#175989: "Reroll selection is counterintuitive"
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| # | Status | Votes | Game | Type | Title | Last update |
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Detailed description
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• Please copy/paste the error message you see on your screen, if applicable.
The reroll selection design is (to me) very counterintuitive: the full color dice should represent the "selected" dice as opposed to the greyed out ones. Or change the prompt to "Choose dice to keep" or similar.
The broken outlines on the dice also appear to serve no purpose; having the outline change from broken to solid to indicate selection would also reduce ambiguity. -
• Please explain what you wanted to do, what you did and what happened
• Which browser are you using?
Mozilla v5
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
The reroll selection design is (to me) very counterintuitive: the full color dice should represent the "selected" dice as opposed to the greyed out ones. Or change the prompt to "Choose dice to keep" or similar.
The broken outlines on the dice also appear to serve no purpose; having the outline change from broken to solid to indicate selection would also reduce ambiguity. -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Mozilla v5
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• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
The reroll selection design is (to me) very counterintuitive: the full color dice should represent the "selected" dice as opposed to the greyed out ones. Or change the prompt to "Choose dice to keep" or similar.
The broken outlines on the dice also appear to serve no purpose; having the outline change from broken to solid to indicate selection would also reduce ambiguity. • Which browser are you using?
Mozilla v5
-
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
The reroll selection design is (to me) very counterintuitive: the full color dice should represent the "selected" dice as opposed to the greyed out ones. Or change the prompt to "Choose dice to keep" or similar.
The broken outlines on the dice also appear to serve no purpose; having the outline change from broken to solid to indicate selection would also reduce ambiguity. • Which browser are you using?
Mozilla v5
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• Which part of the rules was not followed by the BGA adaptation?
The reroll selection design is (to me) very counterintuitive: the full color dice should represent the "selected" dice as opposed to the greyed out ones. Or change the prompt to "Choose dice to keep" or similar.
The broken outlines on the dice also appear to serve no purpose; having the outline change from broken to solid to indicate selection would also reduce ambiguity. -
• Is the rules violation visible on game replay? If yes, at which move number?
• Which browser are you using?
Mozilla v5
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• What was the game action you wanted to do?
The reroll selection design is (to me) very counterintuitive: the full color dice should represent the "selected" dice as opposed to the greyed out ones. Or change the prompt to "Choose dice to keep" or similar.
The broken outlines on the dice also appear to serve no purpose; having the outline change from broken to solid to indicate selection would also reduce ambiguity. -
• What did you try to do to trigger this game action?
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• What happened when you tried to do this (error message, game status bar message, ...)?
• Which browser are you using?
Mozilla v5
-
• At which step of the game did the problem occur? What was the current game instruction?
The reroll selection design is (to me) very counterintuitive: the full color dice should represent the "selected" dice as opposed to the greyed out ones. Or change the prompt to "Choose dice to keep" or similar.
The broken outlines on the dice also appear to serve no purpose; having the outline change from broken to solid to indicate selection would also reduce ambiguity. -
• What happened when you tried to do this game action (error message, game status bar message, ...)?
• Which browser are you using?
Mozilla v5
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
The reroll selection design is (to me) very counterintuitive: the full color dice should represent the "selected" dice as opposed to the greyed out ones. Or change the prompt to "Choose dice to keep" or similar.
The broken outlines on the dice also appear to serve no purpose; having the outline change from broken to solid to indicate selection would also reduce ambiguity. • Which browser are you using?
Mozilla v5
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
The reroll selection design is (to me) very counterintuitive: the full color dice should represent the "selected" dice as opposed to the greyed out ones. Or change the prompt to "Choose dice to keep" or similar.
The broken outlines on the dice also appear to serve no purpose; having the outline change from broken to solid to indicate selection would also reduce ambiguity. -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Mozilla v5
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
The reroll selection design is (to me) very counterintuitive: the full color dice should represent the "selected" dice as opposed to the greyed out ones. Or change the prompt to "Choose dice to keep" or similar.
The broken outlines on the dice also appear to serve no purpose; having the outline change from broken to solid to indicate selection would also reduce ambiguity. • Which browser are you using?
Mozilla v5
Report history
I suggest not greying out anything, as it's going to be ambiguous either way, and just using outlines. Make the wording clear: "reroll selected" or "keep selected"; and make selection clear: outline vs nothing.
Add to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
