#38544: "Improve performance for mobile devices"
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What happened? Please select from below
What happened? Please select from below
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| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detailed description
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• Please copy/paste the error message you see on your screen, if applicable.
Compared to other BGA adaptations, this game runs very slowly on an iPhone. This has been known to happen whenever a lot of filter: drop shadow effects are used. Can any of these be pre-rendered into a png image asset or replaced with box-shadow effects? This would help keep the fans from needing to spin up on desktops and laptops as well.
Otherwise, you could add a media query to disable these effects on mobile devices, since they're not going to be that necessary or effective there anyway. -
• Please explain what you wanted to do, what you did and what happened
• Which browser are you using?
Safari v14
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Compared to other BGA adaptations, this game runs very slowly on an iPhone. This has been known to happen whenever a lot of filter: drop shadow effects are used. Can any of these be pre-rendered into a png image asset or replaced with box-shadow effects? This would help keep the fans from needing to spin up on desktops and laptops as well.
Otherwise, you could add a media query to disable these effects on mobile devices, since they're not going to be that necessary or effective there anyway. -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Safari v14
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Compared to other BGA adaptations, this game runs very slowly on an iPhone. This has been known to happen whenever a lot of filter: drop shadow effects are used. Can any of these be pre-rendered into a png image asset or replaced with box-shadow effects? This would help keep the fans from needing to spin up on desktops and laptops as well.
Otherwise, you could add a media query to disable these effects on mobile devices, since they're not going to be that necessary or effective there anyway. • Which browser are you using?
Safari v14
-
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
Compared to other BGA adaptations, this game runs very slowly on an iPhone. This has been known to happen whenever a lot of filter: drop shadow effects are used. Can any of these be pre-rendered into a png image asset or replaced with box-shadow effects? This would help keep the fans from needing to spin up on desktops and laptops as well.
Otherwise, you could add a media query to disable these effects on mobile devices, since they're not going to be that necessary or effective there anyway. • Which browser are you using?
Safari v14
-
• Which part of the rules was not followed by the BGA adaptation?
Compared to other BGA adaptations, this game runs very slowly on an iPhone. This has been known to happen whenever a lot of filter: drop shadow effects are used. Can any of these be pre-rendered into a png image asset or replaced with box-shadow effects? This would help keep the fans from needing to spin up on desktops and laptops as well.
Otherwise, you could add a media query to disable these effects on mobile devices, since they're not going to be that necessary or effective there anyway. -
• Is the rules violation visible on game replay? If yes, at which move number?
• Which browser are you using?
Safari v14
-
• What was the game action you wanted to do?
Compared to other BGA adaptations, this game runs very slowly on an iPhone. This has been known to happen whenever a lot of filter: drop shadow effects are used. Can any of these be pre-rendered into a png image asset or replaced with box-shadow effects? This would help keep the fans from needing to spin up on desktops and laptops as well.
Otherwise, you could add a media query to disable these effects on mobile devices, since they're not going to be that necessary or effective there anyway. -
• What did you try to do to trigger this game action?
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• What happened when you tried to do this (error message, game status bar message, ...)?
• Which browser are you using?
Safari v14
-
• At which step of the game did the problem occur? What was the current game instruction?
Compared to other BGA adaptations, this game runs very slowly on an iPhone. This has been known to happen whenever a lot of filter: drop shadow effects are used. Can any of these be pre-rendered into a png image asset or replaced with box-shadow effects? This would help keep the fans from needing to spin up on desktops and laptops as well.
Otherwise, you could add a media query to disable these effects on mobile devices, since they're not going to be that necessary or effective there anyway. -
• What happened when you tried to do this game action (error message, game status bar message, ...)?
• Which browser are you using?
Safari v14
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Compared to other BGA adaptations, this game runs very slowly on an iPhone. This has been known to happen whenever a lot of filter: drop shadow effects are used. Can any of these be pre-rendered into a png image asset or replaced with box-shadow effects? This would help keep the fans from needing to spin up on desktops and laptops as well.
Otherwise, you could add a media query to disable these effects on mobile devices, since they're not going to be that necessary or effective there anyway. • Which browser are you using?
Safari v14
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Compared to other BGA adaptations, this game runs very slowly on an iPhone. This has been known to happen whenever a lot of filter: drop shadow effects are used. Can any of these be pre-rendered into a png image asset or replaced with box-shadow effects? This would help keep the fans from needing to spin up on desktops and laptops as well.
Otherwise, you could add a media query to disable these effects on mobile devices, since they're not going to be that necessary or effective there anyway. -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Safari v14
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Compared to other BGA adaptations, this game runs very slowly on an iPhone. This has been known to happen whenever a lot of filter: drop shadow effects are used. Can any of these be pre-rendered into a png image asset or replaced with box-shadow effects? This would help keep the fans from needing to spin up on desktops and laptops as well.
Otherwise, you could add a media query to disable these effects on mobile devices, since they're not going to be that necessary or effective there anyway. • Which browser are you using?
Safari v14
Report history
.SW_tile,.SW_piece_coin {
filter:none;
}
.SW_highlighted {
animation:none;
}
Various references had suggested that "filter: drop-shadow" should actually perform better than box-shadow because it has access to hardware acceleration, but the overall speed may be worse with all the workarounds applied. Hopefully those workarounds would not be necessary if the shadows are baked in to a png.
INB. 'm fairly sure that the SW_highlighted animation should be harmless however, as it only affects opacity - and all the documents suggest that should be just about the fastest thing to redraw.
Add to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
