#25454: "Game length notice, a subsitute options and a "concede" option"
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Detailed description
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• Please copy/paste the error message you see on your screen, if applicable.
Situation: Players don't seem to realize that a game of Spades can take an hour. With the bag penalty and with shy bids (common with beginners), its not unusual to see the score going down (or going up slowly). It can take 15+ rounds before a team reaches 500 points, especially when you don't encounter nils.
1) A warning that the game can be lengthy time-wise before the game start could be useful. Right now, all I see are players that cannot finish a game. Midway, they would say "I have to go" – which can be true or not and which I can understand – but still, don't start a game of spades if you only have 20 minutes ahead of you. Its not Hanabi, Kingdomino or Buttons. I think BGA players are used to shorter games.
2) I once played Spades or Bridge on an old Hoyle/Sierra website back in the early 2000s (this site doesnt exist anymore), but if someone had to leave the game midway, the host/moderator could send an invite to a friend and ask him to substitute and finish the game. The substitute wouldn't score any ELO but at least the game could progress and finish. A few BGA games could use a similar features. For example, a player can easily finish a Saboteur game or a Heart game.
3) The "concede" option is only permitted for 2-player games. I think Spades could be considered a 2-team game where a team can offer a concede. I had a table where a player had to leave midgame and that player offered to abandon but this is not adequate game ethics when the opposing teams is 250 points ahead. In my book, it's called a "conceding". It seems a bit easy to pretend to have to leave after 30 minutes and escape your fate. We tried to concede but it didnt work. Letting the bailing player time running out doesn't solve the problem. An option to concede can also be useful after a last resort "bid nil" has been bidded and the blind-niller holds the ace of spades (certain to take 1 trick).
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• Please explain what you wanted to do, what you did and what happened
• Which browser are you using?
Mozilla v5
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Situation: Players don't seem to realize that a game of Spades can take an hour. With the bag penalty and with shy bids (common with beginners), its not unusual to see the score going down (or going up slowly). It can take 15+ rounds before a team reaches 500 points, especially when you don't encounter nils.
1) A warning that the game can be lengthy time-wise before the game start could be useful. Right now, all I see are players that cannot finish a game. Midway, they would say "I have to go" – which can be true or not and which I can understand – but still, don't start a game of spades if you only have 20 minutes ahead of you. Its not Hanabi, Kingdomino or Buttons. I think BGA players are used to shorter games.
2) I once played Spades or Bridge on an old Hoyle/Sierra website back in the early 2000s (this site doesnt exist anymore), but if someone had to leave the game midway, the host/moderator could send an invite to a friend and ask him to substitute and finish the game. The substitute wouldn't score any ELO but at least the game could progress and finish. A few BGA games could use a similar features. For example, a player can easily finish a Saboteur game or a Heart game.
3) The "concede" option is only permitted for 2-player games. I think Spades could be considered a 2-team game where a team can offer a concede. I had a table where a player had to leave midgame and that player offered to abandon but this is not adequate game ethics when the opposing teams is 250 points ahead. In my book, it's called a "conceding". It seems a bit easy to pretend to have to leave after 30 minutes and escape your fate. We tried to concede but it didnt work. Letting the bailing player time running out doesn't solve the problem. An option to concede can also be useful after a last resort "bid nil" has been bidded and the blind-niller holds the ace of spades (certain to take 1 trick).
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• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Mozilla v5
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Situation: Players don't seem to realize that a game of Spades can take an hour. With the bag penalty and with shy bids (common with beginners), its not unusual to see the score going down (or going up slowly). It can take 15+ rounds before a team reaches 500 points, especially when you don't encounter nils.
1) A warning that the game can be lengthy time-wise before the game start could be useful. Right now, all I see are players that cannot finish a game. Midway, they would say "I have to go" – which can be true or not and which I can understand – but still, don't start a game of spades if you only have 20 minutes ahead of you. Its not Hanabi, Kingdomino or Buttons. I think BGA players are used to shorter games.
2) I once played Spades or Bridge on an old Hoyle/Sierra website back in the early 2000s (this site doesnt exist anymore), but if someone had to leave the game midway, the host/moderator could send an invite to a friend and ask him to substitute and finish the game. The substitute wouldn't score any ELO but at least the game could progress and finish. A few BGA games could use a similar features. For example, a player can easily finish a Saboteur game or a Heart game.
