#36256: "Alternative ranking than elo to avoid cheat/elite play/troubles with luck game"
What is this report about?
What happened? Please select from below
What happened? Please select from below
Please check if there is already a report on the same subject
If yes, please VOTE for this report. Reports with the most votes are given PRIORITY!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detailed description
-
• Please copy/paste the error message you see on your screen, if applicable.
I suggest to replace/complete elo with a new system that would to my mind solve following issues we have with elo
- cheats (playing against complesant friends or false account just to raise elo
- elite play : player avoiding to play with low rank to avoid loosing too many elo points
- luck game problems with elo
The new ranking would have points calculated that way :
Number of Different players you win over in the game (A) * percentage of success (B)
A précisé différent player. Means that if you play with always the same player it only count as 1 (if you win against him more often than he wins again you, else is 0). Value could be 0,5 for ties or equal number of wins
B is the percentage of success already calculated, only set in his decimal version (80% being 0,8)
-
• Please explain what you wanted to do, what you did and what happened
• Which browser are you using?
Google Chrome v89
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
I suggest to replace/complete elo with a new system that would to my mind solve following issues we have with elo
- cheats (playing against complesant friends or false account just to raise elo
- elite play : player avoiding to play with low rank to avoid loosing too many elo points
- luck game problems with elo
The new ranking would have points calculated that way :
Number of Different players you win over in the game (A) * percentage of success (B)
A précisé différent player. Means that if you play with always the same player it only count as 1 (if you win against him more often than he wins again you, else is 0). Value could be 0,5 for ties or equal number of wins
B is the percentage of success already calculated, only set in his decimal version (80% being 0,8)
-
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Google Chrome v89
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
I suggest to replace/complete elo with a new system that would to my mind solve following issues we have with elo
- cheats (playing against complesant friends or false account just to raise elo
- elite play : player avoiding to play with low rank to avoid loosing too many elo points
- luck game problems with elo
The new ranking would have points calculated that way :
Number of Different players you win over in the game (A) * percentage of success (B)
A précisé différent player. Means that if you play with always the same player it only count as 1 (if you win against him more often than he wins again you, else is 0). Value could be 0,5 for ties or equal number of wins
B is the percentage of success already calculated, only set in his decimal version (80% being 0,8)
• Which browser are you using?
Google Chrome v89
-
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
I suggest to replace/complete elo with a new system that would to my mind solve following issues we have with elo
- cheats (playing against complesant friends or false account just to raise elo
- elite play : player avoiding to play with low rank to avoid loosing too many elo points
- luck game problems with elo
The new ranking would have points calculated that way :
Number of Different players you win over in the game (A) * percentage of success (B)
A précisé différent player. Means that if you play with always the same player it only count as 1 (if you win against him more often than he wins again you, else is 0). Value could be 0,5 for ties or equal number of wins
B is the percentage of success already calculated, only set in his decimal version (80% being 0,8)
• Which browser are you using?
Google Chrome v89
-
• Which part of the rules was not followed by the BGA adaptation?
I suggest to replace/complete elo with a new system that would to my mind solve following issues we have with elo
- cheats (playing against complesant friends or false account just to raise elo
- elite play : player avoiding to play with low rank to avoid loosing too many elo points
- luck game problems with elo
The new ranking would have points calculated that way :
Number of Different players you win over in the game (A) * percentage of success (B)
A précisé différent player. Means that if you play with always the same player it only count as 1 (if you win against him more often than he wins again you, else is 0). Value could be 0,5 for ties or equal number of wins
B is the percentage of success already calculated, only set in his decimal version (80% being 0,8)
-
• Is the rules violation visible on game replay? If yes, at which move number?
• Which browser are you using?
Google Chrome v89
-
• What was the game action you wanted to do?
I suggest to replace/complete elo with a new system that would to my mind solve following issues we have with elo
- cheats (playing against complesant friends or false account just to raise elo
- elite play : player avoiding to play with low rank to avoid loosing too many elo points
- luck game problems with elo
The new ranking would have points calculated that way :
Number of Different players you win over in the game (A) * percentage of success (B)
A précisé différent player. Means that if you play with always the same player it only count as 1 (if you win against him more often than he wins again you, else is 0). Value could be 0,5 for ties or equal number of wins
B is the percentage of success already calculated, only set in his decimal version (80% being 0,8)
-
• What did you try to do to trigger this game action?
-
• What happened when you tried to do this (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v89
-
• At which step of the game did the problem occur? What was the current game instruction?
I suggest to replace/complete elo with a new system that would to my mind solve following issues we have with elo
- cheats (playing against complesant friends or false account just to raise elo
- elite play : player avoiding to play with low rank to avoid loosing too many elo points
- luck game problems with elo
The new ranking would have points calculated that way :
Number of Different players you win over in the game (A) * percentage of success (B)
A précisé différent player. Means that if you play with always the same player it only count as 1 (if you win against him more often than he wins again you, else is 0). Value could be 0,5 for ties or equal number of wins
B is the percentage of success already calculated, only set in his decimal version (80% being 0,8)
-
• What happened when you tried to do this game action (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v89
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
I suggest to replace/complete elo with a new system that would to my mind solve following issues we have with elo
- cheats (playing against complesant friends or false account just to raise elo
- elite play : player avoiding to play with low rank to avoid loosing too many elo points
- luck game problems with elo
The new ranking would have points calculated that way :
Number of Different players you win over in the game (A) * percentage of success (B)
A précisé différent player. Means that if you play with always the same player it only count as 1 (if you win against him more often than he wins again you, else is 0). Value could be 0,5 for ties or equal number of wins
B is the percentage of success already calculated, only set in his decimal version (80% being 0,8)
• Which browser are you using?
Google Chrome v89
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
I suggest to replace/complete elo with a new system that would to my mind solve following issues we have with elo
- cheats (playing against complesant friends or false account just to raise elo
- elite play : player avoiding to play with low rank to avoid loosing too many elo points
- luck game problems with elo
The new ranking would have points calculated that way :
Number of Different players you win over in the game (A) * percentage of success (B)
A précisé différent player. Means that if you play with always the same player it only count as 1 (if you win against him more often than he wins again you, else is 0). Value could be 0,5 for ties or equal number of wins
B is the percentage of success already calculated, only set in his decimal version (80% being 0,8)
-
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Google Chrome v89
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
I suggest to replace/complete elo with a new system that would to my mind solve following issues we have with elo
- cheats (playing against complesant friends or false account just to raise elo
- elite play : player avoiding to play with low rank to avoid loosing too many elo points
- luck game problems with elo
The new ranking would have points calculated that way :
Number of Different players you win over in the game (A) * percentage of success (B)
A précisé différent player. Means that if you play with always the same player it only count as 1 (if you win against him more often than he wins again you, else is 0). Value could be 0,5 for ties or equal number of wins
B is the percentage of success already calculated, only set in his decimal version (80% being 0,8)
• Which browser are you using?
Google Chrome v89
Report history
Add to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
