#44359: "Do all three harvest phases for each player in turn instead of separating them out"
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Detailed description
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• Please copy/paste the error message you see on your screen, if applicable.
Currently, the harvest works by doing each of the three phases separately for all players. Meaning, first the Field phase is done for all players, then the Feeding phase for all players, then the Breeding phase for all players. Instead of this, I suggest doing Field, Feed, Breed for the first player, then Field, Feed, Breed for the next player, and so on.
The advantage of doing it this way is that it can significantly cut down on waiting time for a Turn Based game. Currently, making decisions for things like Scythe Worker, making exchanges for feeding, and reorganizing animals for breeding all have a full run around the table between them. It's much quicker if everyone does their entire harvest at once.
The rulebook is very vague about which one of these is the "correct" way, probably because the functional difference is almost none. For what it's worth, the Asmodee version does it the way I am suggesting. Might be something to ask the publisher. -
• Please explain what you wanted to do, what you did and what happened
• Which browser are you using?
Google Chrome v91
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Currently, the harvest works by doing each of the three phases separately for all players. Meaning, first the Field phase is done for all players, then the Feeding phase for all players, then the Breeding phase for all players. Instead of this, I suggest doing Field, Feed, Breed for the first player, then Field, Feed, Breed for the next player, and so on.
The advantage of doing it this way is that it can significantly cut down on waiting time for a Turn Based game. Currently, making decisions for things like Scythe Worker, making exchanges for feeding, and reorganizing animals for breeding all have a full run around the table between them. It's much quicker if everyone does their entire harvest at once.
The rulebook is very vague about which one of these is the "correct" way, probably because the functional difference is almost none. For what it's worth, the Asmodee version does it the way I am suggesting. Might be something to ask the publisher. -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Google Chrome v91
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Currently, the harvest works by doing each of the three phases separately for all players. Meaning, first the Field phase is done for all players, then the Feeding phase for all players, then the Breeding phase for all players. Instead of this, I suggest doing Field, Feed, Breed for the first player, then Field, Feed, Breed for the next player, and so on.
The advantage of doing it this way is that it can significantly cut down on waiting time for a Turn Based game. Currently, making decisions for things like Scythe Worker, making exchanges for feeding, and reorganizing animals for breeding all have a full run around the table between them. It's much quicker if everyone does their entire harvest at once.
The rulebook is very vague about which one of these is the "correct" way, probably because the functional difference is almost none. For what it's worth, the Asmodee version does it the way I am suggesting. Might be something to ask the publisher. • Which browser are you using?
Google Chrome v91
-
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
Currently, the harvest works by doing each of the three phases separately for all players. Meaning, first the Field phase is done for all players, then the Feeding phase for all players, then the Breeding phase for all players. Instead of this, I suggest doing Field, Feed, Breed for the first player, then Field, Feed, Breed for the next player, and so on.
The advantage of doing it this way is that it can significantly cut down on waiting time for a Turn Based game. Currently, making decisions for things like Scythe Worker, making exchanges for feeding, and reorganizing animals for breeding all have a full run around the table between them. It's much quicker if everyone does their entire harvest at once.
The rulebook is very vague about which one of these is the "correct" way, probably because the functional difference is almost none. For what it's worth, the Asmodee version does it the way I am suggesting. Might be something to ask the publisher. • Which browser are you using?
Google Chrome v91
-
• Which part of the rules was not followed by the BGA adaptation?
Currently, the harvest works by doing each of the three phases separately for all players. Meaning, first the Field phase is done for all players, then the Feeding phase for all players, then the Breeding phase for all players. Instead of this, I suggest doing Field, Feed, Breed for the first player, then Field, Feed, Breed for the next player, and so on.
The advantage of doing it this way is that it can significantly cut down on waiting time for a Turn Based game. Currently, making decisions for things like Scythe Worker, making exchanges for feeding, and reorganizing animals for breeding all have a full run around the table between them. It's much quicker if everyone does their entire harvest at once.
The rulebook is very vague about which one of these is the "correct" way, probably because the functional difference is almost none. For what it's worth, the Asmodee version does it the way I am suggesting. Might be something to ask the publisher. -
• Is the rules violation visible on game replay? If yes, at which move number?
