#69960: "See the turn order of where the cards go"
What is this report about?
What happened? Please select from below
What happened? Please select from below
Please check if there is already a report on the same subject
If yes, please VOTE for this report. Reports with the most votes are given PRIORITY!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detailed description
-
• Please copy/paste the error message you see on your screen, if applicable.
In real life, you see where the hands of cards go. In this implementation, you only see who you're giving it to. You don't even know who's giving you their cards in the first round. In a 5 player game, it's even more confusing.
Other drafting games on BGA like Boomerang or Sushi Go! feature this information at the top like :
Receiving cards from: A --------YOUR HAND------- Giving cards to: B
In BGA's 7 Wonders, you literally see the table so you know who's neighbours with whom. It is visual and is very useful to the gameplay. You can tell "Oh, this person next to my neighbour is going war so I will give my neighbour a shield so they will play that instead of that" etc.
It is a piece of information that matters a lot in this game, like I could want to potentially hate draft a person seeing they're going for a specific build. If I know 2 other people will see this hand before them, then I can assume they might take the card instead of me. It is something that is done easily in real life. You glance at the table and know how far away you are from the one player that really needs xyz card.
I noticed this with 4p but now I've started a 5p game, it is even more confusing and I am not sure where all the hands are. -
• Please explain what you wanted to do, what you did and what happened
• Which browser are you using?
Google Chrome v104
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
In real life, you see where the hands of cards go. In this implementation, you only see who you're giving it to. You don't even know who's giving you their cards in the first round. In a 5 player game, it's even more confusing.
Other drafting games on BGA like Boomerang or Sushi Go! feature this information at the top like :
Receiving cards from: A --------YOUR HAND------- Giving cards to: B
In BGA's 7 Wonders, you literally see the table so you know who's neighbours with whom. It is visual and is very useful to the gameplay. You can tell "Oh, this person next to my neighbour is going war so I will give my neighbour a shield so they will play that instead of that" etc.
It is a piece of information that matters a lot in this game, like I could want to potentially hate draft a person seeing they're going for a specific build. If I know 2 other people will see this hand before them, then I can assume they might take the card instead of me. It is something that is done easily in real life. You glance at the table and know how far away you are from the one player that really needs xyz card.
I noticed this with 4p but now I've started a 5p game, it is even more confusing and I am not sure where all the hands are. -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Google Chrome v104
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
In real life, you see where the hands of cards go. In this implementation, you only see who you're giving it to. You don't even know who's giving you their cards in the first round. In a 5 player game, it's even more confusing.
Other drafting games on BGA like Boomerang or Sushi Go! feature this information at the top like :
Receiving cards from: A --------YOUR HAND------- Giving cards to: B
In BGA's 7 Wonders, you literally see the table so you know who's neighbours with whom. It is visual and is very useful to the gameplay. You can tell "Oh, this person next to my neighbour is going war so I will give my neighbour a shield so they will play that instead of that" etc.
It is a piece of information that matters a lot in this game, like I could want to potentially hate draft a person seeing they're going for a specific build. If I know 2 other people will see this hand before them, then I can assume they might take the card instead of me. It is something that is done easily in real life. You glance at the table and know how far away you are from the one player that really needs xyz card.
I noticed this with 4p but now I've started a 5p game, it is even more confusing and I am not sure where all the hands are. • Which browser are you using?
Google Chrome v104
-
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
In real life, you see where the hands of cards go. In this implementation, you only see who you're giving it to. You don't even know who's giving you their cards in the first round. In a 5 player game, it's even more confusing.
Other drafting games on BGA like Boomerang or Sushi Go! feature this information at the top like :
Receiving cards from: A --------YOUR HAND------- Giving cards to: B
In BGA's 7 Wonders, you literally see the table so you know who's neighbours with whom. It is visual and is very useful to the gameplay. You can tell "Oh, this person next to my neighbour is going war so I will give my neighbour a shield so they will play that instead of that" etc.
It is a piece of information that matters a lot in this game, like I could want to potentially hate draft a person seeing they're going for a specific build. If I know 2 other people will see this hand before them, then I can assume they might take the card instead of me. It is something that is done easily in real life. You glance at the table and know how far away you are from the one player that really needs xyz card.
I noticed this with 4p but now I've started a 5p game, it is even more confusing and I am not sure where all the hands are. • Which browser are you using?
Google Chrome v104
-
• Which part of the rules was not followed by the BGA adaptation?
In real life, you see where the hands of cards go. In this implementation, you only see who you're giving it to. You don't even know who's giving you their cards in the first round. In a 5 player game, it's even more confusing.
Other drafting games on BGA like Boomerang or Sushi Go! feature this information at the top like :
Receiving cards from: A --------YOUR HAND------- Giving cards to: B
In BGA's 7 Wonders, you literally see the table so you know who's neighbours with whom. It is visual and is very useful to the gameplay. You can tell "Oh, this person next to my neighbour is going war so I will give my neighbour a shield so they will play that instead of that" etc.
It is a piece of information that matters a lot in this game, like I could want to potentially hate draft a person seeing they're going for a specific build. If I know 2 other people will see this hand before them, then I can assume they might take the card instead of me. It is something that is done easily in real life. You glance at the table and know how far away you are from the one player that really needs xyz card.
I noticed this with 4p but now I've started a 5p game, it is even more confusing and I am not sure where all the hands are. -
• Is the rules violation visible on game replay? If yes, at which move number?
• Which browser are you using?
Google Chrome v104
-
• What was the game action you wanted to do?
In real life, you see where the hands of cards go. In this implementation, you only see who you're giving it to. You don't even know who's giving you their cards in the first round. In a 5 player game, it's even more confusing.
