#55867: "Show minor improvement hand even if none can be legally played at that moment"
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Detailed description
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• Please copy/paste the error message you see on your screen, if applicable.
At one point in a game, I took "family growth + minor improvement" expecting to be able to play a minor that cost 2food to play.
I only had 1 food in stock, but I had animals I could have cooked.
The problem was that the game interface (correctly) detected that I could not play any minors, and therefore skipped the step entirely. I was confused about why I wasn't being shown my hand of cards, and in my confusion allowed the (short) "confirm turn" timer to tick down and my turn was ended before I understood what had happened.
There are so many auxilliary actions in this game that can be taken in the middle of resolving an action space. Allowing the interface to still show the hand of (greyed out) cards when taking a minor improvement action rather than skipping it entirely and starting the end turn countdown would prevent this kind of confusion.
Thanks for considering! -
• Please explain what you wanted to do, what you did and what happened
• Which browser are you using?
Google Chrome v96
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
At one point in a game, I took "family growth + minor improvement" expecting to be able to play a minor that cost 2food to play.
I only had 1 food in stock, but I had animals I could have cooked.
The problem was that the game interface (correctly) detected that I could not play any minors, and therefore skipped the step entirely. I was confused about why I wasn't being shown my hand of cards, and in my confusion allowed the (short) "confirm turn" timer to tick down and my turn was ended before I understood what had happened.
There are so many auxilliary actions in this game that can be taken in the middle of resolving an action space. Allowing the interface to still show the hand of (greyed out) cards when taking a minor improvement action rather than skipping it entirely and starting the end turn countdown would prevent this kind of confusion.
Thanks for considering! -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Google Chrome v96
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
At one point in a game, I took "family growth + minor improvement" expecting to be able to play a minor that cost 2food to play.
I only had 1 food in stock, but I had animals I could have cooked.
The problem was that the game interface (correctly) detected that I could not play any minors, and therefore skipped the step entirely. I was confused about why I wasn't being shown my hand of cards, and in my confusion allowed the (short) "confirm turn" timer to tick down and my turn was ended before I understood what had happened.
There are so many auxilliary actions in this game that can be taken in the middle of resolving an action space. Allowing the interface to still show the hand of (greyed out) cards when taking a minor improvement action rather than skipping it entirely and starting the end turn countdown would prevent this kind of confusion.
Thanks for considering! • Which browser are you using?
Google Chrome v96
-
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
At one point in a game, I took "family growth + minor improvement" expecting to be able to play a minor that cost 2food to play.
I only had 1 food in stock, but I had animals I could have cooked.
The problem was that the game interface (correctly) detected that I could not play any minors, and therefore skipped the step entirely. I was confused about why I wasn't being shown my hand of cards, and in my confusion allowed the (short) "confirm turn" timer to tick down and my turn was ended before I understood what had happened.
There are so many auxilliary actions in this game that can be taken in the middle of resolving an action space. Allowing the interface to still show the hand of (greyed out) cards when taking a minor improvement action rather than skipping it entirely and starting the end turn countdown would prevent this kind of confusion.
Thanks for considering! • Which browser are you using?
Google Chrome v96
-
• Which part of the rules was not followed by the BGA adaptation?
At one point in a game, I took "family growth + minor improvement" expecting to be able to play a minor that cost 2food to play.
I only had 1 food in stock, but I had animals I could have cooked.
The problem was that the game interface (correctly) detected that I could not play any minors, and therefore skipped the step entirely. I was confused about why I wasn't being shown my hand of cards, and in my confusion allowed the (short) "confirm turn" timer to tick down and my turn was ended before I understood what had happened.
There are so many auxilliary actions in this game that can be taken in the middle of resolving an action space. Allowing the interface to still show the hand of (greyed out) cards when taking a minor improvement action rather than skipping it entirely and starting the end turn countdown would prevent this kind of confusion.
