#66152: "Add some "Undo" buttons"
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| # | Status | Votes | Game | Type | Title | Last update |
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Detailed description
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• Please copy/paste the error message you see on your screen, if applicable.
I apologize if this is against the nature of this game and how it is played. It would be great if there were more "Undo" buttons after placing the shift vector, using boost, placing car at the end, choosing direction, etc. I have not played this game physically. This game seems to rely so much on the lengths of the vectors and their positioning that sometimes it is hard to judge how things are going to turn out. I guess to some extent that's part of the game, but it's not super friendly to people that don't easily have in their head how long a "4" is, where they'll be able to position themselves in relation to other cars, and other similar items. Letting you undo at the end of each step, or even just at the end of your turn like a "is this good, or do you want a do-over?" would be great. To me, this is like if you were playing the game physically and were kinda moving the markers around to see how things would play out before actually taking your turn.
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• Please explain what you wanted to do, what you did and what happened
• Which browser are you using?
Google Chrome v102
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
I apologize if this is against the nature of this game and how it is played. It would be great if there were more "Undo" buttons after placing the shift vector, using boost, placing car at the end, choosing direction, etc. I have not played this game physically. This game seems to rely so much on the lengths of the vectors and their positioning that sometimes it is hard to judge how things are going to turn out. I guess to some extent that's part of the game, but it's not super friendly to people that don't easily have in their head how long a "4" is, where they'll be able to position themselves in relation to other cars, and other similar items. Letting you undo at the end of each step, or even just at the end of your turn like a "is this good, or do you want a do-over?" would be great. To me, this is like if you were playing the game physically and were kinda moving the markers around to see how things would play out before actually taking your turn.
• Which browser are you using?
Google Chrome v102
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• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
I apologize if this is against the nature of this game and how it is played. It would be great if there were more "Undo" buttons after placing the shift vector, using boost, placing car at the end, choosing direction, etc. I have not played this game physically. This game seems to rely so much on the lengths of the vectors and their positioning that sometimes it is hard to judge how things are going to turn out. I guess to some extent that's part of the game, but it's not super friendly to people that don't easily have in their head how long a "4" is, where they'll be able to position themselves in relation to other cars, and other similar items. Letting you undo at the end of each step, or even just at the end of your turn like a "is this good, or do you want a do-over?" would be great. To me, this is like if you were playing the game physically and were kinda moving the markers around to see how things would play out before actually taking your turn.
• Which browser are you using?
Google Chrome v102
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• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
I apologize if this is against the nature of this game and how it is played. It would be great if there were more "Undo" buttons after placing the shift vector, using boost, placing car at the end, choosing direction, etc. I have not played this game physically. This game seems to rely so much on the lengths of the vectors and their positioning that sometimes it is hard to judge how things are going to turn out. I guess to some extent that's part of the game, but it's not super friendly to people that don't easily have in their head how long a "4" is, where they'll be able to position themselves in relation to other cars, and other similar items. Letting you undo at the end of each step, or even just at the end of your turn like a "is this good, or do you want a do-over?" would be great. To me, this is like if you were playing the game physically and were kinda moving the markers around to see how things would play out before actually taking your turn.
• Which browser are you using?
Google Chrome v102
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• Which part of the rules was not followed by the BGA adaptation?
I apologize if this is against the nature of this game and how it is played. It would be great if there were more "Undo" buttons after placing the shift vector, using boost, placing car at the end, choosing direction, etc. I have not played this game physically. This game seems to rely so much on the lengths of the vectors and their positioning that sometimes it is hard to judge how things are going to turn out. I guess to some extent that's part of the game, but it's not super friendly to people that don't easily have in their head how long a "4" is, where they'll be able to position themselves in relation to other cars, and other similar items. Letting you undo at the end of each step, or even just at the end of your turn like a "is this good, or do you want a do-over?" would be great. To me, this is like if you were playing the game physically and were kinda moving the markers around to see how things would play out before actually taking your turn.
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• Is the rules violation visible on game replay? If yes, at which move number?
• Which browser are you using?
Google Chrome v102
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• What was the game action you wanted to do?
