#25900: "Javascript error Uncaught (in promise) DOMException at PlayerTurn"
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| # | Status | Votes | Game | Type | Title | Last update |
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Detailed description
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• Please copy/paste the error message you see on your screen, if applicable.
A JS error "Uncaught (in promise) DOMException: The play() request was interrupted by a call to pause()" is fired at playerturn at the next player.
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• Please explain what you wanted to do, what you did and what happened
• Which browser are you using?
Mozilla v5
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
A JS error "Uncaught (in promise) DOMException: The play() request was interrupted by a call to pause()" is fired at playerturn at the next player.
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• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Mozilla v5
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• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
A JS error "Uncaught (in promise) DOMException: The play() request was interrupted by a call to pause()" is fired at playerturn at the next player.
• Which browser are you using?
Mozilla v5
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• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
A JS error "Uncaught (in promise) DOMException: The play() request was interrupted by a call to pause()" is fired at playerturn at the next player.
• Which browser are you using?
Mozilla v5
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• Which part of the rules was not followed by the BGA adaptation?
A JS error "Uncaught (in promise) DOMException: The play() request was interrupted by a call to pause()" is fired at playerturn at the next player.
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• Is the rules violation visible on game replay? If yes, at which move number?
• Which browser are you using?
Mozilla v5
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• What was the game action you wanted to do?
A JS error "Uncaught (in promise) DOMException: The play() request was interrupted by a call to pause()" is fired at playerturn at the next player.
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• What did you try to do to trigger this game action?
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• What happened when you tried to do this (error message, game status bar message, ...)?
• Which browser are you using?
Mozilla v5
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• At which step of the game did the problem occur? What was the current game instruction?
A JS error "Uncaught (in promise) DOMException: The play() request was interrupted by a call to pause()" is fired at playerturn at the next player.
-
• What happened when you tried to do this game action (error message, game status bar message, ...)?
• Which browser are you using?
Mozilla v5
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• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
A JS error "Uncaught (in promise) DOMException: The play() request was interrupted by a call to pause()" is fired at playerturn at the next player.
• Which browser are you using?
Mozilla v5
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
A JS error "Uncaught (in promise) DOMException: The play() request was interrupted by a call to pause()" is fired at playerturn at the next player.
-
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Mozilla v5
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
A JS error "Uncaught (in promise) DOMException: The play() request was interrupted by a call to pause()" is fired at playerturn at the next player.
• Which browser are you using?
Mozilla v5
Report history
I report this issue because I have the same problem with Cacao, the game I have programmed and in Beta, too.
I have reported the problem in the Developer Forum : forum.boardgamearena.com/viewtopic.php?f=12&t=17657
But no solution or explanation are posted.
I have reported the problem to our new BGA technical contact : since I find the problem in your game, I suppose this is a BGA issue.
If you replay the game (historic), these JS errors not occurs.
Its occurs at the playerturn in the next player : the player is "waked up" while the tile is in movement.
It seems that an event is fired by the "system" to stop all JS animations.
Uncaught (in promise) DOMException: The fetching process for the media resource was aborted by the user agent at the user's request.
Given that firefox 5 is 9 years old and we are currently to version 83 (22 on mobile), I think what you should do is update your browser.
Also, if the bug is framework-related, you should create a bug report on BGA framework.
Ophélopède
I don't know why "Mozilla 5" is reported here. Probably for the "core" ?
But my browser is Firefox 83.
;-)
Add to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
