#46537: "Cannot know whether discarded tile is just drawn tile or a tile from hand"
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| # | Status | Votes | Game | Type | Title | Last update |
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Detailed description
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• Please copy/paste the error message you see on your screen, if applicable.
Popular real-time mahjong games use animations to distinguish these, but I do not expect such a feature to be implemented to BGA version. At least there should be a notification.
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• Please explain what you wanted to do, what you did and what happened
• Which browser are you using?
Google Chrome v92
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Popular real-time mahjong games use animations to distinguish these, but I do not expect such a feature to be implemented to BGA version. At least there should be a notification.
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• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Google Chrome v92
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• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Popular real-time mahjong games use animations to distinguish these, but I do not expect such a feature to be implemented to BGA version. At least there should be a notification.
• Which browser are you using?
Google Chrome v92
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• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
Popular real-time mahjong games use animations to distinguish these, but I do not expect such a feature to be implemented to BGA version. At least there should be a notification.
• Which browser are you using?
Google Chrome v92
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• Which part of the rules was not followed by the BGA adaptation?
Popular real-time mahjong games use animations to distinguish these, but I do not expect such a feature to be implemented to BGA version. At least there should be a notification.
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• Is the rules violation visible on game replay? If yes, at which move number?
• Which browser are you using?
Google Chrome v92
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• What was the game action you wanted to do?
Popular real-time mahjong games use animations to distinguish these, but I do not expect such a feature to be implemented to BGA version. At least there should be a notification.
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• What did you try to do to trigger this game action?
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• What happened when you tried to do this (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v92
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• At which step of the game did the problem occur? What was the current game instruction?
Popular real-time mahjong games use animations to distinguish these, but I do not expect such a feature to be implemented to BGA version. At least there should be a notification.
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• What happened when you tried to do this game action (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v92
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• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Popular real-time mahjong games use animations to distinguish these, but I do not expect such a feature to be implemented to BGA version. At least there should be a notification.
• Which browser are you using?
Google Chrome v92
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Popular real-time mahjong games use animations to distinguish these, but I do not expect such a feature to be implemented to BGA version. At least there should be a notification.
-
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Google Chrome v92
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Popular real-time mahjong games use animations to distinguish these, but I do not expect such a feature to be implemented to BGA version. At least there should be a notification.
• Which browser are you using?
Google Chrome v92
Report history
Normal white tiles indicate a discard from the hand that was NOT the newly drawn tile.
Also, FFXIV uses a red coloring to indicate a discarded tile was called by another player.
I don't have a complete overview, but it seems to me that clients are not homogeneous in this regard. Iirc the Yakuza 0 implementation obscures it completely. For me it was fine to obscure completely, but a second option could be added as suggested (distinguish discard of draw from all other cases), either graphically or by notification.I don't think this is a bug, though.
It is useful because if you see several grey discards in a row, you suspect someone is mostly happy with their hand, and is looking for something in particular.
When a player draws a tile, the tile is placed on the rightmost side. If the tile is discarded it does not shuffled in. If kept, it gets shuffled in hand and another tile is discarded from hand.
Tenhou and majsoul display the information only during the replay though. I think that's why the developer thought it shows the identity during the game (found the screenshot or video but didn't know it being a replay).
FFXIV (the one GTSchemer brought) and SEGA MJ applies shading during the game.
To sum up, it is quite inconsistent but all clients/implementations notify the information in a manner.
I had indeed seen both live play and replay on tenhou in video before but confused the two last night (was late ;-)
Add to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