I apologize if this is against the nature of this game and how it is played. It would be great if there were more "Undo" buttons after placing the shift vector, using boost, placing car at the end, choosing direction, etc. I have not played this game physically. This game seems to rely so much on the lengths of the vectors and their positioning that sometimes it is hard to judge how things are going to turn out. I guess to some extent that's part of the game, but it's not super friendly to people that don't easily have in their head how long a "4" is, where they'll be able to position themselves in relation to other cars, and other similar items. Letting you undo at the end of each step, or even just at the end of your turn like a "is this good, or do you want a do-over?" would be great. To me, this is like if you were playing the game physically and were kinda moving the markers around to see how things would play out before actually taking your turn.
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• What did you try to do to trigger this game action?
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• What happened when you tried to do this (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v102
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• At which step of the game did the problem occur? What was the current game instruction?
I apologize if this is against the nature of this game and how it is played. It would be great if there were more "Undo" buttons after placing the shift vector, using boost, placing car at the end, choosing direction, etc. I have not played this game physically. This game seems to rely so much on the lengths of the vectors and their positioning that sometimes it is hard to judge how things are going to turn out. I guess to some extent that's part of the game, but it's not super friendly to people that don't easily have in their head how long a "4" is, where they'll be able to position themselves in relation to other cars, and other similar items. Letting you undo at the end of each step, or even just at the end of your turn like a "is this good, or do you want a do-over?" would be great. To me, this is like if you were playing the game physically and were kinda moving the markers around to see how things would play out before actually taking your turn.
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• What happened when you tried to do this game action (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v102
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
I apologize if this is against the nature of this game and how it is played. It would be great if there were more "Undo" buttons after placing the shift vector, using boost, placing car at the end, choosing direction, etc. I have not played this game physically. This game seems to rely so much on the lengths of the vectors and their positioning that sometimes it is hard to judge how things are going to turn out. I guess to some extent that's part of the game, but it's not super friendly to people that don't easily have in their head how long a "4" is, where they'll be able to position themselves in relation to other cars, and other similar items. Letting you undo at the end of each step, or even just at the end of your turn like a "is this good, or do you want a do-over?" would be great. To me, this is like if you were playing the game physically and were kinda moving the markers around to see how things would play out before actually taking your turn.
• Which browser are you using?
Google Chrome v102
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
I apologize if this is against the nature of this game and how it is played. It would be great if there were more "Undo" buttons after placing the shift vector, using boost, placing car at the end, choosing direction, etc. I have not played this game physically. This game seems to rely so much on the lengths of the vectors and their positioning that sometimes it is hard to judge how things are going to turn out. I guess to some extent that's part of the game, but it's not super friendly to people that don't easily have in their head how long a "4" is, where they'll be able to position themselves in relation to other cars, and other similar items. Letting you undo at the end of each step, or even just at the end of your turn like a "is this good, or do you want a do-over?" would be great. To me, this is like if you were playing the game physically and were kinda moving the markers around to see how things would play out before actually taking your turn.
• Which browser are you using?
Google Chrome v102
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
I apologize if this is against the nature of this game and how it is played. It would be great if there were more "Undo" buttons after placing the shift vector, using boost, placing car at the end, choosing direction, etc. I have not played this game physically. This game seems to rely so much on the lengths of the vectors and their positioning that sometimes it is hard to judge how things are going to turn out. I guess to some extent that's part of the game, but it's not super friendly to people that don't easily have in their head how long a "4" is, where they'll be able to position themselves in relation to other cars, and other similar items. Letting you undo at the end of each step, or even just at the end of your turn like a "is this good, or do you want a do-over?" would be great. To me, this is like if you were playing the game physically and were kinda moving the markers around to see how things would play out before actually taking your turn.
• Which browser are you using?
Google Chrome v102
Report history
i totally understand your motivations but i think (and i say this after long discussions with the game designers) that's an intrinsic characteristic of the game. it's a real driving simulation and you literally learn to drive by doing! i know it can be really hard and unfair sometimes, especially against expert players, but again, that's the soul of the game.
the only thing i see possible to implement without ruining the game spirit is to add a game option, like a sort of "training mode" (maybe solo) where every move is completely undoable. that's not easy to implement, and also i would need publisher approval, so don't expect it anytime soon.
discussed multiple times. i'm sorry but this suggestion was rejected. it's harder than it seems to implement and there's already option to confirm move which should make it safer
Add to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