3) The "concede" option is only permitted for 2-player games. I think Spades could be considered a 2-team game where a team can offer a concede. I had a table where a player had to leave midgame and that player offered to abandon but this is not adequate game ethics when the opposing teams is 250 points ahead. In my book, it's called a "conceding". It seems a bit easy to pretend to have to leave after 30 minutes and escape your fate. We tried to concede but it didnt work. Letting the bailing player time running out doesn't solve the problem. An option to concede can also be useful after a last resort "bid nil" has been bidded and the blind-niller holds the ace of spades (certain to take 1 trick).
• Which browser are you using?
Mozilla v5
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• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
Situation: Players don't seem to realize that a game of Spades can take an hour. With the bag penalty and with shy bids (common with beginners), its not unusual to see the score going down (or going up slowly). It can take 15+ rounds before a team reaches 500 points, especially when you don't encounter nils.
1) A warning that the game can be lengthy time-wise before the game start could be useful. Right now, all I see are players that cannot finish a game. Midway, they would say "I have to go" – which can be true or not and which I can understand – but still, don't start a game of spades if you only have 20 minutes ahead of you. Its not Hanabi, Kingdomino or Buttons. I think BGA players are used to shorter games.
2) I once played Spades or Bridge on an old Hoyle/Sierra website back in the early 2000s (this site doesnt exist anymore), but if someone had to leave the game midway, the host/moderator could send an invite to a friend and ask him to substitute and finish the game. The substitute wouldn't score any ELO but at least the game could progress and finish. A few BGA games could use a similar features. For example, a player can easily finish a Saboteur game or a Heart game.
3) The "concede" option is only permitted for 2-player games. I think Spades could be considered a 2-team game where a team can offer a concede. I had a table where a player had to leave midgame and that player offered to abandon but this is not adequate game ethics when the opposing teams is 250 points ahead. In my book, it's called a "conceding". It seems a bit easy to pretend to have to leave after 30 minutes and escape your fate. We tried to concede but it didnt work. Letting the bailing player time running out doesn't solve the problem. An option to concede can also be useful after a last resort "bid nil" has been bidded and the blind-niller holds the ace of spades (certain to take 1 trick).
• Which browser are you using?
Mozilla v5
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• Which part of the rules was not followed by the BGA adaptation?
Situation: Players don't seem to realize that a game of Spades can take an hour. With the bag penalty and with shy bids (common with beginners), its not unusual to see the score going down (or going up slowly). It can take 15+ rounds before a team reaches 500 points, especially when you don't encounter nils.
1) A warning that the game can be lengthy time-wise before the game start could be useful. Right now, all I see are players that cannot finish a game. Midway, they would say "I have to go" – which can be true or not and which I can understand – but still, don't start a game of spades if you only have 20 minutes ahead of you. Its not Hanabi, Kingdomino or Buttons. I think BGA players are used to shorter games.
2) I once played Spades or Bridge on an old Hoyle/Sierra website back in the early 2000s (this site doesnt exist anymore), but if someone had to leave the game midway, the host/moderator could send an invite to a friend and ask him to substitute and finish the game. The substitute wouldn't score any ELO but at least the game could progress and finish. A few BGA games could use a similar features. For example, a player can easily finish a Saboteur game or a Heart game.
3) The "concede" option is only permitted for 2-player games. I think Spades could be considered a 2-team game where a team can offer a concede. I had a table where a player had to leave midgame and that player offered to abandon but this is not adequate game ethics when the opposing teams is 250 points ahead. In my book, it's called a "conceding". It seems a bit easy to pretend to have to leave after 30 minutes and escape your fate. We tried to concede but it didnt work. Letting the bailing player time running out doesn't solve the problem. An option to concede can also be useful after a last resort "bid nil" has been bidded and the blind-niller holds the ace of spades (certain to take 1 trick).
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• Is the rules violation visible on game replay? If yes, at which move number?
• Which browser are you using?
Mozilla v5
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• What was the game action you wanted to do?
Situation: Players don't seem to realize that a game of Spades can take an hour. With the bag penalty and with shy bids (common with beginners), its not unusual to see the score going down (or going up slowly). It can take 15+ rounds before a team reaches 500 points, especially when you don't encounter nils.
