#152154: "Provide more detail in the game events log"
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| # | Status | Votes | Game | Type | Title | Last update |
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Detailed description
-
• Please copy/paste the error message you see on your screen, if applicable.
Most conquest turns in the game log are recorded as:
* Playername starts Conquest
* Playername starts Troop Deployment
* Playername ends their turn
There are occasional extra messages for the reinforcement die and special powers, but most conquest turns are just the above three messages.
If I'm playing the game turn-based, I have to go back through a full move-by-move replay of the past few turns if I want to get a sense for what had happened since my last turn.
Just a few extra log messages of "Playername conquered an empty swamp with 2 Trolls" or "Playername conquered one of Otherplayername's forests with 5 Wizards" would go a lot of the way to giving a sense of how the game had been going and who had been attacking, expanding and defending. -
• Please explain what you wanted to do, what you did and what happened
• Which browser are you using?
Mozilla v5
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Most conquest turns in the game log are recorded as:
* Playername starts Conquest
* Playername starts Troop Deployment
* Playername ends their turn
There are occasional extra messages for the reinforcement die and special powers, but most conquest turns are just the above three messages.
If I'm playing the game turn-based, I have to go back through a full move-by-move replay of the past few turns if I want to get a sense for what had happened since my last turn.
Just a few extra log messages of "Playername conquered an empty swamp with 2 Trolls" or "Playername conquered one of Otherplayername's forests with 5 Wizards" would go a lot of the way to giving a sense of how the game had been going and who had been attacking, expanding and defending. -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Mozilla v5
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Most conquest turns in the game log are recorded as:
* Playername starts Conquest
* Playername starts Troop Deployment
* Playername ends their turn
There are occasional extra messages for the reinforcement die and special powers, but most conquest turns are just the above three messages.
If I'm playing the game turn-based, I have to go back through a full move-by-move replay of the past few turns if I want to get a sense for what had happened since my last turn.
Just a few extra log messages of "Playername conquered an empty swamp with 2 Trolls" or "Playername conquered one of Otherplayername's forests with 5 Wizards" would go a lot of the way to giving a sense of how the game had been going and who had been attacking, expanding and defending. • Which browser are you using?
Mozilla v5
-
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
Most conquest turns in the game log are recorded as:
* Playername starts Conquest
* Playername starts Troop Deployment
* Playername ends their turn
There are occasional extra messages for the reinforcement die and special powers, but most conquest turns are just the above three messages.
If I'm playing the game turn-based, I have to go back through a full move-by-move replay of the past few turns if I want to get a sense for what had happened since my last turn.
Just a few extra log messages of "Playername conquered an empty swamp with 2 Trolls" or "Playername conquered one of Otherplayername's forests with 5 Wizards" would go a lot of the way to giving a sense of how the game had been going and who had been attacking, expanding and defending. • Which browser are you using?
Mozilla v5
-
• Which part of the rules was not followed by the BGA adaptation?
Most conquest turns in the game log are recorded as:
* Playername starts Conquest
* Playername starts Troop Deployment
* Playername ends their turn
There are occasional extra messages for the reinforcement die and special powers, but most conquest turns are just the above three messages.
If I'm playing the game turn-based, I have to go back through a full move-by-move replay of the past few turns if I want to get a sense for what had happened since my last turn.
Just a few extra log messages of "Playername conquered an empty swamp with 2 Trolls" or "Playername conquered one of Otherplayername's forests with 5 Wizards" would go a lot of the way to giving a sense of how the game had been going and who had been attacking, expanding and defending. -
• Is the rules violation visible on game replay? If yes, at which move number?
• Which browser are you using?
Mozilla v5
-
• What was the game action you wanted to do?
Most conquest turns in the game log are recorded as:
* Playername starts Conquest
* Playername starts Troop Deployment
* Playername ends their turn
There are occasional extra messages for the reinforcement die and special powers, but most conquest turns are just the above three messages.
If I'm playing the game turn-based, I have to go back through a full move-by-move replay of the past few turns if I want to get a sense for what had happened since my last turn.
Just a few extra log messages of "Playername conquered an empty swamp with 2 Trolls" or "Playername conquered one of Otherplayername's forests with 5 Wizards" would go a lot of the way to giving a sense of how the game had been going and who had been attacking, expanding and defending. -
• What did you try to do to trigger this game action?
-
• What happened when you tried to do this (error message, game status bar message, ...)?
• Which browser are you using?
Mozilla v5
-
• At which step of the game did the problem occur? What was the current game instruction?
Most conquest turns in the game log are recorded as:
* Playername starts Conquest
* Playername starts Troop Deployment
* Playername ends their turn
There are occasional extra messages for the reinforcement die and special powers, but most conquest turns are just the above three messages.
If I'm playing the game turn-based, I have to go back through a full move-by-move replay of the past few turns if I want to get a sense for what had happened since my last turn.
Just a few extra log messages of "Playername conquered an empty swamp with 2 Trolls" or "Playername conquered one of Otherplayername's forests with 5 Wizards" would go a lot of the way to giving a sense of how the game had been going and who had been attacking, expanding and defending. -
• What happened when you tried to do this game action (error message, game status bar message, ...)?
• Which browser are you using?
Mozilla v5
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Most conquest turns in the game log are recorded as:
* Playername starts Conquest
* Playername starts Troop Deployment
* Playername ends their turn
There are occasional extra messages for the reinforcement die and special powers, but most conquest turns are just the above three messages.
If I'm playing the game turn-based, I have to go back through a full move-by-move replay of the past few turns if I want to get a sense for what had happened since my last turn.
Just a few extra log messages of "Playername conquered an empty swamp with 2 Trolls" or "Playername conquered one of Otherplayername's forests with 5 Wizards" would go a lot of the way to giving a sense of how the game had been going and who had been attacking, expanding and defending. • Which browser are you using?
Mozilla v5
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Most conquest turns in the game log are recorded as:
* Playername starts Conquest
* Playername starts Troop Deployment
* Playername ends their turn
There are occasional extra messages for the reinforcement die and special powers, but most conquest turns are just the above three messages.
If I'm playing the game turn-based, I have to go back through a full move-by-move replay of the past few turns if I want to get a sense for what had happened since my last turn.
Just a few extra log messages of "Playername conquered an empty swamp with 2 Trolls" or "Playername conquered one of Otherplayername's forests with 5 Wizards" would go a lot of the way to giving a sense of how the game had been going and who had been attacking, expanding and defending. -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Mozilla v5
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Most conquest turns in the game log are recorded as:
* Playername starts Conquest
* Playername starts Troop Deployment
* Playername ends their turn
There are occasional extra messages for the reinforcement die and special powers, but most conquest turns are just the above three messages.
If I'm playing the game turn-based, I have to go back through a full move-by-move replay of the past few turns if I want to get a sense for what had happened since my last turn.
Just a few extra log messages of "Playername conquered an empty swamp with 2 Trolls" or "Playername conquered one of Otherplayername's forests with 5 Wizards" would go a lot of the way to giving a sense of how the game had been going and who had been attacking, expanding and defending. • Which browser are you using?
Mozilla v5
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Add to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
