#59625: "DEV - Make player houses colorblind friendly"
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| # | Status | Votes | Game | Type | Title | Last update |
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Detailed description
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• Please copy/paste the error message you see on your screen, if applicable.
I haven't run the interface through a colorblind filter. The red and green look pretty similar in terms of darkness - might not be accessible.
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• Please explain what you wanted to do, what you did and what happened
• Which browser are you using?
Google Chrome v98
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
I haven't run the interface through a colorblind filter. The red and green look pretty similar in terms of darkness - might not be accessible.
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• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Google Chrome v98
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• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
I haven't run the interface through a colorblind filter. The red and green look pretty similar in terms of darkness - might not be accessible.
• Which browser are you using?
Google Chrome v98
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• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
I haven't run the interface through a colorblind filter. The red and green look pretty similar in terms of darkness - might not be accessible.
• Which browser are you using?
Google Chrome v98
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• Which part of the rules was not followed by the BGA adaptation?
I haven't run the interface through a colorblind filter. The red and green look pretty similar in terms of darkness - might not be accessible.
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• Is the rules violation visible on game replay? If yes, at which move number?
• Which browser are you using?
Google Chrome v98
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• What was the game action you wanted to do?
I haven't run the interface through a colorblind filter. The red and green look pretty similar in terms of darkness - might not be accessible.
-
• What did you try to do to trigger this game action?
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• What happened when you tried to do this (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v98
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• At which step of the game did the problem occur? What was the current game instruction?
I haven't run the interface through a colorblind filter. The red and green look pretty similar in terms of darkness - might not be accessible.
-
• What happened when you tried to do this game action (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v98
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
I haven't run the interface through a colorblind filter. The red and green look pretty similar in terms of darkness - might not be accessible.
• Which browser are you using?
Google Chrome v98
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
I haven't run the interface through a colorblind filter. The red and green look pretty similar in terms of darkness - might not be accessible.
-
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Google Chrome v98
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
I haven't run the interface through a colorblind filter. The red and green look pretty similar in terms of darkness - might not be accessible.
• Which browser are you using?
Google Chrome v98
Report history
I am more aware now, so on the available cards row I can check which shapes are on the cards.
But for cards already in hand this part is hidden - so now I check how many windows are in the card header but it is not that clear always (certainly on mobile)
Thanks for the feedback! I'll spend some time brainstorming some solutions...
Maybe you could do that here also, and then have a symbol with the “most iconic” tile form per color (straight, square, L-shape, S-shape, …)
Just a thought…
Thanks for the great work so far!
imgur.com/a/LHCvXNK
- Yellow looks like it's the most accessible, since its so light compared to the other colors.
- Purple is decent, except for total colorblindness
- Red/green is the most common, and probably the biggest issue
- Blue/green also gets pretty indistinguishable at for some people
imgur.com/a/g1GBOek
Here's my first pass at making a colorblind-friendly mode. The player would be able to enable this by clicking some sort of icon on the panel with their score.
Simulation Results: imgur.com/a/hgLAIMT
A few things I'm going for here:
- Ideally, markings don't change if piece is rotated or flipped
- Same markings can be used on the card and the board
- Markings work when change of color ability is applied
And I like you created something that stays the same when pieces rotate, I didn’t think of that yet.
Just fyi, you don’t *have* to create a custom panel icon for the setting, BGA has generic feature for the player options (that also allow to force reload the game when changed)
But my experience is that a lot of players don’t even know these player options exist, so a custom configuration icon can surely be useful.
Thanks
There is a drop-down menu in the top right (3 dahsed lines) One of the options is Colorblind Support. The options are none, numbers or shapes.
The numbers have a number per color and everything with the same color has the same number.
The shapes have a different shape outline for each color.
The shapes and numbers do not appear on the card artwork. They do appear on the tooltips for the cards.
"DEV Ticket: Run Game Through colorblind filter"
changed to
"DEV - Make player houses colorblind friendly"
I also notice that when placing a polyomino, the supersaturated effects go away, due to how I've built the css. But it's kind of an interesting effect - and helps the one you're placing stand out a little more. I'll leave it as it is, and fix it if I hear it's bugging people.
Add to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