• Which browser are you using?
Google Chrome v91
-
• What was the game action you wanted to do?
Currently, the harvest works by doing each of the three phases separately for all players. Meaning, first the Field phase is done for all players, then the Feeding phase for all players, then the Breeding phase for all players. Instead of this, I suggest doing Field, Feed, Breed for the first player, then Field, Feed, Breed for the next player, and so on.
The advantage of doing it this way is that it can significantly cut down on waiting time for a Turn Based game. Currently, making decisions for things like Scythe Worker, making exchanges for feeding, and reorganizing animals for breeding all have a full run around the table between them. It's much quicker if everyone does their entire harvest at once.
The rulebook is very vague about which one of these is the "correct" way, probably because the functional difference is almost none. For what it's worth, the Asmodee version does it the way I am suggesting. Might be something to ask the publisher. -
• What did you try to do to trigger this game action?
-
• What happened when you tried to do this (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v91
-
• At which step of the game did the problem occur? What was the current game instruction?
Currently, the harvest works by doing each of the three phases separately for all players. Meaning, first the Field phase is done for all players, then the Feeding phase for all players, then the Breeding phase for all players. Instead of this, I suggest doing Field, Feed, Breed for the first player, then Field, Feed, Breed for the next player, and so on.
The advantage of doing it this way is that it can significantly cut down on waiting time for a Turn Based game. Currently, making decisions for things like Scythe Worker, making exchanges for feeding, and reorganizing animals for breeding all have a full run around the table between them. It's much quicker if everyone does their entire harvest at once.
The rulebook is very vague about which one of these is the "correct" way, probably because the functional difference is almost none. For what it's worth, the Asmodee version does it the way I am suggesting. Might be something to ask the publisher. -
• What happened when you tried to do this game action (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v91
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Currently, the harvest works by doing each of the three phases separately for all players. Meaning, first the Field phase is done for all players, then the Feeding phase for all players, then the Breeding phase for all players. Instead of this, I suggest doing Field, Feed, Breed for the first player, then Field, Feed, Breed for the next player, and so on.
The advantage of doing it this way is that it can significantly cut down on waiting time for a Turn Based game. Currently, making decisions for things like Scythe Worker, making exchanges for feeding, and reorganizing animals for breeding all have a full run around the table between them. It's much quicker if everyone does their entire harvest at once.
The rulebook is very vague about which one of these is the "correct" way, probably because the functional difference is almost none. For what it's worth, the Asmodee version does it the way I am suggesting. Might be something to ask the publisher. • Which browser are you using?
Google Chrome v91
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Currently, the harvest works by doing each of the three phases separately for all players. Meaning, first the Field phase is done for all players, then the Feeding phase for all players, then the Breeding phase for all players. Instead of this, I suggest doing Field, Feed, Breed for the first player, then Field, Feed, Breed for the next player, and so on.
The advantage of doing it this way is that it can significantly cut down on waiting time for a Turn Based game. Currently, making decisions for things like Scythe Worker, making exchanges for feeding, and reorganizing animals for breeding all have a full run around the table between them. It's much quicker if everyone does their entire harvest at once.
The rulebook is very vague about which one of these is the "correct" way, probably because the functional difference is almost none. For what it's worth, the Asmodee version does it the way I am suggesting. Might be something to ask the publisher. -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Google Chrome v91
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Currently, the harvest works by doing each of the three phases separately for all players. Meaning, first the Field phase is done for all players, then the Feeding phase for all players, then the Breeding phase for all players. Instead of this, I suggest doing Field, Feed, Breed for the first player, then Field, Feed, Breed for the next player, and so on.
The advantage of doing it this way is that it can significantly cut down on waiting time for a Turn Based game. Currently, making decisions for things like Scythe Worker, making exchanges for feeding, and reorganizing animals for breeding all have a full run around the table between them. It's much quicker if everyone does their entire harvest at once.
The rulebook is very vague about which one of these is the "correct" way, probably because the functional difference is almost none. For what it's worth, the Asmodee version does it the way I am suggesting. Might be something to ask the publisher. • Which browser are you using?
Google Chrome v91
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- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
