#63681: "Keep the adjacency rule among the explanation for why a tile is incorrectly placed"
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What happened? Please select from below
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| # | Status | Votes | Game | Type | Title | Last update |
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Detailed description
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• Please copy/paste the error message you see on your screen, if applicable.
I was trying to place a tile not adjacent to other tiles but the explanation I received didn't tell me the real reason why I could place it
The implementation looks promising so far! -
• Please explain what you wanted to do, what you did and what happened
• Which browser are you using?
Mozilla v5
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
I was trying to place a tile not adjacent to other tiles but the explanation I received didn't tell me the real reason why I could place it
The implementation looks promising so far! -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Mozilla v5
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• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
I was trying to place a tile not adjacent to other tiles but the explanation I received didn't tell me the real reason why I could place it
The implementation looks promising so far! • Which browser are you using?
Mozilla v5
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• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
I was trying to place a tile not adjacent to other tiles but the explanation I received didn't tell me the real reason why I could place it
The implementation looks promising so far! • Which browser are you using?
Mozilla v5
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• Which part of the rules was not followed by the BGA adaptation?
I was trying to place a tile not adjacent to other tiles but the explanation I received didn't tell me the real reason why I could place it
The implementation looks promising so far! -
• Is the rules violation visible on game replay? If yes, at which move number?
• Which browser are you using?
Mozilla v5
-
• What was the game action you wanted to do?
I was trying to place a tile not adjacent to other tiles but the explanation I received didn't tell me the real reason why I could place it
The implementation looks promising so far! -
• What did you try to do to trigger this game action?
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• What happened when you tried to do this (error message, game status bar message, ...)?
• Which browser are you using?
Mozilla v5
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• At which step of the game did the problem occur? What was the current game instruction?
I was trying to place a tile not adjacent to other tiles but the explanation I received didn't tell me the real reason why I could place it
The implementation looks promising so far! -
• What happened when you tried to do this game action (error message, game status bar message, ...)?
• Which browser are you using?
Mozilla v5
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
I was trying to place a tile not adjacent to other tiles but the explanation I received didn't tell me the real reason why I could place it
The implementation looks promising so far! • Which browser are you using?
Mozilla v5
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
I was trying to place a tile not adjacent to other tiles but the explanation I received didn't tell me the real reason why I could place it
The implementation looks promising so far! -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Mozilla v5
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
I was trying to place a tile not adjacent to other tiles but the explanation I received didn't tell me the real reason why I could place it
The implementation looks promising so far! • Which browser are you using?
Mozilla v5
Report history
During placement, I would try to keep the tile semi-transparent (alpha=128 or something) so that I can still see what is below it
While the tile cannot be placed I would keep a red contour on it, without having to wait to press a button to know if the placement is legal
For the other improvements:
1) The icons below the park already display the covered icons. Why the need for transparency?
2) Below the park, there is a green checkmark when the tile is correctly placed and an orange X when the tile is incorrectly placed. It is not enough?
I was wondering what that icon was... that's great like this ... right now I don't remember if there is a label that explains what that icon means... if there is not , maybe a "Currently covered" or something like that would help first time players
2) Below the park, there is a green checkmark when the tile is correctly placed and an orange X when the tile is incorrectly placed. It is not enough?
Again, I noticed the green tick mark only when it was already correct so I thought it was a "go on" mark, not a "now it is correct". I think it is already perfect like this then.
Add to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
