#30381: "Suggestion for English translation: change "critical attack" action to "dual attack""
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Detailed description
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• Please copy/paste the error message you see on your screen, if applicable.
This is related to ticket 30378 that also suggested some terminology changes. These terminology changes would need to be coordinated across the game text, the Rules Summary, and the PDF instructions, so I am presenting them in reports instead of in the translation system.
Currently, "critical attack" is used to refer to two completely separate things, the hex action that only results in 2 damage upon a successful accuracy roll, and the dice result that results in 2 damage regardless of the accuracy roll. I suggest distinguishing these with separate terms, specifically by changing the hex action term to "dual attack." Generally, in dice rolling games, a "critical attack" is not a type of attack, but a result from an attack. So "critical attack" should be reserved for the dice result.
In contrast, "dual attack" would intuitively refer to a type of attack. And "dual attack" intuitively means two attacks occurring at once, subject to the same rules as a single attack. (Alternatively, I considered "double attack," but I prefer "dual attack" because it sounds like two linked, simultaneous attacks, which properly suggests double the firepower, whereas "double attack" might lead to the misconception that two separate, sequential rolls would occur, which would be incorrect.) -
• Please explain what you wanted to do, what you did and what happened
• Which browser are you using?
Google Chrome v87
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
This is related to ticket 30378 that also suggested some terminology changes. These terminology changes would need to be coordinated across the game text, the Rules Summary, and the PDF instructions, so I am presenting them in reports instead of in the translation system.
Currently, "critical attack" is used to refer to two completely separate things, the hex action that only results in 2 damage upon a successful accuracy roll, and the dice result that results in 2 damage regardless of the accuracy roll. I suggest distinguishing these with separate terms, specifically by changing the hex action term to "dual attack." Generally, in dice rolling games, a "critical attack" is not a type of attack, but a result from an attack. So "critical attack" should be reserved for the dice result.
In contrast, "dual attack" would intuitively refer to a type of attack. And "dual attack" intuitively means two attacks occurring at once, subject to the same rules as a single attack. (Alternatively, I considered "double attack," but I prefer "dual attack" because it sounds like two linked, simultaneous attacks, which properly suggests double the firepower, whereas "double attack" might lead to the misconception that two separate, sequential rolls would occur, which would be incorrect.) • Which browser are you using?
Google Chrome v87
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• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
This is related to ticket 30378 that also suggested some terminology changes. These terminology changes would need to be coordinated across the game text, the Rules Summary, and the PDF instructions, so I am presenting them in reports instead of in the translation system.
Currently, "critical attack" is used to refer to two completely separate things, the hex action that only results in 2 damage upon a successful accuracy roll, and the dice result that results in 2 damage regardless of the accuracy roll. I suggest distinguishing these with separate terms, specifically by changing the hex action term to "dual attack." Generally, in dice rolling games, a "critical attack" is not a type of attack, but a result from an attack. So "critical attack" should be reserved for the dice result.
In contrast, "dual attack" would intuitively refer to a type of attack. And "dual attack" intuitively means two attacks occurring at once, subject to the same rules as a single attack. (Alternatively, I considered "double attack," but I prefer "dual attack" because it sounds like two linked, simultaneous attacks, which properly suggests double the firepower, whereas "double attack" might lead to the misconception that two separate, sequential rolls would occur, which would be incorrect.) • Which browser are you using?
Google Chrome v87
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• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
This is related to ticket 30378 that also suggested some terminology changes. These terminology changes would need to be coordinated across the game text, the Rules Summary, and the PDF instructions, so I am presenting them in reports instead of in the translation system.
Currently, "critical attack" is used to refer to two completely separate things, the hex action that only results in 2 damage upon a successful accuracy roll, and the dice result that results in 2 damage regardless of the accuracy roll. I suggest distinguishing these with separate terms, specifically by changing the hex action term to "dual attack." Generally, in dice rolling games, a "critical attack" is not a type of attack, but a result from an attack. So "critical attack" should be reserved for the dice result.
In contrast, "dual attack" would intuitively refer to a type of attack. And "dual attack" intuitively means two attacks occurring at once, subject to the same rules as a single attack. (Alternatively, I considered "double attack," but I prefer "dual attack" because it sounds like two linked, simultaneous attacks, which properly suggests double the firepower, whereas "double attack" might lead to the misconception that two separate, sequential rolls would occur, which would be incorrect.) • Which browser are you using?
Google Chrome v87
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• Which part of the rules was not followed by the BGA adaptation?
This is related to ticket 30378 that also suggested some terminology changes. These terminology changes would need to be coordinated across the game text, the Rules Summary, and the PDF instructions, so I am presenting them in reports instead of in the translation system.
Currently, "critical attack" is used to refer to two completely separate things, the hex action that only results in 2 damage upon a successful accuracy roll, and the dice result that results in 2 damage regardless of the accuracy roll. I suggest distinguishing these with separate terms, specifically by changing the hex action term to "dual attack." Generally, in dice rolling games, a "critical attack" is not a type of attack, but a result from an attack. So "critical attack" should be reserved for the dice result.
In contrast, "dual attack" would intuitively refer to a type of attack. And "dual attack" intuitively means two attacks occurring at once, subject to the same rules as a single attack. (Alternatively, I considered "double attack," but I prefer "dual attack" because it sounds like two linked, simultaneous attacks, which properly suggests double the firepower, whereas "double attack" might lead to the misconception that two separate, sequential rolls would occur, which would be incorrect.) -
• Is the rules violation visible on game replay? If yes, at which move number?
