#24803: "Log players decision on using the pub AFTER all players made their choice"
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What happened? Please select from below
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| # | Status | Votes | Game | Type | Title | Last update |
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Detailed description
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• Please copy/paste the error message you see on your screen, if applicable.
Currently, the log immediately shows whether players have used the pub to buy points and if so, how many. Especially in the last building phase before the end of the game it can have an impact on the other player's decision, so it is a disadvantage to buy points first. My suggestion is to wait with the logging of the points bought until all pub owners have decided on a number of points.
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• Please explain what you wanted to do, what you did and what happened
• Which browser are you using?
Safari v13.1
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Currently, the log immediately shows whether players have used the pub to buy points and if so, how many. Especially in the last building phase before the end of the game it can have an impact on the other player's decision, so it is a disadvantage to buy points first. My suggestion is to wait with the logging of the points bought until all pub owners have decided on a number of points.
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• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Safari v13.1
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• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Currently, the log immediately shows whether players have used the pub to buy points and if so, how many. Especially in the last building phase before the end of the game it can have an impact on the other player's decision, so it is a disadvantage to buy points first. My suggestion is to wait with the logging of the points bought until all pub owners have decided on a number of points.
• Which browser are you using?
Safari v13.1
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• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
Currently, the log immediately shows whether players have used the pub to buy points and if so, how many. Especially in the last building phase before the end of the game it can have an impact on the other player's decision, so it is a disadvantage to buy points first. My suggestion is to wait with the logging of the points bought until all pub owners have decided on a number of points.
• Which browser are you using?
Safari v13.1
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• Which part of the rules was not followed by the BGA adaptation?
Currently, the log immediately shows whether players have used the pub to buy points and if so, how many. Especially in the last building phase before the end of the game it can have an impact on the other player's decision, so it is a disadvantage to buy points first. My suggestion is to wait with the logging of the points bought until all pub owners have decided on a number of points.
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• Is the rules violation visible on game replay? If yes, at which move number?
• Which browser are you using?
Safari v13.1
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• What was the game action you wanted to do?
Currently, the log immediately shows whether players have used the pub to buy points and if so, how many. Especially in the last building phase before the end of the game it can have an impact on the other player's decision, so it is a disadvantage to buy points first. My suggestion is to wait with the logging of the points bought until all pub owners have decided on a number of points.
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• What did you try to do to trigger this game action?
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• What happened when you tried to do this (error message, game status bar message, ...)?
• Which browser are you using?
Safari v13.1
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• At which step of the game did the problem occur? What was the current game instruction?
Currently, the log immediately shows whether players have used the pub to buy points and if so, how many. Especially in the last building phase before the end of the game it can have an impact on the other player's decision, so it is a disadvantage to buy points first. My suggestion is to wait with the logging of the points bought until all pub owners have decided on a number of points.
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• What happened when you tried to do this game action (error message, game status bar message, ...)?
• Which browser are you using?
Safari v13.1
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• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Currently, the log immediately shows whether players have used the pub to buy points and if so, how many. Especially in the last building phase before the end of the game it can have an impact on the other player's decision, so it is a disadvantage to buy points first. My suggestion is to wait with the logging of the points bought until all pub owners have decided on a number of points.
• Which browser are you using?
Safari v13.1
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Currently, the log immediately shows whether players have used the pub to buy points and if so, how many. Especially in the last building phase before the end of the game it can have an impact on the other player's decision, so it is a disadvantage to buy points first. My suggestion is to wait with the logging of the points bought until all pub owners have decided on a number of points.
-
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Safari v13.1
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Currently, the log immediately shows whether players have used the pub to buy points and if so, how many. Especially in the last building phase before the end of the game it can have an impact on the other player's decision, so it is a disadvantage to buy points first. My suggestion is to wait with the logging of the points bought until all pub owners have decided on a number of points.
• Which browser are you using?
Safari v13.1
Report history
Regardless I haven't begun this one yet :)
For online, it *could* enforce a turn order, but I see nothing to support that idea in the rules at all. It could use the blue start player first, but being blue start player in the last round is (in a majority of games) probably a disadvantage to begin with. It could be the next player after the last player to "pass" (turn order just keeps going around as it was), but again, nothing in the rules to support that.
I think simultaneous selection is the way to go, and not sharing the information with other players until everyone is committed.
Main issue though, being able to funnel blue income straight into the Pub is useful and imho shouldn't be lost even as an option.
Add to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
