#149620: "Please give us customisable Point and Hand limits"
What is this report about?
What happened? Please select from below
What happened? Please select from below
Please check if there is already a report on the same subject
If yes, please VOTE for this report. Reports with the most votes are given PRIORITY!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detailed description
-
• Please copy/paste the error message you see on your screen, if applicable.
Is there any chance we could have an option to start the game with 0 points and scores go into the negatives so we can play the entire game out in its entirety? I'm not a fan of the game ending in half the turns because someone has had a strong start, not giving the opponent a chance to come back from it. (This can be a relatively common occurance in Lowball if you can stay in Fantasy Land a couple of times)
I would also like to ask for a customisable hand limit, i'd love an endless mode or the ability to have a limitless 50 - 100 hand session with friends, but I see this has been addressed a rejected before.
The 12 hand game would be sufficiently long without the 100 point cap though if it were possible.
Thanks in advance! -
• Please explain what you wanted to do, what you did and what happened
• Which browser are you using?
Google Chrome v131
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Is there any chance we could have an option to start the game with 0 points and scores go into the negatives so we can play the entire game out in its entirety? I'm not a fan of the game ending in half the turns because someone has had a strong start, not giving the opponent a chance to come back from it. (This can be a relatively common occurance in Lowball if you can stay in Fantasy Land a couple of times)
I would also like to ask for a customisable hand limit, i'd love an endless mode or the ability to have a limitless 50 - 100 hand session with friends, but I see this has been addressed a rejected before.
The 12 hand game would be sufficiently long without the 100 point cap though if it were possible.
Thanks in advance! -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Google Chrome v131
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Is there any chance we could have an option to start the game with 0 points and scores go into the negatives so we can play the entire game out in its entirety? I'm not a fan of the game ending in half the turns because someone has had a strong start, not giving the opponent a chance to come back from it. (This can be a relatively common occurance in Lowball if you can stay in Fantasy Land a couple of times)
I would also like to ask for a customisable hand limit, i'd love an endless mode or the ability to have a limitless 50 - 100 hand session with friends, but I see this has been addressed a rejected before.
The 12 hand game would be sufficiently long without the 100 point cap though if it were possible.
Thanks in advance! • Which browser are you using?
Google Chrome v131
-
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
Is there any chance we could have an option to start the game with 0 points and scores go into the negatives so we can play the entire game out in its entirety? I'm not a fan of the game ending in half the turns because someone has had a strong start, not giving the opponent a chance to come back from it. (This can be a relatively common occurance in Lowball if you can stay in Fantasy Land a couple of times)
I would also like to ask for a customisable hand limit, i'd love an endless mode or the ability to have a limitless 50 - 100 hand session with friends, but I see this has been addressed a rejected before.
The 12 hand game would be sufficiently long without the 100 point cap though if it were possible.
Thanks in advance! • Which browser are you using?
Google Chrome v131
-
• Which part of the rules was not followed by the BGA adaptation?
Is there any chance we could have an option to start the game with 0 points and scores go into the negatives so we can play the entire game out in its entirety? I'm not a fan of the game ending in half the turns because someone has had a strong start, not giving the opponent a chance to come back from it. (This can be a relatively common occurance in Lowball if you can stay in Fantasy Land a couple of times)
I would also like to ask for a customisable hand limit, i'd love an endless mode or the ability to have a limitless 50 - 100 hand session with friends, but I see this has been addressed a rejected before.
The 12 hand game would be sufficiently long without the 100 point cap though if it were possible.
Thanks in advance! -
• Is the rules violation visible on game replay? If yes, at which move number?
• Which browser are you using?
Google Chrome v131
-
• What was the game action you wanted to do?
Is there any chance we could have an option to start the game with 0 points and scores go into the negatives so we can play the entire game out in its entirety? I'm not a fan of the game ending in half the turns because someone has had a strong start, not giving the opponent a chance to come back from it. (This can be a relatively common occurance in Lowball if you can stay in Fantasy Land a couple of times)
I would also like to ask for a customisable hand limit, i'd love an endless mode or the ability to have a limitless 50 - 100 hand session with friends, but I see this has been addressed a rejected before.
The 12 hand game would be sufficiently long without the 100 point cap though if it were possible.
Thanks in advance! -
• What did you try to do to trigger this game action?
-
• What happened when you tried to do this (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v131
-
• At which step of the game did the problem occur? What was the current game instruction?
Is there any chance we could have an option to start the game with 0 points and scores go into the negatives so we can play the entire game out in its entirety? I'm not a fan of the game ending in half the turns because someone has had a strong start, not giving the opponent a chance to come back from it. (This can be a relatively common occurance in Lowball if you can stay in Fantasy Land a couple of times)
I would also like to ask for a customisable hand limit, i'd love an endless mode or the ability to have a limitless 50 - 100 hand session with friends, but I see this has been addressed a rejected before.
The 12 hand game would be sufficiently long without the 100 point cap though if it were possible.
Thanks in advance! -
• What happened when you tried to do this game action (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v131
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Is there any chance we could have an option to start the game with 0 points and scores go into the negatives so we can play the entire game out in its entirety? I'm not a fan of the game ending in half the turns because someone has had a strong start, not giving the opponent a chance to come back from it. (This can be a relatively common occurance in Lowball if you can stay in Fantasy Land a couple of times)
I would also like to ask for a customisable hand limit, i'd love an endless mode or the ability to have a limitless 50 - 100 hand session with friends, but I see this has been addressed a rejected before.
The 12 hand game would be sufficiently long without the 100 point cap though if it were possible.
Thanks in advance! • Which browser are you using?
Google Chrome v131
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Is there any chance we could have an option to start the game with 0 points and scores go into the negatives so we can play the entire game out in its entirety? I'm not a fan of the game ending in half the turns because someone has had a strong start, not giving the opponent a chance to come back from it. (This can be a relatively common occurance in Lowball if you can stay in Fantasy Land a couple of times)
I would also like to ask for a customisable hand limit, i'd love an endless mode or the ability to have a limitless 50 - 100 hand session with friends, but I see this has been addressed a rejected before.
The 12 hand game would be sufficiently long without the 100 point cap though if it were possible.
Thanks in advance! -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Google Chrome v131
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Is there any chance we could have an option to start the game with 0 points and scores go into the negatives so we can play the entire game out in its entirety? I'm not a fan of the game ending in half the turns because someone has had a strong start, not giving the opponent a chance to come back from it. (This can be a relatively common occurance in Lowball if you can stay in Fantasy Land a couple of times)
I would also like to ask for a customisable hand limit, i'd love an endless mode or the ability to have a limitless 50 - 100 hand session with friends, but I see this has been addressed a rejected before.
The 12 hand game would be sufficiently long without the 100 point cap though if it were possible.
Thanks in advance! • Which browser are you using?
Google Chrome v131
Report history
Playing this game for 6 hands is a joke. It's obviously a high-variance game where the better player often loses. That's why only 2 players are above 300 Elo.
If a 12-hand match is agreed upon by both players, the match should go 12 hands.
100 units is the minimum buy-in in any setting, not the maximum. Playing 12 hands with 100 units makes no sense. Not when individual hands can be 50-60 points.
What would be the big deal about allowing the game host to set the game to simply play 12 hands, and the higher score wins, without having the "bankrupt" setting end the game early?
I understand not wanting to bother making a setting for longer than 12 hands, since that is already only 10% of the games. But this post is suggesting eliminating the bankrupt feature, which for me, ended a 12-hand game on hand 4. That doesn't make sense.
Don't we want a game where the better players can actually win consistently?
Add to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