Thanks for considering! -
• Is the rules violation visible on game replay? If yes, at which move number?
• Which browser are you using?
Google Chrome v96
-
• What was the game action you wanted to do?
At one point in a game, I took "family growth + minor improvement" expecting to be able to play a minor that cost 2food to play.
I only had 1 food in stock, but I had animals I could have cooked.
The problem was that the game interface (correctly) detected that I could not play any minors, and therefore skipped the step entirely. I was confused about why I wasn't being shown my hand of cards, and in my confusion allowed the (short) "confirm turn" timer to tick down and my turn was ended before I understood what had happened.
There are so many auxilliary actions in this game that can be taken in the middle of resolving an action space. Allowing the interface to still show the hand of (greyed out) cards when taking a minor improvement action rather than skipping it entirely and starting the end turn countdown would prevent this kind of confusion.
Thanks for considering! -
• What did you try to do to trigger this game action?
-
• What happened when you tried to do this (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v96
-
• At which step of the game did the problem occur? What was the current game instruction?
At one point in a game, I took "family growth + minor improvement" expecting to be able to play a minor that cost 2food to play.
I only had 1 food in stock, but I had animals I could have cooked.
The problem was that the game interface (correctly) detected that I could not play any minors, and therefore skipped the step entirely. I was confused about why I wasn't being shown my hand of cards, and in my confusion allowed the (short) "confirm turn" timer to tick down and my turn was ended before I understood what had happened.
There are so many auxilliary actions in this game that can be taken in the middle of resolving an action space. Allowing the interface to still show the hand of (greyed out) cards when taking a minor improvement action rather than skipping it entirely and starting the end turn countdown would prevent this kind of confusion.
Thanks for considering! -
• What happened when you tried to do this game action (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v96
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
At one point in a game, I took "family growth + minor improvement" expecting to be able to play a minor that cost 2food to play.
I only had 1 food in stock, but I had animals I could have cooked.
The problem was that the game interface (correctly) detected that I could not play any minors, and therefore skipped the step entirely. I was confused about why I wasn't being shown my hand of cards, and in my confusion allowed the (short) "confirm turn" timer to tick down and my turn was ended before I understood what had happened.
There are so many auxilliary actions in this game that can be taken in the middle of resolving an action space. Allowing the interface to still show the hand of (greyed out) cards when taking a minor improvement action rather than skipping it entirely and starting the end turn countdown would prevent this kind of confusion.
Thanks for considering! • Which browser are you using?
Google Chrome v96
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
At one point in a game, I took "family growth + minor improvement" expecting to be able to play a minor that cost 2food to play.
I only had 1 food in stock, but I had animals I could have cooked.
The problem was that the game interface (correctly) detected that I could not play any minors, and therefore skipped the step entirely. I was confused about why I wasn't being shown my hand of cards, and in my confusion allowed the (short) "confirm turn" timer to tick down and my turn was ended before I understood what had happened.
There are so many auxilliary actions in this game that can be taken in the middle of resolving an action space. Allowing the interface to still show the hand of (greyed out) cards when taking a minor improvement action rather than skipping it entirely and starting the end turn countdown would prevent this kind of confusion.
Thanks for considering! -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Google Chrome v96
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
At one point in a game, I took "family growth + minor improvement" expecting to be able to play a minor that cost 2food to play.
I only had 1 food in stock, but I had animals I could have cooked.
The problem was that the game interface (correctly) detected that I could not play any minors, and therefore skipped the step entirely. I was confused about why I wasn't being shown my hand of cards, and in my confusion allowed the (short) "confirm turn" timer to tick down and my turn was ended before I understood what had happened.
There are so many auxilliary actions in this game that can be taken in the middle of resolving an action space. Allowing the interface to still show the hand of (greyed out) cards when taking a minor improvement action rather than skipping it entirely and starting the end turn countdown would prevent this kind of confusion.
Thanks for considering! • Which browser are you using?
Google Chrome v96
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- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