Other drafting games on BGA like Boomerang or Sushi Go! feature this information at the top like :
Receiving cards from: A --------YOUR HAND------- Giving cards to: B
In BGA's 7 Wonders, you literally see the table so you know who's neighbours with whom. It is visual and is very useful to the gameplay. You can tell "Oh, this person next to my neighbour is going war so I will give my neighbour a shield so they will play that instead of that" etc.
It is a piece of information that matters a lot in this game, like I could want to potentially hate draft a person seeing they're going for a specific build. If I know 2 other people will see this hand before them, then I can assume they might take the card instead of me. It is something that is done easily in real life. You glance at the table and know how far away you are from the one player that really needs xyz card.
I noticed this with 4p but now I've started a 5p game, it is even more confusing and I am not sure where all the hands are. -
• What did you try to do to trigger this game action?
-
• What happened when you tried to do this (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v104
-
• At which step of the game did the problem occur? What was the current game instruction?
In real life, you see where the hands of cards go. In this implementation, you only see who you're giving it to. You don't even know who's giving you their cards in the first round. In a 5 player game, it's even more confusing.
Other drafting games on BGA like Boomerang or Sushi Go! feature this information at the top like :
Receiving cards from: A --------YOUR HAND------- Giving cards to: B
In BGA's 7 Wonders, you literally see the table so you know who's neighbours with whom. It is visual and is very useful to the gameplay. You can tell "Oh, this person next to my neighbour is going war so I will give my neighbour a shield so they will play that instead of that" etc.
It is a piece of information that matters a lot in this game, like I could want to potentially hate draft a person seeing they're going for a specific build. If I know 2 other people will see this hand before them, then I can assume they might take the card instead of me. It is something that is done easily in real life. You glance at the table and know how far away you are from the one player that really needs xyz card.
I noticed this with 4p but now I've started a 5p game, it is even more confusing and I am not sure where all the hands are. -
• What happened when you tried to do this game action (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v104
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
In real life, you see where the hands of cards go. In this implementation, you only see who you're giving it to. You don't even know who's giving you their cards in the first round. In a 5 player game, it's even more confusing.
Other drafting games on BGA like Boomerang or Sushi Go! feature this information at the top like :
Receiving cards from: A --------YOUR HAND------- Giving cards to: B
In BGA's 7 Wonders, you literally see the table so you know who's neighbours with whom. It is visual and is very useful to the gameplay. You can tell "Oh, this person next to my neighbour is going war so I will give my neighbour a shield so they will play that instead of that" etc.
It is a piece of information that matters a lot in this game, like I could want to potentially hate draft a person seeing they're going for a specific build. If I know 2 other people will see this hand before them, then I can assume they might take the card instead of me. It is something that is done easily in real life. You glance at the table and know how far away you are from the one player that really needs xyz card.
I noticed this with 4p but now I've started a 5p game, it is even more confusing and I am not sure where all the hands are. • Which browser are you using?
Google Chrome v104
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
In real life, you see where the hands of cards go. In this implementation, you only see who you're giving it to. You don't even know who's giving you their cards in the first round. In a 5 player game, it's even more confusing.
Other drafting games on BGA like Boomerang or Sushi Go! feature this information at the top like :
Receiving cards from: A --------YOUR HAND------- Giving cards to: B
In BGA's 7 Wonders, you literally see the table so you know who's neighbours with whom. It is visual and is very useful to the gameplay. You can tell "Oh, this person next to my neighbour is going war so I will give my neighbour a shield so they will play that instead of that" etc.
It is a piece of information that matters a lot in this game, like I could want to potentially hate draft a person seeing they're going for a specific build. If I know 2 other people will see this hand before them, then I can assume they might take the card instead of me. It is something that is done easily in real life. You glance at the table and know how far away you are from the one player that really needs xyz card.
I noticed this with 4p but now I've started a 5p game, it is even more confusing and I am not sure where all the hands are. -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Google Chrome v104
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
In real life, you see where the hands of cards go. In this implementation, you only see who you're giving it to. You don't even know who's giving you their cards in the first round. In a 5 player game, it's even more confusing.
Other drafting games on BGA like Boomerang or Sushi Go! feature this information at the top like :
Receiving cards from: A --------YOUR HAND------- Giving cards to: B
In BGA's 7 Wonders, you literally see the table so you know who's neighbours with whom. It is visual and is very useful to the gameplay. You can tell "Oh, this person next to my neighbour is going war so I will give my neighbour a shield so they will play that instead of that" etc.
It is a piece of information that matters a lot in this game, like I could want to potentially hate draft a person seeing they're going for a specific build. If I know 2 other people will see this hand before them, then I can assume they might take the card instead of me. It is something that is done easily in real life. You glance at the table and know how far away you are from the one player that really needs xyz card.
I noticed this with 4p but now I've started a 5p game, it is even more confusing and I am not sure where all the hands are. • Which browser are you using?
Google Chrome v104
Report history
When you start a new round, these arrows go in the other direction.
I would suggest that atm, we have a little chart with the names of the players and if you click on it, you can see their board. These are not in order (for example, in my 5p game, the name next to mine is sorryimlikethis but I'm actually giving to Sirhk).
I would propose to put them in proper order and show and arrow from left to right or right to left depending on the round.
Round 1 & 3: ME > Player 2 > Player 3 > Player 4 > Player 5 > /// VIEW ALL
Round 2 & 4: ME < Player 2 < Player 3 < Player 4 < Player 5 < /// VIEW ALL
With still the information at the top saying "Giving cards to XYZ"
Add to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
