#63499: "Click on a hex to display hexes in sight from this hex, according to ground restriction"
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Detailed description
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• Please copy/paste the error message you see on your screen, if applicable.
Hi and thank you for this great adaptation.
I really enjoy playing it, and I hope you'll be in Beta soon.
Your game is already great and now it is one my favorite, if I may ask for a bonus 😎
It would be great if we can click on a hex to display hexes in sight from this hex, according to ground restriction (up to 3 hex distance max).
best regards,
bdk
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• Please explain what you wanted to do, what you did and what happened
• Which browser are you using?
Mozilla v5
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Hi and thank you for this great adaptation.
I really enjoy playing it, and I hope you'll be in Beta soon.
Your game is already great and now it is one my favorite, if I may ask for a bonus 😎
It would be great if we can click on a hex to display hexes in sight from this hex, according to ground restriction (up to 3 hex distance max).
best regards,
bdk
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• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Mozilla v5
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• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Hi and thank you for this great adaptation.
I really enjoy playing it, and I hope you'll be in Beta soon.
Your game is already great and now it is one my favorite, if I may ask for a bonus 😎
It would be great if we can click on a hex to display hexes in sight from this hex, according to ground restriction (up to 3 hex distance max).
best regards,
bdk
• Which browser are you using?
Mozilla v5
-
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
Hi and thank you for this great adaptation.
I really enjoy playing it, and I hope you'll be in Beta soon.
Your game is already great and now it is one my favorite, if I may ask for a bonus 😎
It would be great if we can click on a hex to display hexes in sight from this hex, according to ground restriction (up to 3 hex distance max).
best regards,
bdk
• Which browser are you using?
Mozilla v5
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• Which part of the rules was not followed by the BGA adaptation?
Hi and thank you for this great adaptation.
I really enjoy playing it, and I hope you'll be in Beta soon.
Your game is already great and now it is one my favorite, if I may ask for a bonus 😎
It would be great if we can click on a hex to display hexes in sight from this hex, according to ground restriction (up to 3 hex distance max).
best regards,
bdk
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• Is the rules violation visible on game replay? If yes, at which move number?
• Which browser are you using?
Mozilla v5
-
• What was the game action you wanted to do?
Hi and thank you for this great adaptation.
I really enjoy playing it, and I hope you'll be in Beta soon.
Your game is already great and now it is one my favorite, if I may ask for a bonus 😎
It would be great if we can click on a hex to display hexes in sight from this hex, according to ground restriction (up to 3 hex distance max).
best regards,
bdk
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• What did you try to do to trigger this game action?
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• What happened when you tried to do this (error message, game status bar message, ...)?
• Which browser are you using?
Mozilla v5
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• At which step of the game did the problem occur? What was the current game instruction?
Hi and thank you for this great adaptation.
I really enjoy playing it, and I hope you'll be in Beta soon.
Your game is already great and now it is one my favorite, if I may ask for a bonus 😎
It would be great if we can click on a hex to display hexes in sight from this hex, according to ground restriction (up to 3 hex distance max).
best regards,
bdk
-
• What happened when you tried to do this game action (error message, game status bar message, ...)?
• Which browser are you using?
Mozilla v5
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Hi and thank you for this great adaptation.
I really enjoy playing it, and I hope you'll be in Beta soon.
Your game is already great and now it is one my favorite, if I may ask for a bonus 😎
It would be great if we can click on a hex to display hexes in sight from this hex, according to ground restriction (up to 3 hex distance max).
best regards,
bdk
• Which browser are you using?
Mozilla v5
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Hi and thank you for this great adaptation.
I really enjoy playing it, and I hope you'll be in Beta soon.
Your game is already great and now it is one my favorite, if I may ask for a bonus 😎
It would be great if we can click on a hex to display hexes in sight from this hex, according to ground restriction (up to 3 hex distance max).
best regards,
bdk
-
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Mozilla v5
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Hi and thank you for this great adaptation.
I really enjoy playing it, and I hope you'll be in Beta soon.
Your game is already great and now it is one my favorite, if I may ask for a bonus 😎
It would be great if we can click on a hex to display hexes in sight from this hex, according to ground restriction (up to 3 hex distance max).
best regards,
bdk
• Which browser are you using?
Mozilla v5
Report history
I don't think it should be a given.
I'll leave it to somebody else to post suggestion - Manual placement of units...although I think BGA is a long way off before either suggestion will ever be implemented.
Sorry, I should have worded it better.
When you enter any given Scenario, units are already fixed. This game doesn't allow players to place their combat units in Hexes of their choosing.
As far as bdk's Suggestion, I agree. But I don't think LOS (line of sight) should be available for both combatants nor available to all Scenarios. Just to Scenarios that have an obvious Defender and aggressor - this LOS bonus should only be given to the defenders in Defense Scenarios...Hometown advantage. Why should an invading Army have the same advantage as the occupying force (defenders)? Meaning; only the occupying force should have this special ability (advantage). It might not be much of an advantage now. As this game evolves it might be a heck of an advantage...might prove useful in decision-making (when manually placing your units on the game board). I can't think of any, other than Snipers.
I'm thinking about the future of M44. I hope to see manual unit placement...if this ever comes about, then LOS could be implemented into the building of Scenarios/game...LOS shouldn't be a given.
Either way, I'd like to see this. I can't imagine it being easy to program
Why would this not be a thing?
Right now you can move there and then click to attack and then realize you can't do what you want so restart everything. Just being able to see that during the move phase before moving would be great.
In the 2015 Belgium Open there was a scenario where a player could place 9 units on 13 possible positions after he/she had seen his/her cards. Something like a paradrop.
In a Dutch Open (2019 ? I should look it up) there was a scenario with reinforcements that could be placed in a certain number of hexes after certain conditions were fulfilled.
2 examples of "manual placing a unit"
In some scenario's a player may choose a type of SWA. That too could be a "manual placing a unit".
Thanks for al the work you put in our favorite game.
Right now, you sort of just have to play your card and either guess or be very analytical of the board-state, then find out after you pick your card whether the highlight does what you thought it would (especially if you're new to the game and don't understand every unit's capabilities)
I don't think the highlight should be permanent, but just give you the option to click units during card selection phase to see what they are capable of at that point
This isn't even a new feature, it's what you get during activation phase, just requested to be moved into card selection phase also
Add to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
