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Abyss reports
#35515: "Display the preliminary points a Location gives upon selecting it, and update it during the game"
What is this report about?
What happened? Please select from below
Suggestion: in my opinion, the following would greatly improve the game implementation
Detailed description
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
The Locations all have a certain point value upon taking control of them. For example, in this situation I would calculate that The Chamber of Allies would bring in a preliminary 9 points: i.postimg.cc/1XK1V6dp/Abyss-preliminary-Location-points.png
When evaluating several locations, this can take some time (checking Lord Guilds, counting allies, ...). I would suggest to just display the current amount of points a Location would score in the tooltip.
During the game, the current amount of points could be listed somewhere on the Location tile.
Perhaps the elements influencing the scoring could even be highlighted when hovering over it (e.g. all Crabs, ...).• Which browser are you using?
Mozilla Firefox 86.0
Report history
KongKing123 • This suggestion has not been analyzed by the developers yet:
Mar 5th 2021 1:28 • It saves everyone time without holding hands, since the "best" Location at that point in time may not be the best for your overall strategy.
KongKing123 • This suggestion has not been analyzed by the developers yet:
Mar 5th 2021 1:34 •
Sep 8th 2021 2:26 •
May 14th 2022 1:46 •
Aug 13th 2022 16:56 •
Aug 30th 2023 21:35 • Actually I was looking at the unaffiliated Allies in my example, so it should have been 16 points.
More proof that this would be useful, along with this suggestion: boardgamearena.com/bug?id=35514 😀
More proof that this would be useful, along with this suggestion: boardgamearena.com/bug?id=35514 😀
KongKing123 • This suggestion has not been analyzed by the developers yet:
Feb 18th 2024 10:35 • Bump to avoid automatic closure.
KongKing123 • This suggestion has not been analyzed by the developers yet:
Aug 28th 2024 16:51 • Bump to avoid automatic closure.
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