#151108: "Unclear which objective was completed"
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| # | Status | Votes | Game | Type | Title | Last update |
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Detailed description
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• Please copy/paste the error message you see on your screen, if applicable.
In an asynchronous turn-based game, it can be difficult to remember which objective you've completed as the game moves on. It would be nice if we could hover over and/or click on one of the objective VP tokens or the objective itself to see if we've completed it. Alternatively, providing some static table that lists the player names and which ones they took would suffice also.
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• Please explain what you wanted to do, what you did and what happened
• Which browser are you using?
Google Chrome v131
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
In an asynchronous turn-based game, it can be difficult to remember which objective you've completed as the game moves on. It would be nice if we could hover over and/or click on one of the objective VP tokens or the objective itself to see if we've completed it. Alternatively, providing some static table that lists the player names and which ones they took would suffice also.
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• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Google Chrome v131
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• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
In an asynchronous turn-based game, it can be difficult to remember which objective you've completed as the game moves on. It would be nice if we could hover over and/or click on one of the objective VP tokens or the objective itself to see if we've completed it. Alternatively, providing some static table that lists the player names and which ones they took would suffice also.
• Which browser are you using?
Google Chrome v131
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• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
In an asynchronous turn-based game, it can be difficult to remember which objective you've completed as the game moves on. It would be nice if we could hover over and/or click on one of the objective VP tokens or the objective itself to see if we've completed it. Alternatively, providing some static table that lists the player names and which ones they took would suffice also.
• Which browser are you using?
Google Chrome v131
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• Which part of the rules was not followed by the BGA adaptation?
In an asynchronous turn-based game, it can be difficult to remember which objective you've completed as the game moves on. It would be nice if we could hover over and/or click on one of the objective VP tokens or the objective itself to see if we've completed it. Alternatively, providing some static table that lists the player names and which ones they took would suffice also.
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• Is the rules violation visible on game replay? If yes, at which move number?
• Which browser are you using?
Google Chrome v131
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• What was the game action you wanted to do?
In an asynchronous turn-based game, it can be difficult to remember which objective you've completed as the game moves on. It would be nice if we could hover over and/or click on one of the objective VP tokens or the objective itself to see if we've completed it. Alternatively, providing some static table that lists the player names and which ones they took would suffice also.
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• What did you try to do to trigger this game action?
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• What happened when you tried to do this (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v131
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• At which step of the game did the problem occur? What was the current game instruction?
In an asynchronous turn-based game, it can be difficult to remember which objective you've completed as the game moves on. It would be nice if we could hover over and/or click on one of the objective VP tokens or the objective itself to see if we've completed it. Alternatively, providing some static table that lists the player names and which ones they took would suffice also.
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• What happened when you tried to do this game action (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v131
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• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
In an asynchronous turn-based game, it can be difficult to remember which objective you've completed as the game moves on. It would be nice if we could hover over and/or click on one of the objective VP tokens or the objective itself to see if we've completed it. Alternatively, providing some static table that lists the player names and which ones they took would suffice also.
• Which browser are you using?
Google Chrome v131
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
In an asynchronous turn-based game, it can be difficult to remember which objective you've completed as the game moves on. It would be nice if we could hover over and/or click on one of the objective VP tokens or the objective itself to see if we've completed it. Alternatively, providing some static table that lists the player names and which ones they took would suffice also.
-
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Google Chrome v131
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
In an asynchronous turn-based game, it can be difficult to remember which objective you've completed as the game moves on. It would be nice if we could hover over and/or click on one of the objective VP tokens or the objective itself to see if we've completed it. Alternatively, providing some static table that lists the player names and which ones they took would suffice also.
• Which browser are you using?
Google Chrome v131
Report history
It should bé enough no?
> It should bé enough no?
I did not notice that was how it worked until you mentioned it. I am not sure how clear that is to other players.
Add to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
