#56780: "When another player left, the active player could no longer end his turn at Kansas"
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| # | Status | Votes | Game | Type | Title | Last update |
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Detailed description
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• Please copy/paste the error message you see on your screen, if applicable.
Trying to end the turn in Kansas after a player left the game.
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• Please explain what you wanted to do, what you did and what happened
Very long error message popped up every time I tried to end my turn, but nothing else happened. We had to leave the game.
• Which browser are you using?
Google Chrome v96
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Trying to end the turn in Kansas after a player left the game.
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• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
Very long error message popped up every time I tried to end my turn, but nothing else happened. We had to leave the game.
• Which browser are you using?
Google Chrome v96
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• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Trying to end the turn in Kansas after a player left the game.
• Which browser are you using?
Google Chrome v96
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• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
Trying to end the turn in Kansas after a player left the game.
• Which browser are you using?
Google Chrome v96
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• Which part of the rules was not followed by the BGA adaptation?
Trying to end the turn in Kansas after a player left the game.
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• Is the rules violation visible on game replay? If yes, at which move number?
Very long error message popped up every time I tried to end my turn, but nothing else happened. We had to leave the game.
• Which browser are you using?
Google Chrome v96
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• What was the game action you wanted to do?
Trying to end the turn in Kansas after a player left the game.
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• What did you try to do to trigger this game action?
Very long error message popped up every time I tried to end my turn, but nothing else happened. We had to leave the game.
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• What happened when you tried to do this (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v96
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• At which step of the game did the problem occur? What was the current game instruction?
Trying to end the turn in Kansas after a player left the game.
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• What happened when you tried to do this game action (error message, game status bar message, ...)?
Very long error message popped up every time I tried to end my turn, but nothing else happened. We had to leave the game.
• Which browser are you using?
Google Chrome v96
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Trying to end the turn in Kansas after a player left the game.
• Which browser are you using?
Google Chrome v96
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Trying to end the turn in Kansas after a player left the game.
-
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
Very long error message popped up every time I tried to end my turn, but nothing else happened. We had to leave the game.
• Which browser are you using?
Google Chrome v96
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Trying to end the turn in Kansas after a player left the game.
• Which browser are you using?
Google Chrome v96
Report history
It appears that player Giacomeli left the game and everytime Calnova tried to end his turn, all players got this error message.
Sadly the "zombie mode" (when a player leave / quit the game) is not implemented.
That's why you got lot of errors.
I may work on it later on but that's not a priority, I hope you understand
(I need "balanced" rules on how a zombie should behave on each game phase, which is some work)
I appreciate that your time as developer would best be spent on implementing the enforcement of the rules and a usable and refined interface (which you've been doing a great job of, thus far).
If a zombie player must be implemented, though, I suggest a very rudimentary AI:
Phase A: Move as far as possible on a turn (minimizing payment of "tolls" where there is a fork in the path)
Phase B: Instead of the local action, randomly perform a random single auxiliary action that the zombie player has unlocked; when delivering to Kansas City, randomly choose from each of the foresight spaces (so that no active player can game the zombie player's "choices" if the zombie player were to always choose from the top or bottom row of the foresight spaces), and randomly unlock a valid disk.
If objective cards are pulled from the deck, randomly pull from one of the five cards (the four face-up cards and the top of the deck).
Add to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
