#20892: "Visual glitch - some tiles didn't appear to fall until the screen was refreshed"
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| # | Status | Votes | Game | Type | Title | Last update |
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Detailed description
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• Please copy/paste the error message you see on your screen, if applicable.
At a couple of points in the game, some tiles didn't appear to fall, even though they had no tiles beneath them.
Upon refreshing the screen, it was clear that the tiles had in fact fallen.
Both other players reported the same visual glitch, with one asking why a tile was suspended in mid air.
For all players, refreshing fixed the issue. However, the game should not require a manual refresh to show the correct information.
I have seen this happen in other games of Flaming Pyramids too. -
• Please explain what you wanted to do, what you did and what happened
• Which browser are you using?
Mozilla v5 Firefox on Windows 10
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
At a couple of points in the game, some tiles didn't appear to fall, even though they had no tiles beneath them.
Upon refreshing the screen, it was clear that the tiles had in fact fallen.
Both other players reported the same visual glitch, with one asking why a tile was suspended in mid air.
For all players, refreshing fixed the issue. However, the game should not require a manual refresh to show the correct information.
I have seen this happen in other games of Flaming Pyramids too. -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Mozilla v5 Firefox on Windows 10
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
At a couple of points in the game, some tiles didn't appear to fall, even though they had no tiles beneath them.
Upon refreshing the screen, it was clear that the tiles had in fact fallen.
Both other players reported the same visual glitch, with one asking why a tile was suspended in mid air.
For all players, refreshing fixed the issue. However, the game should not require a manual refresh to show the correct information.
I have seen this happen in other games of Flaming Pyramids too. • Which browser are you using?
Mozilla v5 Firefox on Windows 10
-
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
At a couple of points in the game, some tiles didn't appear to fall, even though they had no tiles beneath them.
Upon refreshing the screen, it was clear that the tiles had in fact fallen.
Both other players reported the same visual glitch, with one asking why a tile was suspended in mid air.
For all players, refreshing fixed the issue. However, the game should not require a manual refresh to show the correct information.
I have seen this happen in other games of Flaming Pyramids too. • Which browser are you using?
Mozilla v5 Firefox on Windows 10
-
• Which part of the rules was not followed by the BGA adaptation?
At a couple of points in the game, some tiles didn't appear to fall, even though they had no tiles beneath them.
Upon refreshing the screen, it was clear that the tiles had in fact fallen.
Both other players reported the same visual glitch, with one asking why a tile was suspended in mid air.
For all players, refreshing fixed the issue. However, the game should not require a manual refresh to show the correct information.
I have seen this happen in other games of Flaming Pyramids too. -
• Is the rules violation visible on game replay? If yes, at which move number?
• Which browser are you using?
Mozilla v5 Firefox on Windows 10
-
• What was the game action you wanted to do?
At a couple of points in the game, some tiles didn't appear to fall, even though they had no tiles beneath them.
Upon refreshing the screen, it was clear that the tiles had in fact fallen.
Both other players reported the same visual glitch, with one asking why a tile was suspended in mid air.
For all players, refreshing fixed the issue. However, the game should not require a manual refresh to show the correct information.
I have seen this happen in other games of Flaming Pyramids too. -
• What did you try to do to trigger this game action?
-
• What happened when you tried to do this (error message, game status bar message, ...)?
• Which browser are you using?
Mozilla v5 Firefox on Windows 10
-
• At which step of the game did the problem occur? What was the current game instruction?
At a couple of points in the game, some tiles didn't appear to fall, even though they had no tiles beneath them.
Upon refreshing the screen, it was clear that the tiles had in fact fallen.
Both other players reported the same visual glitch, with one asking why a tile was suspended in mid air.
For all players, refreshing fixed the issue. However, the game should not require a manual refresh to show the correct information.
I have seen this happen in other games of Flaming Pyramids too. -
• What happened when you tried to do this game action (error message, game status bar message, ...)?
• Which browser are you using?
Mozilla v5 Firefox on Windows 10
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
At a couple of points in the game, some tiles didn't appear to fall, even though they had no tiles beneath them.
Upon refreshing the screen, it was clear that the tiles had in fact fallen.
Both other players reported the same visual glitch, with one asking why a tile was suspended in mid air.
For all players, refreshing fixed the issue. However, the game should not require a manual refresh to show the correct information.
I have seen this happen in other games of Flaming Pyramids too. • Which browser are you using?
Mozilla v5 Firefox on Windows 10
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
At a couple of points in the game, some tiles didn't appear to fall, even though they had no tiles beneath them.
Upon refreshing the screen, it was clear that the tiles had in fact fallen.
Both other players reported the same visual glitch, with one asking why a tile was suspended in mid air.
For all players, refreshing fixed the issue. However, the game should not require a manual refresh to show the correct information.
I have seen this happen in other games of Flaming Pyramids too. -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Mozilla v5 Firefox on Windows 10
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
At a couple of points in the game, some tiles didn't appear to fall, even though they had no tiles beneath them.
Upon refreshing the screen, it was clear that the tiles had in fact fallen.
Both other players reported the same visual glitch, with one asking why a tile was suspended in mid air.
For all players, refreshing fixed the issue. However, the game should not require a manual refresh to show the correct information.
I have seen this happen in other games of Flaming Pyramids too. • Which browser are you using?
Mozilla v5 Firefox on Windows 10
Report history
TBH: that kind of bug is a developer's nightmare - bugs that SOMETIMES occur.
I have test played many rounds with my family and never ran into this particular issue - so I am very glad for any kind of information I can get.
I have made some changes that might fix the bug, but since I failed to reproduce it at my end, I am not sure.
I have also made the fall notifications a bit more verbose, so that a screen capture is more informative, should the bug appear again.
If you like, please try the now updated version of Flaming Pyramids.
Should the bug appear again, a new screen shot is most appreciated.
Add to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
