#168513: "Allow players to "stay on next turn""
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| # | Status | Votes | Game | Type | Title | Last update |
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Detailed description
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• Please copy/paste the error message you see on your screen, if applicable.
Sometimes, a player is confident that they want to stay as soon as their turn starts (no matter what else happens at the table). Right now, this means waiting until their turn comes up, (potentially making other players wait for some amount of time), then clicking "Stay."
I think it would be great if there was a button to "stay on next turn," which would be available anytime outside of the player's turn. If the player clicked this button, then the game would automatically execute a "stay" on their next turn. (The option would reset if the player was forced to pass because of a Freeze or if the round ended because someone else Flipped 7.)
This would be convenient for the player (because they wouldn't have to come back to the table just to click "Stay"), and convenient for everyone else at the table (because they wouldn't have to wait for a trivial action to happen). The impact would be biggest in turn-based games.
Other games on BGA have a similar mechanic: for instance, boardgamearena.com/gamepanel?game=terraformingmars.
Thanks for your hard work on this great implementation! And for considering this feature request. -
• Please explain what you wanted to do, what you did and what happened
• Which browser are you using?
Google Chrome v135
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Sometimes, a player is confident that they want to stay as soon as their turn starts (no matter what else happens at the table). Right now, this means waiting until their turn comes up, (potentially making other players wait for some amount of time), then clicking "Stay."
I think it would be great if there was a button to "stay on next turn," which would be available anytime outside of the player's turn. If the player clicked this button, then the game would automatically execute a "stay" on their next turn. (The option would reset if the player was forced to pass because of a Freeze or if the round ended because someone else Flipped 7.)
This would be convenient for the player (because they wouldn't have to come back to the table just to click "Stay"), and convenient for everyone else at the table (because they wouldn't have to wait for a trivial action to happen). The impact would be biggest in turn-based games.
Other games on BGA have a similar mechanic: for instance, boardgamearena.com/gamepanel?game=terraformingmars.
Thanks for your hard work on this great implementation! And for considering this feature request. -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Google Chrome v135
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Sometimes, a player is confident that they want to stay as soon as their turn starts (no matter what else happens at the table). Right now, this means waiting until their turn comes up, (potentially making other players wait for some amount of time), then clicking "Stay."
I think it would be great if there was a button to "stay on next turn," which would be available anytime outside of the player's turn. If the player clicked this button, then the game would automatically execute a "stay" on their next turn. (The option would reset if the player was forced to pass because of a Freeze or if the round ended because someone else Flipped 7.)
This would be convenient for the player (because they wouldn't have to come back to the table just to click "Stay"), and convenient for everyone else at the table (because they wouldn't have to wait for a trivial action to happen). The impact would be biggest in turn-based games.
Other games on BGA have a similar mechanic: for instance, boardgamearena.com/gamepanel?game=terraformingmars.
Thanks for your hard work on this great implementation! And for considering this feature request. • Which browser are you using?
Google Chrome v135
-
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
Sometimes, a player is confident that they want to stay as soon as their turn starts (no matter what else happens at the table). Right now, this means waiting until their turn comes up, (potentially making other players wait for some amount of time), then clicking "Stay."
I think it would be great if there was a button to "stay on next turn," which would be available anytime outside of the player's turn. If the player clicked this button, then the game would automatically execute a "stay" on their next turn. (The option would reset if the player was forced to pass because of a Freeze or if the round ended because someone else Flipped 7.)
This would be convenient for the player (because they wouldn't have to come back to the table just to click "Stay"), and convenient for everyone else at the table (because they wouldn't have to wait for a trivial action to happen). The impact would be biggest in turn-based games.
Other games on BGA have a similar mechanic: for instance, boardgamearena.com/gamepanel?game=terraformingmars.
Thanks for your hard work on this great implementation! And for considering this feature request. • Which browser are you using?
Google Chrome v135
-
• Which part of the rules was not followed by the BGA adaptation?
Sometimes, a player is confident that they want to stay as soon as their turn starts (no matter what else happens at the table). Right now, this means waiting until their turn comes up, (potentially making other players wait for some amount of time), then clicking "Stay."
I think it would be great if there was a button to "stay on next turn," which would be available anytime outside of the player's turn. If the player clicked this button, then the game would automatically execute a "stay" on their next turn. (The option would reset if the player was forced to pass because of a Freeze or if the round ended because someone else Flipped 7.)
This would be convenient for the player (because they wouldn't have to come back to the table just to click "Stay"), and convenient for everyone else at the table (because they wouldn't have to wait for a trivial action to happen). The impact would be biggest in turn-based games.
Other games on BGA have a similar mechanic: for instance, boardgamearena.com/gamepanel?game=terraformingmars.
