#63792: "Do you want a REVEAL DECOY button ?"
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| # | Status | Votes | Game | Type | Title | Last update |
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Detailed description
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• Please copy/paste the error message you see on your screen, if applicable.
After a click on an unrevealed token, the game will immediately reveal it and preven further undoing.
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• Please explain what you wanted to do, what you did and what happened
I missclicked on a tile with an unrevealed token, then the game sent my ships there and prevented me from undoing.
• Which browser are you using?
Google Chrome v100
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
After a click on an unrevealed token, the game will immediately reveal it and preven further undoing.
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• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
I missclicked on a tile with an unrevealed token, then the game sent my ships there and prevented me from undoing.
• Which browser are you using?
Google Chrome v100
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• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
After a click on an unrevealed token, the game will immediately reveal it and preven further undoing.
• Which browser are you using?
Google Chrome v100
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• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
After a click on an unrevealed token, the game will immediately reveal it and preven further undoing.
• Which browser are you using?
Google Chrome v100
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• Which part of the rules was not followed by the BGA adaptation?
After a click on an unrevealed token, the game will immediately reveal it and preven further undoing.
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• Is the rules violation visible on game replay? If yes, at which move number?
I missclicked on a tile with an unrevealed token, then the game sent my ships there and prevented me from undoing.
• Which browser are you using?
Google Chrome v100
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• What was the game action you wanted to do?
After a click on an unrevealed token, the game will immediately reveal it and preven further undoing.
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• What did you try to do to trigger this game action?
I missclicked on a tile with an unrevealed token, then the game sent my ships there and prevented me from undoing.
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• What happened when you tried to do this (error message, game status bar message, ...)?
It is a big issue as a single missclick can change a game a lot, and these are bound to happen with BGA UI.
On Vassal, there is a separate button to check for decoy. I think it would be better to have it there too:
A button to "check for decoy everywhere", so that you can manually decide when to "commit". • Which browser are you using?
Google Chrome v100
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• At which step of the game did the problem occur? What was the current game instruction?
After a click on an unrevealed token, the game will immediately reveal it and preven further undoing.
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• What happened when you tried to do this game action (error message, game status bar message, ...)?
I missclicked on a tile with an unrevealed token, then the game sent my ships there and prevented me from undoing.
• Which browser are you using?
Google Chrome v100
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• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
After a click on an unrevealed token, the game will immediately reveal it and preven further undoing.
• Which browser are you using?
Google Chrome v100
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
After a click on an unrevealed token, the game will immediately reveal it and preven further undoing.
-
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
I missclicked on a tile with an unrevealed token, then the game sent my ships there and prevented me from undoing.
• Which browser are you using?
Google Chrome v100
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
After a click on an unrevealed token, the game will immediately reveal it and preven further undoing.
• Which browser are you using?
Google Chrome v100
Report history
Second, it is the way of life on BGA : all can't be undo.
Changed to suggestion.
I.e. add a button check for decoys next the UNDO and DONE. Or with the counters themselves. Then you should be able to undo until a check is made.
In chess, you think before touching a piece. On BGA, it is the same before clicking somewhere.
Clicking on an ennemy occupied hex CAN'T be undo.
I am on a laptop and that is rarely an issue. According to Galdred it is much easier to make such a mistake on a phone.
So if you can disable the issuing of movement if the screen was dragged, that should fix it. I am not sure if this isn't a general BGA issue though.
It is much easier to make such mistakes on BGA than on live chess. Also, on Tabletop, you would usually ask the opponent if a token disappear, and not be committed to it after touching it (there is a check for decoy/check for cloaking button on Vassal).
If it is not needed, why even have an undo function in the first place?
It is on me, but it is very weird to not be able to undo a critical move.
Maybe the issue is more with the fact that scrolling with something selected will usually action it, but it would probably be harder to fix in a satisfying way.
It is not a huge issue with a mouse, but on a touchpad, or worse, on mobile, it can cause quite a few issues, hence why I think having to "commit" moves to check for decoys would be better (not confirm each individual move).
"No way to undo a move to an enemy unrevealed token"
changed to
"Do you want a REVEAL DECOY button ?"
Would make it easier to remind it could be a decoy, and think twice which unit to send in first to check that :P
Plus, it is only undoable when the enemyships are hidden. If enemy ships are visible, no decoy check, so it can be undone easily.
Add to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
