#66976: "Enemy not skipping attack phase after being defeated"
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What happened? Please select from below
What happened? Please select from below
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| # | Status | Votes | Game | Type | Title | Last update |
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Detailed description
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• Please copy/paste the error message you see on your screen, if applicable.
According to the rules, if you defeat an enemy, then you skip Step 4 and don't suffer damage (by discarding cards).
In this game, on Move 10, el cosimo defeats the ♦J. But when the next enemy (♥J) is drawn, the game says that el cosimo yields because he cannot suffer any damage. I think the game should have gone straight to the next player instead. -
• Please explain what you wanted to do, what you did and what happened
Yes. Move 10 is when this happens.
• Which browser are you using?
Opera
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
According to the rules, if you defeat an enemy, then you skip Step 4 and don't suffer damage (by discarding cards).
In this game, on Move 10, el cosimo defeats the ♦J. But when the next enemy (♥J) is drawn, the game says that el cosimo yields because he cannot suffer any damage. I think the game should have gone straight to the next player instead. -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
Yes. Move 10 is when this happens.
• Which browser are you using?
Opera
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
According to the rules, if you defeat an enemy, then you skip Step 4 and don't suffer damage (by discarding cards).
In this game, on Move 10, el cosimo defeats the ♦J. But when the next enemy (♥J) is drawn, the game says that el cosimo yields because he cannot suffer any damage. I think the game should have gone straight to the next player instead. • Which browser are you using?
Opera
-
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
According to the rules, if you defeat an enemy, then you skip Step 4 and don't suffer damage (by discarding cards).
In this game, on Move 10, el cosimo defeats the ♦J. But when the next enemy (♥J) is drawn, the game says that el cosimo yields because he cannot suffer any damage. I think the game should have gone straight to the next player instead. • Which browser are you using?
Opera
-
• Which part of the rules was not followed by the BGA adaptation?
According to the rules, if you defeat an enemy, then you skip Step 4 and don't suffer damage (by discarding cards).
In this game, on Move 10, el cosimo defeats the ♦J. But when the next enemy (♥J) is drawn, the game says that el cosimo yields because he cannot suffer any damage. I think the game should have gone straight to the next player instead. -
• Is the rules violation visible on game replay? If yes, at which move number?
Yes. Move 10 is when this happens.
• Which browser are you using?
Opera
-
• What was the game action you wanted to do?
According to the rules, if you defeat an enemy, then you skip Step 4 and don't suffer damage (by discarding cards).
In this game, on Move 10, el cosimo defeats the ♦J. But when the next enemy (♥J) is drawn, the game says that el cosimo yields because he cannot suffer any damage. I think the game should have gone straight to the next player instead. -
• What did you try to do to trigger this game action?
Yes. Move 10 is when this happens.
-
• What happened when you tried to do this (error message, game status bar message, ...)?
• Which browser are you using?
Opera
-
• At which step of the game did the problem occur? What was the current game instruction?
According to the rules, if you defeat an enemy, then you skip Step 4 and don't suffer damage (by discarding cards).
In this game, on Move 10, el cosimo defeats the ♦J. But when the next enemy (♥J) is drawn, the game says that el cosimo yields because he cannot suffer any damage. I think the game should have gone straight to the next player instead. -
• What happened when you tried to do this game action (error message, game status bar message, ...)?
Yes. Move 10 is when this happens.
• Which browser are you using?
Opera
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
According to the rules, if you defeat an enemy, then you skip Step 4 and don't suffer damage (by discarding cards).
In this game, on Move 10, el cosimo defeats the ♦J. But when the next enemy (♥J) is drawn, the game says that el cosimo yields because he cannot suffer any damage. I think the game should have gone straight to the next player instead. • Which browser are you using?
Opera
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
According to the rules, if you defeat an enemy, then you skip Step 4 and don't suffer damage (by discarding cards).
In this game, on Move 10, el cosimo defeats the ♦J. But when the next enemy (♥J) is drawn, the game says that el cosimo yields because he cannot suffer any damage. I think the game should have gone straight to the next player instead. -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
Yes. Move 10 is when this happens.
• Which browser are you using?
Opera
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
According to the rules, if you defeat an enemy, then you skip Step 4 and don't suffer damage (by discarding cards).
In this game, on Move 10, el cosimo defeats the ♦J. But when the next enemy (♥J) is drawn, the game says that el cosimo yields because he cannot suffer any damage. I think the game should have gone straight to the next player instead. • Which browser are you using?
Opera
Report history
The player who defeated an enemy does not suffer damage from the defeated enemy.
However, they must face the new enemy right away and this is intended.
In other words, you should not defeat an enemy if you cannot suffer the damage from the next enemy.
iv) The player who has just defeated the enemy skips Step 4 and begins a new turn against the enemy just revealed, starting at Step 1.
Add to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
