#52122: "Display/layout suggestions"
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| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detailed description
-
• Please copy/paste the error message you see on your screen, if applicable.
The game works great and the art is beautiful! It makes sense to keep the cards large, but it does result in a lot of scrolling, on desktop and on mobile, which makes a simple and lightweight game feel clunky.
* On mobile (pixel 3), the cards wrapped to the next line: 3 on the first line and 1 on a second line. Since there are always 4 cards to choose from, my recommendation is to either fit all 4 on one line or make it 2x2.
* Maybe the deck and discard pile can be next to each other to save on empty space?
* When enough cards are collected that they wrap to the next line, the div with the Collector’s cards should stay in line with with the door/role card instead of how it looks in the screenshot: imgur.com/a/kd7ZqzI
* Maybe a zoom feature? -
• Please explain what you wanted to do, what you did and what happened
• Which browser are you using?
Google Chrome v95
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
The game works great and the art is beautiful! It makes sense to keep the cards large, but it does result in a lot of scrolling, on desktop and on mobile, which makes a simple and lightweight game feel clunky.
* On mobile (pixel 3), the cards wrapped to the next line: 3 on the first line and 1 on a second line. Since there are always 4 cards to choose from, my recommendation is to either fit all 4 on one line or make it 2x2.
* Maybe the deck and discard pile can be next to each other to save on empty space?
* When enough cards are collected that they wrap to the next line, the div with the Collector’s cards should stay in line with with the door/role card instead of how it looks in the screenshot: imgur.com/a/kd7ZqzI
* Maybe a zoom feature? -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Google Chrome v95
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
The game works great and the art is beautiful! It makes sense to keep the cards large, but it does result in a lot of scrolling, on desktop and on mobile, which makes a simple and lightweight game feel clunky.
* On mobile (pixel 3), the cards wrapped to the next line: 3 on the first line and 1 on a second line. Since there are always 4 cards to choose from, my recommendation is to either fit all 4 on one line or make it 2x2.
* Maybe the deck and discard pile can be next to each other to save on empty space?
* When enough cards are collected that they wrap to the next line, the div with the Collector’s cards should stay in line with with the door/role card instead of how it looks in the screenshot: imgur.com/a/kd7ZqzI
* Maybe a zoom feature? • Which browser are you using?
Google Chrome v95
-
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
The game works great and the art is beautiful! It makes sense to keep the cards large, but it does result in a lot of scrolling, on desktop and on mobile, which makes a simple and lightweight game feel clunky.
* On mobile (pixel 3), the cards wrapped to the next line: 3 on the first line and 1 on a second line. Since there are always 4 cards to choose from, my recommendation is to either fit all 4 on one line or make it 2x2.
* Maybe the deck and discard pile can be next to each other to save on empty space?
* When enough cards are collected that they wrap to the next line, the div with the Collector’s cards should stay in line with with the door/role card instead of how it looks in the screenshot: imgur.com/a/kd7ZqzI
* Maybe a zoom feature? • Which browser are you using?
Google Chrome v95
-
• Which part of the rules was not followed by the BGA adaptation?
The game works great and the art is beautiful! It makes sense to keep the cards large, but it does result in a lot of scrolling, on desktop and on mobile, which makes a simple and lightweight game feel clunky.
* On mobile (pixel 3), the cards wrapped to the next line: 3 on the first line and 1 on a second line. Since there are always 4 cards to choose from, my recommendation is to either fit all 4 on one line or make it 2x2.
* Maybe the deck and discard pile can be next to each other to save on empty space?
* When enough cards are collected that they wrap to the next line, the div with the Collector’s cards should stay in line with with the door/role card instead of how it looks in the screenshot: imgur.com/a/kd7ZqzI
* Maybe a zoom feature? -
• Is the rules violation visible on game replay? If yes, at which move number?
• Which browser are you using?
Google Chrome v95
-
• What was the game action you wanted to do?
The game works great and the art is beautiful! It makes sense to keep the cards large, but it does result in a lot of scrolling, on desktop and on mobile, which makes a simple and lightweight game feel clunky.
* On mobile (pixel 3), the cards wrapped to the next line: 3 on the first line and 1 on a second line. Since there are always 4 cards to choose from, my recommendation is to either fit all 4 on one line or make it 2x2.
* Maybe the deck and discard pile can be next to each other to save on empty space?
* When enough cards are collected that they wrap to the next line, the div with the Collector’s cards should stay in line with with the door/role card instead of how it looks in the screenshot: imgur.com/a/kd7ZqzI
* Maybe a zoom feature? -
• What did you try to do to trigger this game action?
-
• What happened when you tried to do this (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v95
-
• At which step of the game did the problem occur? What was the current game instruction?
The game works great and the art is beautiful! It makes sense to keep the cards large, but it does result in a lot of scrolling, on desktop and on mobile, which makes a simple and lightweight game feel clunky.
* On mobile (pixel 3), the cards wrapped to the next line: 3 on the first line and 1 on a second line. Since there are always 4 cards to choose from, my recommendation is to either fit all 4 on one line or make it 2x2.
* Maybe the deck and discard pile can be next to each other to save on empty space?
* When enough cards are collected that they wrap to the next line, the div with the Collector’s cards should stay in line with with the door/role card instead of how it looks in the screenshot: imgur.com/a/kd7ZqzI
* Maybe a zoom feature? -
• What happened when you tried to do this game action (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v95
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
The game works great and the art is beautiful! It makes sense to keep the cards large, but it does result in a lot of scrolling, on desktop and on mobile, which makes a simple and lightweight game feel clunky.
* On mobile (pixel 3), the cards wrapped to the next line: 3 on the first line and 1 on a second line. Since there are always 4 cards to choose from, my recommendation is to either fit all 4 on one line or make it 2x2.
* Maybe the deck and discard pile can be next to each other to save on empty space?
* When enough cards are collected that they wrap to the next line, the div with the Collector’s cards should stay in line with with the door/role card instead of how it looks in the screenshot: imgur.com/a/kd7ZqzI
* Maybe a zoom feature? • Which browser are you using?
Google Chrome v95
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
The game works great and the art is beautiful! It makes sense to keep the cards large, but it does result in a lot of scrolling, on desktop and on mobile, which makes a simple and lightweight game feel clunky.
* On mobile (pixel 3), the cards wrapped to the next line: 3 on the first line and 1 on a second line. Since there are always 4 cards to choose from, my recommendation is to either fit all 4 on one line or make it 2x2.
* Maybe the deck and discard pile can be next to each other to save on empty space?
* When enough cards are collected that they wrap to the next line, the div with the Collector’s cards should stay in line with with the door/role card instead of how it looks in the screenshot: imgur.com/a/kd7ZqzI
* Maybe a zoom feature? -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Google Chrome v95
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
The game works great and the art is beautiful! It makes sense to keep the cards large, but it does result in a lot of scrolling, on desktop and on mobile, which makes a simple and lightweight game feel clunky.
* On mobile (pixel 3), the cards wrapped to the next line: 3 on the first line and 1 on a second line. Since there are always 4 cards to choose from, my recommendation is to either fit all 4 on one line or make it 2x2.
* Maybe the deck and discard pile can be next to each other to save on empty space?
* When enough cards are collected that they wrap to the next line, the div with the Collector’s cards should stay in line with with the door/role card instead of how it looks in the screenshot: imgur.com/a/kd7ZqzI
* Maybe a zoom feature? • Which browser are you using?
Google Chrome v95
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Add to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
