#66540: "Automatically pass the option of playing a trap card when you have 0 tapestry cards"
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| # | Status | Votes | Game | Type | Title | Last update |
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Detailed description
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• Please copy/paste the error message you see on your screen, if applicable.
When someone conquers a territory, the other player can choose whether to play a trap card or pass. If that player has 0 tapestry cards, they clearly do not have a trap card to play, so it would be useful to automatically select Pass for them. Thanks for considering!
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• Please explain what you wanted to do, what you did and what happened
• Which browser are you using?
Google Chrome v102
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
When someone conquers a territory, the other player can choose whether to play a trap card or pass. If that player has 0 tapestry cards, they clearly do not have a trap card to play, so it would be useful to automatically select Pass for them. Thanks for considering!
• Which browser are you using?
Google Chrome v102
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• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
When someone conquers a territory, the other player can choose whether to play a trap card or pass. If that player has 0 tapestry cards, they clearly do not have a trap card to play, so it would be useful to automatically select Pass for them. Thanks for considering!
• Which browser are you using?
Google Chrome v102
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• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
When someone conquers a territory, the other player can choose whether to play a trap card or pass. If that player has 0 tapestry cards, they clearly do not have a trap card to play, so it would be useful to automatically select Pass for them. Thanks for considering!
• Which browser are you using?
Google Chrome v102
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• Which part of the rules was not followed by the BGA adaptation?
When someone conquers a territory, the other player can choose whether to play a trap card or pass. If that player has 0 tapestry cards, they clearly do not have a trap card to play, so it would be useful to automatically select Pass for them. Thanks for considering!
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• Is the rules violation visible on game replay? If yes, at which move number?
• Which browser are you using?
Google Chrome v102
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• What was the game action you wanted to do?
When someone conquers a territory, the other player can choose whether to play a trap card or pass. If that player has 0 tapestry cards, they clearly do not have a trap card to play, so it would be useful to automatically select Pass for them. Thanks for considering!
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• What did you try to do to trigger this game action?
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• What happened when you tried to do this (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v102
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• At which step of the game did the problem occur? What was the current game instruction?
When someone conquers a territory, the other player can choose whether to play a trap card or pass. If that player has 0 tapestry cards, they clearly do not have a trap card to play, so it would be useful to automatically select Pass for them. Thanks for considering!
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• What happened when you tried to do this game action (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v102
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
When someone conquers a territory, the other player can choose whether to play a trap card or pass. If that player has 0 tapestry cards, they clearly do not have a trap card to play, so it would be useful to automatically select Pass for them. Thanks for considering!
• Which browser are you using?
Google Chrome v102
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
When someone conquers a territory, the other player can choose whether to play a trap card or pass. If that player has 0 tapestry cards, they clearly do not have a trap card to play, so it would be useful to automatically select Pass for them. Thanks for considering!
• Which browser are you using?
Google Chrome v102
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
When someone conquers a territory, the other player can choose whether to play a trap card or pass. If that player has 0 tapestry cards, they clearly do not have a trap card to play, so it would be useful to automatically select Pass for them. Thanks for considering!
• Which browser are you using?
Google Chrome v102
Report history
People seldom care more about one attack over another, and people seldom choose to save their trap card when they could use it. But seldom is not never.
Add to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
