#23421: "Clarification or other visual indicator when jade is used in place of camels/coins"
What is this report about?
What happened? Please select from below
What happened? Please select from below
Please check if there is already a report on the same subject
If yes, please VOTE for this report. Reports with the most votes are given PRIORITY!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detailed description
-
• Please copy/paste the error message you see on your screen, if applicable.
When the player does not have enough camels or coin to pay for a contract/movement etc., but they do have enough Jade, it would be good to have either a visual indicator that they are using jade, or a confirmation before the action proceeds.
-
• Please explain what you wanted to do, what you did and what happened
• Which browser are you using?
Google Chrome v84
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
When the player does not have enough camels or coin to pay for a contract/movement etc., but they do have enough Jade, it would be good to have either a visual indicator that they are using jade, or a confirmation before the action proceeds.
-
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Google Chrome v84
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
When the player does not have enough camels or coin to pay for a contract/movement etc., but they do have enough Jade, it would be good to have either a visual indicator that they are using jade, or a confirmation before the action proceeds.
• Which browser are you using?
Google Chrome v84
-
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
When the player does not have enough camels or coin to pay for a contract/movement etc., but they do have enough Jade, it would be good to have either a visual indicator that they are using jade, or a confirmation before the action proceeds.
• Which browser are you using?
Google Chrome v84
-
• Which part of the rules was not followed by the BGA adaptation?
When the player does not have enough camels or coin to pay for a contract/movement etc., but they do have enough Jade, it would be good to have either a visual indicator that they are using jade, or a confirmation before the action proceeds.
-
• Is the rules violation visible on game replay? If yes, at which move number?
• Which browser are you using?
Google Chrome v84
-
• What was the game action you wanted to do?
When the player does not have enough camels or coin to pay for a contract/movement etc., but they do have enough Jade, it would be good to have either a visual indicator that they are using jade, or a confirmation before the action proceeds.
-
• What did you try to do to trigger this game action?
-
• What happened when you tried to do this (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v84
-
• At which step of the game did the problem occur? What was the current game instruction?
When the player does not have enough camels or coin to pay for a contract/movement etc., but they do have enough Jade, it would be good to have either a visual indicator that they are using jade, or a confirmation before the action proceeds.
-
• What happened when you tried to do this game action (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v84
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
When the player does not have enough camels or coin to pay for a contract/movement etc., but they do have enough Jade, it would be good to have either a visual indicator that they are using jade, or a confirmation before the action proceeds.
• Which browser are you using?
Google Chrome v84
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
When the player does not have enough camels or coin to pay for a contract/movement etc., but they do have enough Jade, it would be good to have either a visual indicator that they are using jade, or a confirmation before the action proceeds.
-
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Google Chrome v84
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
When the player does not have enough camels or coin to pay for a contract/movement etc., but they do have enough Jade, it would be good to have either a visual indicator that they are using jade, or a confirmation before the action proceeds.
• Which browser are you using?
Google Chrome v84
Report history
that is, it is always better to pay 2 coins + 1 jade vs. 1 coin + 2 jade given the choice.
@forgetter903: adding to 'rolling a die/buy black die' could be an ok compromise. is that where most are finding jade accidently being used?
Obviously I learned to look at the jade beforehand, but I guess that many players (especially new) may rush things. When playing offline board game you would travel to city and take a black die and then before rolling it you could undo. This is impossible in this implementation, as the dice rolls itself.
Add to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
