#159419: "Undo Last Move Should Ignore Seal Actions Exit"
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Detailed description
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• Please copy/paste the error message you see on your screen, if applicable.
If you click seal actions but don't actually do anything but exit and then click undo last move, it marks the last move as going into the seal actions menu and adds a note that the player undid their last move. You have to undo it again to get back to the initial screen and then undo it a 3rd time to actually go back to the real "last move". If it's possible to just ignore clicks that didn't result in an action from the action stack, you could avoid having to click undo 3 times to really undo 1 action and clutter the game log.
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• Please explain what you wanted to do, what you did and what happened
• Which browser are you using?
Google Chrome v133
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
If you click seal actions but don't actually do anything but exit and then click undo last move, it marks the last move as going into the seal actions menu and adds a note that the player undid their last move. You have to undo it again to get back to the initial screen and then undo it a 3rd time to actually go back to the real "last move". If it's possible to just ignore clicks that didn't result in an action from the action stack, you could avoid having to click undo 3 times to really undo 1 action and clutter the game log.
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• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Google Chrome v133
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• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
If you click seal actions but don't actually do anything but exit and then click undo last move, it marks the last move as going into the seal actions menu and adds a note that the player undid their last move. You have to undo it again to get back to the initial screen and then undo it a 3rd time to actually go back to the real "last move". If it's possible to just ignore clicks that didn't result in an action from the action stack, you could avoid having to click undo 3 times to really undo 1 action and clutter the game log.
• Which browser are you using?
Google Chrome v133
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• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
If you click seal actions but don't actually do anything but exit and then click undo last move, it marks the last move as going into the seal actions menu and adds a note that the player undid their last move. You have to undo it again to get back to the initial screen and then undo it a 3rd time to actually go back to the real "last move". If it's possible to just ignore clicks that didn't result in an action from the action stack, you could avoid having to click undo 3 times to really undo 1 action and clutter the game log.
• Which browser are you using?
Google Chrome v133
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• Which part of the rules was not followed by the BGA adaptation?
If you click seal actions but don't actually do anything but exit and then click undo last move, it marks the last move as going into the seal actions menu and adds a note that the player undid their last move. You have to undo it again to get back to the initial screen and then undo it a 3rd time to actually go back to the real "last move". If it's possible to just ignore clicks that didn't result in an action from the action stack, you could avoid having to click undo 3 times to really undo 1 action and clutter the game log.
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• Is the rules violation visible on game replay? If yes, at which move number?
• Which browser are you using?
Google Chrome v133
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• What was the game action you wanted to do?
If you click seal actions but don't actually do anything but exit and then click undo last move, it marks the last move as going into the seal actions menu and adds a note that the player undid their last move. You have to undo it again to get back to the initial screen and then undo it a 3rd time to actually go back to the real "last move". If it's possible to just ignore clicks that didn't result in an action from the action stack, you could avoid having to click undo 3 times to really undo 1 action and clutter the game log.
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• What did you try to do to trigger this game action?
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• What happened when you tried to do this (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v133
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• At which step of the game did the problem occur? What was the current game instruction?
If you click seal actions but don't actually do anything but exit and then click undo last move, it marks the last move as going into the seal actions menu and adds a note that the player undid their last move. You have to undo it again to get back to the initial screen and then undo it a 3rd time to actually go back to the real "last move". If it's possible to just ignore clicks that didn't result in an action from the action stack, you could avoid having to click undo 3 times to really undo 1 action and clutter the game log.
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• What happened when you tried to do this game action (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v133
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
If you click seal actions but don't actually do anything but exit and then click undo last move, it marks the last move as going into the seal actions menu and adds a note that the player undid their last move. You have to undo it again to get back to the initial screen and then undo it a 3rd time to actually go back to the real "last move". If it's possible to just ignore clicks that didn't result in an action from the action stack, you could avoid having to click undo 3 times to really undo 1 action and clutter the game log.
• Which browser are you using?
Google Chrome v133
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
If you click seal actions but don't actually do anything but exit and then click undo last move, it marks the last move as going into the seal actions menu and adds a note that the player undid their last move. You have to undo it again to get back to the initial screen and then undo it a 3rd time to actually go back to the real "last move". If it's possible to just ignore clicks that didn't result in an action from the action stack, you could avoid having to click undo 3 times to really undo 1 action and clutter the game log.
-
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Google Chrome v133
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
If you click seal actions but don't actually do anything but exit and then click undo last move, it marks the last move as going into the seal actions menu and adds a note that the player undid their last move. You have to undo it again to get back to the initial screen and then undo it a 3rd time to actually go back to the real "last move". If it's possible to just ignore clicks that didn't result in an action from the action stack, you could avoid having to click undo 3 times to really undo 1 action and clutter the game log.
• Which browser are you using?
Google Chrome v133
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- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
