#186656: "Unable to load the table at 10 percent it stopps"
What is this report about?
What happened? Please select from below
What happened? Please select from below
Please check if there is already a report on the same subject
If yes, please VOTE for this report. Reports with the most votes are given PRIORITY!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detailed description
-
• Please copy/paste the error message you see on your screen, if applicable.
progress bar stopps at 10 percent when loading the table
-
• Please explain what you wanted to do, what you did and what happened
• Which browser are you using?
Mozilla v5
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
progress bar stopps at 10 percent when loading the table
• Which browser are you using?
Mozilla v5
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
progress bar stopps at 10 percent when loading the table
• Which browser are you using?
Mozilla v5
-
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
progress bar stopps at 10 percent when loading the table
• Which browser are you using?
Mozilla v5
-
• Which part of the rules was not followed by the BGA adaptation?
progress bar stopps at 10 percent when loading the table
-
• Is the rules violation visible on game replay? If yes, at which move number?
• Which browser are you using?
Mozilla v5
-
• What was the game action you wanted to do?
progress bar stopps at 10 percent when loading the table
-
• What did you try to do to trigger this game action?
-
• What happened when you tried to do this (error message, game status bar message, ...)?
• Which browser are you using?
Mozilla v5
-
• At which step of the game did the problem occur? What was the current game instruction?
progress bar stopps at 10 percent when loading the table
-
• What happened when you tried to do this game action (error message, game status bar message, ...)?
• Which browser are you using?
Mozilla v5
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
progress bar stopps at 10 percent when loading the table
• Which browser are you using?
Mozilla v5
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
progress bar stopps at 10 percent when loading the table
• Which browser are you using?
Mozilla v5
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
progress bar stopps at 10 percent when loading the table
• Which browser are you using?
Mozilla v5
Report history
Did not give option to copy a card, and red bar showed up telling me something was wrong.
Tried to reload game, and now game only loads to 10% and then freezes. (Gives options to go back to homepage, refresh, or leave table; but those options do not function.
I don't want to get a time penalty, so hoping this gets solved soon.
I have this problem. It occurred when I took a machine that allows me to gain a module, then used it to claim a module and place it in the middle slot of one of my action spaces. (The leftmost module is still empty; perhaps the game assumes you'll add them in order? I did it this way because I couldn't take advantage of the trigger bonus on the leftmost slot.)
this.defaultDescription = this.getTL('actionbar3') + ' ' + this.actionTexts.join(', ');
during game load, an exception is thrown because join is not recognized as a function. This only occurs when the game state has multiple possible actions the player can choose from.
when debugging, Setting this.actionTexts to an empty array like this.actionTexts = {} bypasses the issue. I set a breakpoint at the previous line and modified it before the conditional check.
Hope this helps you with the fix.
boardgamearena.com/10/revive?table=736132497
I believe I caused it by activating a crate in the middle of another action.
Add to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