1) A warning that the game can be lengthy time-wise before the game start could be useful. Right now, all I see are players that cannot finish a game. Midway, they would say "I have to go" – which can be true or not and which I can understand – but still, don't start a game of spades if you only have 20 minutes ahead of you. Its not Hanabi, Kingdomino or Buttons. I think BGA players are used to shorter games.
2) I once played Spades or Bridge on an old Hoyle/Sierra website back in the early 2000s (this site doesnt exist anymore), but if someone had to leave the game midway, the host/moderator could send an invite to a friend and ask him to substitute and finish the game. The substitute wouldn't score any ELO but at least the game could progress and finish. A few BGA games could use a similar features. For example, a player can easily finish a Saboteur game or a Heart game.
3) The "concede" option is only permitted for 2-player games. I think Spades could be considered a 2-team game where a team can offer a concede. I had a table where a player had to leave midgame and that player offered to abandon but this is not adequate game ethics when the opposing teams is 250 points ahead. In my book, it's called a "conceding". It seems a bit easy to pretend to have to leave after 30 minutes and escape your fate. We tried to concede but it didnt work. Letting the bailing player time running out doesn't solve the problem. An option to concede can also be useful after a last resort "bid nil" has been bidded and the blind-niller holds the ace of spades (certain to take 1 trick).
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• What did you try to do to trigger this game action?
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• What happened when you tried to do this (error message, game status bar message, ...)?
• Which browser are you using?
Mozilla v5
-
• At which step of the game did the problem occur? What was the current game instruction?
Situation: Players don't seem to realize that a game of Spades can take an hour. With the bag penalty and with shy bids (common with beginners), its not unusual to see the score going down (or going up slowly). It can take 15+ rounds before a team reaches 500 points, especially when you don't encounter nils.
1) A warning that the game can be lengthy time-wise before the game start could be useful. Right now, all I see are players that cannot finish a game. Midway, they would say "I have to go" – which can be true or not and which I can understand – but still, don't start a game of spades if you only have 20 minutes ahead of you. Its not Hanabi, Kingdomino or Buttons. I think BGA players are used to shorter games.
2) I once played Spades or Bridge on an old Hoyle/Sierra website back in the early 2000s (this site doesnt exist anymore), but if someone had to leave the game midway, the host/moderator could send an invite to a friend and ask him to substitute and finish the game. The substitute wouldn't score any ELO but at least the game could progress and finish. A few BGA games could use a similar features. For example, a player can easily finish a Saboteur game or a Heart game.
3) The "concede" option is only permitted for 2-player games. I think Spades could be considered a 2-team game where a team can offer a concede. I had a table where a player had to leave midgame and that player offered to abandon but this is not adequate game ethics when the opposing teams is 250 points ahead. In my book, it's called a "conceding". It seems a bit easy to pretend to have to leave after 30 minutes and escape your fate. We tried to concede but it didnt work. Letting the bailing player time running out doesn't solve the problem. An option to concede can also be useful after a last resort "bid nil" has been bidded and the blind-niller holds the ace of spades (certain to take 1 trick).
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• What happened when you tried to do this game action (error message, game status bar message, ...)?
• Which browser are you using?
Mozilla v5
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Situation: Players don't seem to realize that a game of Spades can take an hour. With the bag penalty and with shy bids (common with beginners), its not unusual to see the score going down (or going up slowly). It can take 15+ rounds before a team reaches 500 points, especially when you don't encounter nils.
1) A warning that the game can be lengthy time-wise before the game start could be useful. Right now, all I see are players that cannot finish a game. Midway, they would say "I have to go" – which can be true or not and which I can understand – but still, don't start a game of spades if you only have 20 minutes ahead of you. Its not Hanabi, Kingdomino or Buttons. I think BGA players are used to shorter games.
2) I once played Spades or Bridge on an old Hoyle/Sierra website back in the early 2000s (this site doesnt exist anymore), but if someone had to leave the game midway, the host/moderator could send an invite to a friend and ask him to substitute and finish the game. The substitute wouldn't score any ELO but at least the game could progress and finish. A few BGA games could use a similar features. For example, a player can easily finish a Saboteur game or a Heart game.