Thanks for your hard work on this great implementation! And for considering this feature request. -
• Is the rules violation visible on game replay? If yes, at which move number?
• Which browser are you using?
Google Chrome v135
-
• What was the game action you wanted to do?
Sometimes, a player is confident that they want to stay as soon as their turn starts (no matter what else happens at the table). Right now, this means waiting until their turn comes up, (potentially making other players wait for some amount of time), then clicking "Stay."
I think it would be great if there was a button to "stay on next turn," which would be available anytime outside of the player's turn. If the player clicked this button, then the game would automatically execute a "stay" on their next turn. (The option would reset if the player was forced to pass because of a Freeze or if the round ended because someone else Flipped 7.)
This would be convenient for the player (because they wouldn't have to come back to the table just to click "Stay"), and convenient for everyone else at the table (because they wouldn't have to wait for a trivial action to happen). The impact would be biggest in turn-based games.
Other games on BGA have a similar mechanic: for instance, boardgamearena.com/gamepanel?game=terraformingmars.
Thanks for your hard work on this great implementation! And for considering this feature request. -
• What did you try to do to trigger this game action?
-
• What happened when you tried to do this (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v135
-
• At which step of the game did the problem occur? What was the current game instruction?
Sometimes, a player is confident that they want to stay as soon as their turn starts (no matter what else happens at the table). Right now, this means waiting until their turn comes up, (potentially making other players wait for some amount of time), then clicking "Stay."
I think it would be great if there was a button to "stay on next turn," which would be available anytime outside of the player's turn. If the player clicked this button, then the game would automatically execute a "stay" on their next turn. (The option would reset if the player was forced to pass because of a Freeze or if the round ended because someone else Flipped 7.)
This would be convenient for the player (because they wouldn't have to come back to the table just to click "Stay"), and convenient for everyone else at the table (because they wouldn't have to wait for a trivial action to happen). The impact would be biggest in turn-based games.
Other games on BGA have a similar mechanic: for instance, boardgamearena.com/gamepanel?game=terraformingmars.
Thanks for your hard work on this great implementation! And for considering this feature request. -
• What happened when you tried to do this game action (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v135
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Sometimes, a player is confident that they want to stay as soon as their turn starts (no matter what else happens at the table). Right now, this means waiting until their turn comes up, (potentially making other players wait for some amount of time), then clicking "Stay."
I think it would be great if there was a button to "stay on next turn," which would be available anytime outside of the player's turn. If the player clicked this button, then the game would automatically execute a "stay" on their next turn. (The option would reset if the player was forced to pass because of a Freeze or if the round ended because someone else Flipped 7.)
This would be convenient for the player (because they wouldn't have to come back to the table just to click "Stay"), and convenient for everyone else at the table (because they wouldn't have to wait for a trivial action to happen). The impact would be biggest in turn-based games.
Other games on BGA have a similar mechanic: for instance, boardgamearena.com/gamepanel?game=terraformingmars.
Thanks for your hard work on this great implementation! And for considering this feature request. • Which browser are you using?
Google Chrome v135
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Sometimes, a player is confident that they want to stay as soon as their turn starts (no matter what else happens at the table). Right now, this means waiting until their turn comes up, (potentially making other players wait for some amount of time), then clicking "Stay."
I think it would be great if there was a button to "stay on next turn," which would be available anytime outside of the player's turn. If the player clicked this button, then the game would automatically execute a "stay" on their next turn. (The option would reset if the player was forced to pass because of a Freeze or if the round ended because someone else Flipped 7.)
This would be convenient for the player (because they wouldn't have to come back to the table just to click "Stay"), and convenient for everyone else at the table (because they wouldn't have to wait for a trivial action to happen). The impact would be biggest in turn-based games.
Other games on BGA have a similar mechanic: for instance, boardgamearena.com/gamepanel?game=terraformingmars.
Thanks for your hard work on this great implementation! And for considering this feature request. -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Google Chrome v135
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Sometimes, a player is confident that they want to stay as soon as their turn starts (no matter what else happens at the table). Right now, this means waiting until their turn comes up, (potentially making other players wait for some amount of time), then clicking "Stay."
I think it would be great if there was a button to "stay on next turn," which would be available anytime outside of the player's turn. If the player clicked this button, then the game would automatically execute a "stay" on their next turn. (The option would reset if the player was forced to pass because of a Freeze or if the round ended because someone else Flipped 7.)
This would be convenient for the player (because they wouldn't have to come back to the table just to click "Stay"), and convenient for everyone else at the table (because they wouldn't have to wait for a trivial action to happen). The impact would be biggest in turn-based games.
Other games on BGA have a similar mechanic: for instance, boardgamearena.com/gamepanel?game=terraformingmars.
Thanks for your hard work on this great implementation! And for considering this feature request. • Which browser are you using?
Google Chrome v135
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- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
