#149245: "Movement Token moves the Rat but it does not seem to have actually moved"
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| # | Status | Votes | Game | Type | Title | Last update |
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Detailed description
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• Please copy/paste the error message you see on your screen, if applicable.
I used a Movement Token to move a Rat from the Farm to the Lair.
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• Please explain what you wanted to do, what you did and what happened
I used the actions from the action bar.
• Which browser are you using?
Google Chrome v131
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
I used a Movement Token to move a Rat from the Farm to the Lair.
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• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
I used the actions from the action bar.
• Which browser are you using?
Google Chrome v131
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• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
I used a Movement Token to move a Rat from the Farm to the Lair.
• Which browser are you using?
Google Chrome v131
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• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
I used a Movement Token to move a Rat from the Farm to the Lair.
• Which browser are you using?
Google Chrome v131
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• Which part of the rules was not followed by the BGA adaptation?
I used a Movement Token to move a Rat from the Farm to the Lair.
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• Is the rules violation visible on game replay? If yes, at which move number?
I used the actions from the action bar.
• Which browser are you using?
Google Chrome v131
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• What was the game action you wanted to do?
I used a Movement Token to move a Rat from the Farm to the Lair.
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• What did you try to do to trigger this game action?
I used the actions from the action bar.
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• What happened when you tried to do this (error message, game status bar message, ...)?
My Rat was moved but I got 0 Metal. When I refresh the page the Rat is back at the Farm.
• Which browser are you using?
Google Chrome v131
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• At which step of the game did the problem occur? What was the current game instruction?
I used a Movement Token to move a Rat from the Farm to the Lair.
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• What happened when you tried to do this game action (error message, game status bar message, ...)?
I used the actions from the action bar.
• Which browser are you using?
Google Chrome v131
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• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
I used a Movement Token to move a Rat from the Farm to the Lair.
• Which browser are you using?
Google Chrome v131
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
I used a Movement Token to move a Rat from the Farm to the Lair.
-
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
I used the actions from the action bar.
• Which browser are you using?
Google Chrome v131
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
I used a Movement Token to move a Rat from the Farm to the Lair.
• Which browser are you using?
Google Chrome v131
Report history
streamable.com/qlgpqu
Don't think so though I am not sure what would be considered a variable here.
> Do you have any browser extension that could block the website from saving data?
No, I don't have any extensions that block ads or deal with JavaScript in any way.
I just tried it and it doesn't work so I guess there must be some browser caching or oddity at play. I guess we'll see if someone else ends up opening a similar bug in the future perhaps...?
TheInquisitor started an action: Use Movement Token.
TheInquisitor paid 1 Movement Token
TheInquisitor spent a Movement Token to move one of their workers.
TheInquisitor started an action: Use Movement Token.
TheInquisitor paid 1 Movement Token
TheInquisitor spent a Movement Token to move one of their workers.
I used two movement tokens to do nothing. Since I didn't realize this I got to a point where I could no longer undo to reclaim my tokens.
Could you add a check on the movement so that the Confirm button is disabled unless a Rat was actually moved?
Or alternatively if no Rats were moved provide a confirmation question that a token will be used without actually moved any Rat?
Thank you for considering this suggestion.
I don't remember.
> TheInquisitor spent a Movement Token to move one of their workers.
How is this generated? The UI/server should not allow a move that doesn't actually move anything. Usually you'd get a "moved from Farm to Lair" or something but there's nothing here at all.
Not sure about the 599686605 case. But I rewatched my recording and I did click on the Confirm button.
It's because it's a two step action. You'll notice you can spend a movement token, change your mind, you get back a "move worker" action, that doesn't get used if you cancel it for some reason. The notification you see is from that action starting, but you don't get the notification from that action completing. Somehow this gets interrupted halfway.
I wonder why this is so rare though.
streamable.com/63cu74
Yeah, I don't know why it seems to only be happening to me. It's pretty annoying and will really screw up your Main Action. :(
The only issue is I'm probably taking a break from development during the Christmas holidays, so I hope nothing too big pops up at the same time right now.
moveWorker.html?lock=7414fd68-7272-4d12-8bdc-17bb6f60898d&forest=0&farm=2&lair=0&table=610249447&noerrortracking=true&dojo.preventCache=1736006618195
Moved:
moveWorker.html?lock=72165723-0254-472b-81df-3283d015e9c7&forest=0&farm=0&lair=2&table=610249447&noerrortracking=true&dojo.preventCache=1736006670497
We can see from the network requests when nothing happens vs when stuff gets moved. It feels to me like if we send a request back to the server that does not suggest any state was changed then the server should reject the call. I'm not sure if there's a practical reason for someone to want to purposely burn movement tokens.
As for where it breaks for you, it was my guess as well that the issue is client-side, I just never was able to replicate it to actually see what may be wrong in my js code which feels fine to me.
Was that a new error dialog you are/were trying to implement to help with this weird bug?
Table #615099472
Move #195
Use move token > click the worker space u want to move > click the destination > confirm > and then refresh the game
Suddenly worker move to destination space 😵💫
Add to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