3) The "concede" option is only permitted for 2-player games. I think Spades could be considered a 2-team game where a team can offer a concede. I had a table where a player had to leave midgame and that player offered to abandon but this is not adequate game ethics when the opposing teams is 250 points ahead. In my book, it's called a "conceding". It seems a bit easy to pretend to have to leave after 30 minutes and escape your fate. We tried to concede but it didnt work. Letting the bailing player time running out doesn't solve the problem. An option to concede can also be useful after a last resort "bid nil" has been bidded and the blind-niller holds the ace of spades (certain to take 1 trick).
• Which browser are you using?
Mozilla v5
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Situation: Players don't seem to realize that a game of Spades can take an hour. With the bag penalty and with shy bids (common with beginners), its not unusual to see the score going down (or going up slowly). It can take 15+ rounds before a team reaches 500 points, especially when you don't encounter nils.
1) A warning that the game can be lengthy time-wise before the game start could be useful. Right now, all I see are players that cannot finish a game. Midway, they would say "I have to go" – which can be true or not and which I can understand – but still, don't start a game of spades if you only have 20 minutes ahead of you. Its not Hanabi, Kingdomino or Buttons. I think BGA players are used to shorter games.
2) I once played Spades or Bridge on an old Hoyle/Sierra website back in the early 2000s (this site doesnt exist anymore), but if someone had to leave the game midway, the host/moderator could send an invite to a friend and ask him to substitute and finish the game. The substitute wouldn't score any ELO but at least the game could progress and finish. A few BGA games could use a similar features. For example, a player can easily finish a Saboteur game or a Heart game.
3) The "concede" option is only permitted for 2-player games. I think Spades could be considered a 2-team game where a team can offer a concede. I had a table where a player had to leave midgame and that player offered to abandon but this is not adequate game ethics when the opposing teams is 250 points ahead. In my book, it's called a "conceding". It seems a bit easy to pretend to have to leave after 30 minutes and escape your fate. We tried to concede but it didnt work. Letting the bailing player time running out doesn't solve the problem. An option to concede can also be useful after a last resort "bid nil" has been bidded and the blind-niller holds the ace of spades (certain to take 1 trick).
-
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Mozilla v5
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Situation: Players don't seem to realize that a game of Spades can take an hour. With the bag penalty and with shy bids (common with beginners), its not unusual to see the score going down (or going up slowly). It can take 15+ rounds before a team reaches 500 points, especially when you don't encounter nils.
1) A warning that the game can be lengthy time-wise before the game start could be useful. Right now, all I see are players that cannot finish a game. Midway, they would say "I have to go" – which can be true or not and which I can understand – but still, don't start a game of spades if you only have 20 minutes ahead of you. Its not Hanabi, Kingdomino or Buttons. I think BGA players are used to shorter games.
2) I once played Spades or Bridge on an old Hoyle/Sierra website back in the early 2000s (this site doesnt exist anymore), but if someone had to leave the game midway, the host/moderator could send an invite to a friend and ask him to substitute and finish the game. The substitute wouldn't score any ELO but at least the game could progress and finish. A few BGA games could use a similar features. For example, a player can easily finish a Saboteur game or a Heart game.
3) The "concede" option is only permitted for 2-player games. I think Spades could be considered a 2-team game where a team can offer a concede. I had a table where a player had to leave midgame and that player offered to abandon but this is not adequate game ethics when the opposing teams is 250 points ahead. In my book, it's called a "conceding". It seems a bit easy to pretend to have to leave after 30 minutes and escape your fate. We tried to concede but it didnt work. Letting the bailing player time running out doesn't solve the problem. An option to concede can also be useful after a last resort "bid nil" has been bidded and the blind-niller holds the ace of spades (certain to take 1 trick).
• Which browser are you using?
Mozilla v5
Report history
1) The average playing time for a game with the current settings is displayed befor you start a live game. If this time is longer than x minutes, there might be special warning. But this is a general requirement for the BGA Website and should be adressed there. As a game developer I cant change anything here.
2) Like the first point: This is a general BGA requirement for all games and should be adressed there.
3) This seems to be a good idea for spades. I am think adding a button "propose conceding to partner" during the bidding if you are at least x points behind might be easy to implement.
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- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
