#63237: "instead of spread out cubes have them reduced to cube color + a number "
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What happened? Please select from below
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| # | Status | Votes | Game | Type | Title | Last update |
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Detailed description
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• Please copy/paste the error message you see on your screen, if applicable.
The board becomes quite cluttered when alot of mines are on the board. If they could instead be organized like a dynamic version of the area tiles or positioned to the right or below the mines the game board will become much clearer.
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• Please explain what you wanted to do, what you did and what happened
• Which browser are you using?
Google Chrome v100
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
The board becomes quite cluttered when alot of mines are on the board. If they could instead be organized like a dynamic version of the area tiles or positioned to the right or below the mines the game board will become much clearer.
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• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Google Chrome v100
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• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
The board becomes quite cluttered when alot of mines are on the board. If they could instead be organized like a dynamic version of the area tiles or positioned to the right or below the mines the game board will become much clearer.
• Which browser are you using?
Google Chrome v100
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• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
The board becomes quite cluttered when alot of mines are on the board. If they could instead be organized like a dynamic version of the area tiles or positioned to the right or below the mines the game board will become much clearer.
• Which browser are you using?
Google Chrome v100
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• Which part of the rules was not followed by the BGA adaptation?
The board becomes quite cluttered when alot of mines are on the board. If they could instead be organized like a dynamic version of the area tiles or positioned to the right or below the mines the game board will become much clearer.
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• Is the rules violation visible on game replay? If yes, at which move number?
• Which browser are you using?
Google Chrome v100
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• What was the game action you wanted to do?
The board becomes quite cluttered when alot of mines are on the board. If they could instead be organized like a dynamic version of the area tiles or positioned to the right or below the mines the game board will become much clearer.
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• What did you try to do to trigger this game action?
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• What happened when you tried to do this (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v100
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• At which step of the game did the problem occur? What was the current game instruction?
The board becomes quite cluttered when alot of mines are on the board. If they could instead be organized like a dynamic version of the area tiles or positioned to the right or below the mines the game board will become much clearer.
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• What happened when you tried to do this game action (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v100
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
The board becomes quite cluttered when alot of mines are on the board. If they could instead be organized like a dynamic version of the area tiles or positioned to the right or below the mines the game board will become much clearer.
• Which browser are you using?
Google Chrome v100
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
The board becomes quite cluttered when alot of mines are on the board. If they could instead be organized like a dynamic version of the area tiles or positioned to the right or below the mines the game board will become much clearer.
-
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Google Chrome v100
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
The board becomes quite cluttered when alot of mines are on the board. If they could instead be organized like a dynamic version of the area tiles or positioned to the right or below the mines the game board will become much clearer.
• Which browser are you using?
Google Chrome v100
Report history
Hovering over an area should show the wooden pieces (mine and other development pieces) and the cube count as per the area tile layout.
When you click on an area that has been developed then it should show you the cubes as separate icons if it is your turn and you need to be able to select some of them.
At the moment the board is really messy and difficult to see and select cubes, and it is spoiling what is otherwise an excellent implementation. I'm clicking mines to extract ore on table 309206707, and the contents of the area show until I move my mouse, making it really difficult to carry out actions.
Add to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
