#18153: "No sound on iPad when playing"
What is this report about?
What happened? Please select from below
What happened? Please select from below
Please check if there is already a report on the same subject
If yes, please VOTE for this report. Reports with the most votes are given PRIORITY!
| # | Status | Votes | Game | Type | Title | Last update |
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Detailed description
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• Please copy/paste the error message you see on your screen, if applicable.
No error. Just no sounds.
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• Please explain what you wanted to do, what you did and what happened
Sound should function on BGA on all browsers
• Which browser are you using?
Safari v13.1
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
No error. Just no sounds.
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• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
Sound should function on BGA on all browsers
• Which browser are you using?
Safari v13.1
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• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
No error. Just no sounds.
• Which browser are you using?
Safari v13.1
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• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
No error. Just no sounds.
• Which browser are you using?
Safari v13.1
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• Which part of the rules was not followed by the BGA adaptation?
No error. Just no sounds.
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• Is the rules violation visible on game replay? If yes, at which move number?
Sound should function on BGA on all browsers
• Which browser are you using?
Safari v13.1
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• What was the game action you wanted to do?
No error. Just no sounds.
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• What did you try to do to trigger this game action?
Sound should function on BGA on all browsers
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• What happened when you tried to do this (error message, game status bar message, ...)?
• Which browser are you using?
Safari v13.1
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• At which step of the game did the problem occur? What was the current game instruction?
No error. Just no sounds.
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• What happened when you tried to do this game action (error message, game status bar message, ...)?
Sound should function on BGA on all browsers
• Which browser are you using?
Safari v13.1
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
No error. Just no sounds.
• Which browser are you using?
Safari v13.1
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
No error. Just no sounds.
-
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
Sound should function on BGA on all browsers
• Which browser are you using?
Safari v13.1
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
No error. Just no sounds.
• Which browser are you using?
Safari v13.1
Report history
The only time the bga page makes sound is when interacting with the volume control. It makes a sound if you slide it up or down.
I almost missed my turn and probably bored the other players not realizing my turn was up.
Issue in Yahtzee, Potion Explosion and other games.
Confirmed
iPad Pro 1st gen. iOS 13.5.1. Chrome 83.0.4103.88.
Doing what helpfulturn did, I managed to get sound once or twice, but still don't know the correct sequence because have done that very occasionally.
Not sure is this page has been edited recently, but it says that there are no support for iPad or any tablet.
boardgamearena.com/page/browserpolicy
Im playing with a computer, in mozilla firefox.
Only difference is that I now know how to work around it.
I need to mute, and only unmute right before I'm going to do an action (rolling a dice, playing a card and so on). You can't be too quick in doing this as it will only work if you wait +/- 1 sec between unmuting and your action.
> document.getElementsByTagName('audio')[0].play();
< Promise {status: "rejected", result: NotAllowedError: The request is not allowed by the user agent or the platform in the current context…}
[Error] Unhandled Promise Rejection: NotAllowedError: The request is not allowed by the user agent or the platform in the current context, possibly because the user denied permission.
(anonieme functie)
rejectPromise
play
Console-evaluatie (Console-evaluatie 5:3)
evaluateWithScopeExtension
(anonieme functie)
_wrapCall
The following does play as a proof of concept the audio (just not on the right moment):
document.body.onclick = function(e) {
document.getElementsByTagName('audio')[0].play();
};
If you remove the handler after that, it might or might not keep on working for the same audiofile. On other audio tags it still rejects.
The bug has not been fixed.
Add to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