• Which browser are you using?
Google Chrome v87
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• What was the game action you wanted to do?
This is related to ticket 30378 that also suggested some terminology changes. These terminology changes would need to be coordinated across the game text, the Rules Summary, and the PDF instructions, so I am presenting them in reports instead of in the translation system.
Currently, "critical attack" is used to refer to two completely separate things, the hex action that only results in 2 damage upon a successful accuracy roll, and the dice result that results in 2 damage regardless of the accuracy roll. I suggest distinguishing these with separate terms, specifically by changing the hex action term to "dual attack." Generally, in dice rolling games, a "critical attack" is not a type of attack, but a result from an attack. So "critical attack" should be reserved for the dice result.
In contrast, "dual attack" would intuitively refer to a type of attack. And "dual attack" intuitively means two attacks occurring at once, subject to the same rules as a single attack. (Alternatively, I considered "double attack," but I prefer "dual attack" because it sounds like two linked, simultaneous attacks, which properly suggests double the firepower, whereas "double attack" might lead to the misconception that two separate, sequential rolls would occur, which would be incorrect.) -
• What did you try to do to trigger this game action?
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• What happened when you tried to do this (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v87
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• At which step of the game did the problem occur? What was the current game instruction?
This is related to ticket 30378 that also suggested some terminology changes. These terminology changes would need to be coordinated across the game text, the Rules Summary, and the PDF instructions, so I am presenting them in reports instead of in the translation system.
Currently, "critical attack" is used to refer to two completely separate things, the hex action that only results in 2 damage upon a successful accuracy roll, and the dice result that results in 2 damage regardless of the accuracy roll. I suggest distinguishing these with separate terms, specifically by changing the hex action term to "dual attack." Generally, in dice rolling games, a "critical attack" is not a type of attack, but a result from an attack. So "critical attack" should be reserved for the dice result.
In contrast, "dual attack" would intuitively refer to a type of attack. And "dual attack" intuitively means two attacks occurring at once, subject to the same rules as a single attack. (Alternatively, I considered "double attack," but I prefer "dual attack" because it sounds like two linked, simultaneous attacks, which properly suggests double the firepower, whereas "double attack" might lead to the misconception that two separate, sequential rolls would occur, which would be incorrect.) -
• What happened when you tried to do this game action (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v87
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
This is related to ticket 30378 that also suggested some terminology changes. These terminology changes would need to be coordinated across the game text, the Rules Summary, and the PDF instructions, so I am presenting them in reports instead of in the translation system.
Currently, "critical attack" is used to refer to two completely separate things, the hex action that only results in 2 damage upon a successful accuracy roll, and the dice result that results in 2 damage regardless of the accuracy roll. I suggest distinguishing these with separate terms, specifically by changing the hex action term to "dual attack." Generally, in dice rolling games, a "critical attack" is not a type of attack, but a result from an attack. So "critical attack" should be reserved for the dice result.
In contrast, "dual attack" would intuitively refer to a type of attack. And "dual attack" intuitively means two attacks occurring at once, subject to the same rules as a single attack. (Alternatively, I considered "double attack," but I prefer "dual attack" because it sounds like two linked, simultaneous attacks, which properly suggests double the firepower, whereas "double attack" might lead to the misconception that two separate, sequential rolls would occur, which would be incorrect.) • Which browser are you using?
Google Chrome v87
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
This is related to ticket 30378 that also suggested some terminology changes. These terminology changes would need to be coordinated across the game text, the Rules Summary, and the PDF instructions, so I am presenting them in reports instead of in the translation system.
Currently, "critical attack" is used to refer to two completely separate things, the hex action that only results in 2 damage upon a successful accuracy roll, and the dice result that results in 2 damage regardless of the accuracy roll. I suggest distinguishing these with separate terms, specifically by changing the hex action term to "dual attack." Generally, in dice rolling games, a "critical attack" is not a type of attack, but a result from an attack. So "critical attack" should be reserved for the dice result.
In contrast, "dual attack" would intuitively refer to a type of attack. And "dual attack" intuitively means two attacks occurring at once, subject to the same rules as a single attack. (Alternatively, I considered "double attack," but I prefer "dual attack" because it sounds like two linked, simultaneous attacks, which properly suggests double the firepower, whereas "double attack" might lead to the misconception that two separate, sequential rolls would occur, which would be incorrect.) • Which browser are you using?
Google Chrome v87
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
This is related to ticket 30378 that also suggested some terminology changes. These terminology changes would need to be coordinated across the game text, the Rules Summary, and the PDF instructions, so I am presenting them in reports instead of in the translation system.
Currently, "critical attack" is used to refer to two completely separate things, the hex action that only results in 2 damage upon a successful accuracy roll, and the dice result that results in 2 damage regardless of the accuracy roll. I suggest distinguishing these with separate terms, specifically by changing the hex action term to "dual attack." Generally, in dice rolling games, a "critical attack" is not a type of attack, but a result from an attack. So "critical attack" should be reserved for the dice result.
In contrast, "dual attack" would intuitively refer to a type of attack. And "dual attack" intuitively means two attacks occurring at once, subject to the same rules as a single attack. (Alternatively, I considered "double attack," but I prefer "dual attack" because it sounds like two linked, simultaneous attacks, which properly suggests double the firepower, whereas "double attack" might lead to the misconception that two separate, sequential rolls would occur, which would be incorrect.) • Which browser are you using?
Google Chrome v87
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- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
