map. but the game played it as if it had to move back two tiles therefore killing a piece.
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• Please explain what you wanted to do, what you did and what happened
It literally is said on the pop-up index card when hovering over a sandbag in this round 600243556, that said unit (which if stated vaguely should include artillery) may ignore one flag
• Which browser are you using?
microsoft edge
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
that a unit in sandbags can ignore one retreat flag, and my artillery which was positioned on 8f only had to retreat one tile to the edge of the map. but the game played it as if it had to move back two tiles therefore killing a piece.
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• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
It literally is said on the pop-up index card when hovering over a sandbag in this round 600243556, that said unit (which if stated vaguely should include artillery) may ignore one flag
• Which browser are you using?
microsoft edge
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
that a unit in sandbags can ignore one retreat flag, and my artillery which was positioned on 8f only had to retreat one tile to the edge of the map. but the game played it as if it had to move back two tiles therefore killing a piece.
• Which browser are you using?
microsoft edge
-
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
that a unit in sandbags can ignore one retreat flag, and my artillery which was positioned on 8f only had to retreat one tile to the edge of the map. but the game played it as if it had to move back two tiles therefore killing a piece.
• Which browser are you using?
microsoft edge
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• Which part of the rules was not followed by the BGA adaptation?
that a unit in sandbags can ignore one retreat flag, and my artillery which was positioned on 8f only had to retreat one tile to the edge of the map. but the game played it as if it had to move back two tiles therefore killing a piece.
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• Is the rules violation visible on game replay? If yes, at which move number?
It literally is said on the pop-up index card when hovering over a sandbag in this round 600243556, that said unit (which if stated vaguely should include artillery) may ignore one flag
• Which browser are you using?
microsoft edge
-
• What was the game action you wanted to do?
that a unit in sandbags can ignore one retreat flag, and my artillery which was positioned on 8f only had to retreat one tile to the edge of the map. but the game played it as if it had to move back two tiles therefore killing a piece.
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• What did you try to do to trigger this game action?
It literally is said on the pop-up index card when hovering over a sandbag in this round 600243556, that said unit (which if stated vaguely should include artillery) may ignore one flag
-
• What happened when you tried to do this (error message, game status bar message, ...)?
• Which browser are you using?
microsoft edge
-
• At which step of the game did the problem occur? What was the current game instruction?
that a unit in sandbags can ignore one retreat flag, and my artillery which was positioned on 8f only had to retreat one tile to the edge of the map. but the game played it as if it had to move back two tiles therefore killing a piece.
-
• What happened when you tried to do this game action (error message, game status bar message, ...)?
It literally is said on the pop-up index card when hovering over a sandbag in this round 600243556, that said unit (which if stated vaguely should include artillery) may ignore one flag
• Which browser are you using?
microsoft edge
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
that a unit in sandbags can ignore one retreat flag, and my artillery which was positioned on 8f only had to retreat one tile to the edge of the map. but the game played it as if it had to move back two tiles therefore killing a piece.
• Which browser are you using?
microsoft edge
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
that a unit in sandbags can ignore one retreat flag, and my artillery which was positioned on 8f only had to retreat one tile to the edge of the map. but the game played it as if it had to move back two tiles therefore killing a piece.
-
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
It literally is said on the pop-up index card when hovering over a sandbag in this round 600243556, that said unit (which if stated vaguely should include artillery) may ignore one flag
• Which browser are you using?
microsoft edge
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
that a unit in sandbags can ignore one retreat flag, and my artillery which was positioned on 8f only had to retreat one tile to the edge of the map. but the game played it as if it had to move back two tiles therefore killing a piece.
• Which browser are you using?
microsoft edge
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Add to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
